Grant Sanderson
0609c1bfa8
Change default saturation and gamma to each be 1
2023-06-10 09:25:03 -07:00
Grant Sanderson
162fd4a92b
Change defaults for where videos are saved
...
Save them directly to the relevant output directory, rather than to a "videos" subdirectory within it.
2023-06-10 09:24:50 -07:00
Grant Sanderson
cb02066f22
Add always_depth_test option to ThreeDScene, default to true
2023-06-10 09:23:19 -07:00
Grant Sanderson
557cb66c52
Fix transparent background videos
2023-02-15 09:38:35 -08:00
Grant Sanderson
3e3e4de5e9
Add option for gamma correction to SceneFileWriter
2023-02-08 20:09:33 -08:00
Grant Sanderson
ded06c1f88
Give SceneFileWriter an option for saturation, and set default to 1.7
...
The colors in a scene can look a little different in a preview window vs. in the rendered file written by ffmpeg. This is mean to bring them closer together.
2023-02-08 19:41:07 -08:00
Grant Sanderson
c918e84784
Change default progress bar format
2023-02-03 18:10:29 -08:00
Grant Sanderson
b8fe7b0172
Note that restoring state affects the mobject list
2023-02-03 17:28:00 -08:00
Grant Sanderson
a54d1eddfc
Set default pixel format to yuv420p
2023-02-03 12:48:56 -08:00
Grant Sanderson
e1bb360e0b
Add CLI args for setting video codec and pixel forma
2023-02-03 12:46:01 -08:00
Grant Sanderson
12dc124d72
Revert to simple progress_description_len default
2023-02-03 11:46:03 -08:00
Grant Sanderson
b25f022859
Make it an option (default to false) to prerun a scene to calculate its number of frames
2023-02-03 11:06:07 -08:00
Grant Sanderson
7f940fbee4
Change how ShaderWrapper uniforms are handled
2023-02-02 17:45:52 -08:00
Grant Sanderson
e5eed7c36a
Batch render groups by Mobject type
2023-02-02 13:28:06 -08:00
Grant Sanderson
eeadbe4542
Small reshuffling
2023-02-01 22:52:02 -08:00
Grant Sanderson
8adf2a6e07
Partition render groups based on shader type, fixed_in_frame status, depth_test and whether the mobject is changing
2023-02-01 20:39:16 -08:00
Grant Sanderson
6eafdc63cc
Merge branch 'video-work' into render-groups
2023-02-01 20:17:01 -08:00
Grant Sanderson
f83c441210
Make it so that copying a mobject will copy its name, if applicable
2023-02-01 13:35:46 -08:00
Grant Sanderson
f293ccdff4
Add copy_frame_anim_call
2023-02-01 13:35:10 -08:00
Grant Sanderson
979589a156
Change clicking behavior in InteractiveScene
2023-02-01 13:02:34 -08:00
Grant Sanderson
57deab6617
Fix ControlsExample
2023-01-31 09:08:38 -08:00
Grant Sanderson
33116f8af1
Remove stray import
2023-01-30 20:37:27 -08:00
Grant Sanderson
9628adc957
Ensure scroll zooming works better in 3d
2023-01-30 15:03:05 -08:00
Grant Sanderson
71bd3edb09
Fix frame scaling
2023-01-30 15:02:04 -08:00
Grant Sanderson
277c471c90
Refactor so that view matrix incorporates frame scaling
2023-01-30 14:15:39 -08:00
Grant Sanderson
abdcb64461
Fix panning for off-center frame
2023-01-28 23:05:52 -08:00
Grant Sanderson
e58aea9e2f
Change to a default where scrolling zooms, and dragging pans
2023-01-28 22:59:54 -08:00
Grant Sanderson
901d40ba11
Fix scroll zooming
2023-01-28 22:53:56 -08:00
Grant Sanderson
0d9bb71d3c
Increase scroll sensitivity
2023-01-28 22:42:33 -08:00
Grant Sanderson
0fe5922253
Clean up scrolling
2023-01-28 22:40:57 -08:00
Grant Sanderson
09900456f7
Clean up pixel_coords_to_space_coords to work better in 3d
2023-01-28 22:30:46 -08:00
Grant Sanderson
c08e111911
Default to applying depth test for non-fixed objects added to a 3d scene
2023-01-28 15:02:00 -08:00
Grant Sanderson
5deef1c249
Allow for setting a default frame orientation
2023-01-28 12:02:19 -08:00
Grant Sanderson
a1449def95
Move SampleSpaceScene to videos repo
2023-01-28 11:45:31 -08:00
Grant Sanderson
8a18967ea4
Initial implementation of render groups in Scene
2023-01-28 10:11:10 -08:00
Grant Sanderson
e9333a908c
Move camera.clear call into 'capture'
2023-01-26 20:38:38 -08:00
Grant Sanderson
9ee9e1946a
Use non-window fbo in scene.get_image
2023-01-26 20:02:50 -08:00
Grant Sanderson
14cda7e908
Don't show progress bar in embed by default
2023-01-26 15:28:10 -08:00
Grant Sanderson
a1595a9e2f
Use separate fbo for writing to file when window is active
2023-01-25 22:34:11 -08:00
Grant Sanderson
3c8e3792e7
Remove references to refresh_static_mobjects
2023-01-25 19:20:11 -08:00
Grant Sanderson
2beb55727f
Change naming logic for recorded inserts
2023-01-25 17:30:12 -08:00
Grant Sanderson
d2af6a5f4b
Keep track of when Mobject data has changed, and used that to determine when ShaderWrapper generates new buffers
2023-01-25 16:43:47 -08:00
Grant Sanderson
424707d035
Move rendering more fully away from Camera to Mobject and ShaderWrapper
2023-01-25 14:13:56 -08:00
Grant Sanderson
aa6c321a0a
Change InteractiveScene dot config
2023-01-24 14:25:02 -08:00
Grant Sanderson
b99b88fd25
Update Scene.get_image to resize window if needed
2023-01-24 12:05:08 -08:00
Grant Sanderson
8a6deb4068
Enable recording during a Scene embed
2023-01-23 17:10:18 -08:00
Grant Sanderson
c13495deeb
Blit based on window's viewport, when in preview mode
2023-01-23 17:03:46 -08:00
Grant Sanderson
e8b75941e0
Get rid of pixel_width and pixel_height attrs on Camera
2023-01-23 14:02:06 -08:00
Grant Sanderson
24864a3d61
Small tweak
2023-01-21 11:13:22 -08:00
Grant Sanderson
8e1fdd5a79
Change crosshair style
2023-01-20 21:38:36 -08:00