Commit graph

11 commits

Author SHA1 Message Date
Grant Sanderson
8af879236e Make gloss and shadow uniforms 2020-06-28 12:13:25 -07:00
Grant Sanderson
b91284b4aa Small shader fixes 2020-06-09 12:34:00 -07:00
Grant Sanderson
ccefbc0dea Add is_fixed_in_frame uniform which allows mobjects to not get rotated by the camera 2020-06-08 20:27:07 -07:00
Grant Sanderson
be904774dd Treat joint_type as a uniform 2020-06-08 16:03:08 -07:00
Grant Sanderson
ba7a51931d Add shadow, and pull out lighting information to Mobject 2020-06-06 16:55:56 -07:00
Grant Sanderson
e4419204cb Got stroke shaders working in 3d 2020-06-04 11:29:36 -07:00
Grant Sanderson
38cc0a7174 Added glossiness to VMobjects 2020-06-02 16:18:44 -07:00
Grant Sanderson
725a7e3121 Enable 3d rotations 2020-06-01 16:21:18 -07:00
Grant Sanderson
673b85f129 Prep quadratic bezier shaders to work in 3d 2020-02-16 10:53:16 -08:00
Grant Sanderson
0a82229ac1 Have stroke/fill vert shaders take in 3d points 2020-02-05 14:45:42 -08:00
Grant Sanderson
8638f7303a Added quadratic bezier shader files 2020-02-03 10:52:39 -08:00