Commit graph

7 commits

Author SHA1 Message Date
Grant Sanderson
7c4874bdad Changed how focal_distance works 2020-06-09 17:12:52 -07:00
Grant Sanderson
b91284b4aa Small shader fixes 2020-06-09 12:34:00 -07:00
Grant Sanderson
ccefbc0dea Add is_fixed_in_frame uniform which allows mobjects to not get rotated by the camera 2020-06-08 20:27:07 -07:00
Grant Sanderson
5d34cee014 Move frame resizing to get_gl_Position so that the screen rotation matrix remains det 1 2020-06-08 17:55:41 -07:00
Grant Sanderson
23bbdc63ba Fix up fill shaders to work when being viewed from different orientations, along with several other little bugs 2020-06-03 17:10:33 -07:00
Grant Sanderson
38cc0a7174 Added glossiness to VMobjects 2020-06-02 16:18:44 -07:00
Grant Sanderson
725a7e3121 Enable 3d rotations 2020-06-01 16:21:18 -07:00