Commit graph

36 commits

Author SHA1 Message Date
Grant Sanderson
131e1c2eeb Have corners emitted by stroke geom shader better line up with bezier control points
This is helpful for, say, setting variable stroke width
2023-01-11 21:30:12 -08:00
Grant Sanderson
5a56a2a5ec Remove bad solution to bevel issue 2023-01-11 20:28:00 -08:00
Grant Sanderson
c4e1db7f9d Don't draw paths where the handle equals the first anchor 2023-01-11 14:18:45 -08:00
Grant Sanderson
e189df81b1 Change default endpoint angle to be 0 2023-01-10 15:32:05 -08:00
Grant Sanderson
0c3367f27b First-pass fix for joints in 3d 2023-01-10 15:17:08 -08:00
Grant Sanderson
7212a98d65 Small clean up 2023-01-10 12:59:10 -08:00
Grant Sanderson
802bd58aa7 Small cleanup 2023-01-10 12:26:16 -08:00
Grant Sanderson
6ec3d9f4a5 Add 'no_joint' to joint types 2023-01-10 11:06:41 -08:00
Grant Sanderson
8175c2d408 Rename quadratic_bezier_geometry_functions to get_xy_to_uv 2023-01-10 09:53:17 -08:00
Grant Sanderson
70113d5a48 Tiny cleanup 2023-01-10 08:58:08 -08:00
Grant Sanderson
05796654f4 Replace "bezier_degree" with "is_linear" 2023-01-10 08:54:02 -08:00
Grant Sanderson
2b90f0b244 Add condition for auto-miter joints 2023-01-09 20:30:49 -08:00
Grant Sanderson
480cc6759f Small cleanup 2023-01-09 19:54:21 -08:00
Grant Sanderson
f75df1e26e Clean up a few messes from previous commit 2023-01-09 18:51:41 -08:00
Grant Sanderson
c67ae08b62 Have stroke geometry shader pass to a coordinate system where the curve is some segment of y = x^2 2023-01-09 16:46:38 -08:00
Grant Sanderson
d87db65344 Add stand-in for better unit normal treatment 2023-01-09 12:02:50 -08:00
Grant Sanderson
ccf7a503c1 Add ANGLE_THRESHOLD constant 2023-01-09 10:52:12 -08:00
Grant Sanderson
ccbb5534fa Remove find_intersection 2023-01-09 10:52:02 -08:00
Grant Sanderson
5870274adb Delete unused functions 2023-01-09 00:07:46 -05:00
Grant Sanderson
47d0dca087 Check for null curve 2023-01-08 23:58:45 -05:00
Grant Sanderson
89d9e260eb Various cleanups for stroke shader 2023-01-08 23:33:39 -05:00
Grant Sanderson
ae2a253fb1 Just pass one bevel parameter rather than two 2023-01-08 21:56:38 -05:00
Grant Sanderson
0136cef1d9 Minor simplifications for stroke shader 2023-01-08 21:53:43 -05:00
Grant Sanderson
d5fdc75164 Remove the need to track previous and next joints in stroke shader 2023-01-08 20:29:31 -05:00
Grant Sanderson
8fc243e398 Make anti_alias_width a Mobject uniform, rather than a camera attribute 2022-12-28 18:52:05 -08:00
Grant Sanderson
795f6e2490 Remove unit_normal attribute 2022-12-27 19:12:00 -08:00
Grant Sanderson
40bf1fd6a9 Stop tracking unit_normal in data
Track orientation of each curve instead
2022-12-23 10:08:23 -07:00
Grant Sanderson
de7d9ce8c9 Don't let stroke width vary with zoom levels 2022-07-19 12:38:45 -07:00
Grant Sanderson
81c3ae3037 Have separate notions of gloss and reflectiveness 2021-11-08 21:46:09 -08:00
Samip Poudel
5a16e3a358 Converted 0 to 0.0 in sdf() and angle_between_vectors() 2021-02-03 17:22:28 +05:45
Grant Sanderson
59af903f14 Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning 2021-01-18 16:39:29 -08:00
Grant Sanderson
e98ebfe9e1 Rename add_light -> finalize_color and leave room for other color manipulations 2021-01-09 22:11:38 -08:00
Grant Sanderson
a429a146c7 Fix how stroke is scaled for perspective 2021-01-09 10:30:11 -08:00
Grant Sanderson
632c35daef Fix bugs in stroke shader for 3d scenes 2021-01-08 22:28:34 -08:00
Grant Sanderson
7b8677fd6c Push all mention of the #INSERT convention to a note in the insert file 2021-01-07 16:16:20 -08:00
Grant Sanderson
065df65cf1 Reorganize how shader files sit in the shaders folder 2021-01-05 23:14:16 -08:00