Grant Sanderson
|
c0b3c246de
|
Revert "Revert "Go back to fill shader tracing vertex index manually""
This reverts commit 387de61119 .
|
2023-01-12 00:16:05 -08:00 |
|
Grant Sanderson
|
387de61119
|
Revert "Go back to fill shader tracing vertex index manually"
This reverts commit 7847ff1a9d .
|
2023-01-11 16:22:12 -08:00 |
|
Grant Sanderson
|
7847ff1a9d
|
Go back to fill shader tracing vertex index manually
|
2023-01-11 15:32:27 -08:00 |
|
Grant Sanderson
|
2a7b787ef6
|
Test the orientation in the middle of the curve
|
2023-01-11 14:18:12 -08:00 |
|
Grant Sanderson
|
116d6fe244
|
Revert emit_pentagon to work on 3d vectors
|
2023-01-10 11:51:05 -08:00 |
|
Grant Sanderson
|
8175c2d408
|
Rename quadratic_bezier_geometry_functions to get_xy_to_uv
|
2023-01-10 09:53:17 -08:00 |
|
Grant Sanderson
|
b31ad49850
|
A little clean up to fill shader
|
2023-01-10 09:49:51 -08:00 |
|
Grant Sanderson
|
05796654f4
|
Replace "bezier_degree" with "is_linear"
|
2023-01-10 08:54:02 -08:00 |
|
Grant Sanderson
|
b4544052d9
|
Change fill shader to use simpler uv space
|
2023-01-09 19:54:09 -08:00 |
|
Grant Sanderson
|
08c02b21aa
|
Small comment
|
2023-01-09 00:02:30 -05:00 |
|
Grant Sanderson
|
a6e5f25912
|
Delete get_reduced_control_points
|
2023-01-09 00:00:31 -05:00 |
|
Grant Sanderson
|
16390283cf
|
Small cleanup for fill shader
|
2023-01-08 23:34:02 -05:00 |
|
Grant Sanderson
|
1cf89abf53
|
No need to track vertex index manually
|
2023-01-04 16:39:59 -08:00 |
|
Grant Sanderson
|
8fc243e398
|
Make anti_alias_width a Mobject uniform, rather than a camera attribute
|
2022-12-28 18:52:05 -08:00 |
|
Grant Sanderson
|
1180932026
|
Fix antialiasing issue with straight lines in text
|
2022-12-28 16:37:44 -08:00 |
|
Grant Sanderson
|
44dc22e5e4
|
Rename local_unit_normal to unit_normal
|
2022-12-28 11:17:55 -08:00 |
|
Grant Sanderson
|
4d65ceabf7
|
Include zero in orientation checks
|
2022-12-28 11:17:45 -08:00 |
|
Grant Sanderson
|
083de38e4c
|
Remove "arbitrary-seeming branching"
|
2022-12-28 10:05:44 -08:00 |
|
Grant Sanderson
|
40bf1fd6a9
|
Stop tracking unit_normal in data
Track orientation of each curve instead
|
2022-12-23 10:08:23 -07:00 |
|
Grant Sanderson
|
81c3ae3037
|
Have separate notions of gloss and reflectiveness
|
2021-11-08 21:46:09 -08:00 |
|
Grant Sanderson
|
185782a2e7
|
Remove stray brace
|
2021-11-01 13:05:13 -07:00 |
|
Grant Sanderson
|
46294a5fad
|
Fix aliasing issue on filled VMobject by calling get_unit_normal on reduced control points
|
2021-02-03 13:41:02 -08:00 |
|
Samip Poudel
|
5a16e3a358
|
Converted 0 to 0.0 in sdf() and angle_between_vectors()
|
2021-02-03 17:22:28 +05:45 |
|
Grant Sanderson
|
59af903f14
|
Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning
|
2021-01-18 16:39:29 -08:00 |
|
Grant Sanderson
|
e98ebfe9e1
|
Rename add_light -> finalize_color and leave room for other color manipulations
|
2021-01-09 22:11:38 -08:00 |
|
Grant Sanderson
|
677d609870
|
Tiny chantges
|
2021-01-09 10:30:42 -08:00 |
|
Grant Sanderson
|
7b8677fd6c
|
Push all mention of the #INSERT convention to a note in the insert file
|
2021-01-07 16:16:20 -08:00 |
|
Grant Sanderson
|
065df65cf1
|
Reorganize how shader files sit in the shaders folder
|
2021-01-05 23:14:16 -08:00 |
|