Grant Sanderson
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aebf2220a6
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Merge pull request #2057 from germanzhu/add-zorder-mobject
add zorder to mobject
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2024-09-06 10:11:40 -07:00 |
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Grant Sanderson
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08f7cb8d3e
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zorder -> z_index
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2024-09-06 10:11:31 -07:00 |
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Grant Sanderson
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55a798676a
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Always stop skipping after checkpoint_paste
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2024-08-26 11:41:50 -05:00 |
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Grant Sanderson
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51de1fb650
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For some reason RenderGroups must be groups for camera reorientation to function
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2024-08-23 14:56:35 -05:00 |
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Grant Sanderson
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a823901b98
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Only form render groups from Mobjects of the same type
I.e. bias against forming such groups
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2024-08-23 14:45:27 -05:00 |
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Grant Sanderson
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fcc5dc00f9
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Treat objects fixed in frame as having flat stroke
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2024-08-23 14:17:26 -05:00 |
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Grant Sanderson
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11df256369
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Fix error rect
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2024-08-21 16:49:08 -05:00 |
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Grant Sanderson
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7474ae17b0
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Change default to flat stroke, except in 3d situations
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2024-08-20 11:52:05 -05:00 |
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Grant Sanderson
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f12b143d16
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Unify get_shader_wrapper_list, and and better subdivide render groups by ShaderWrapper ids
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2024-08-20 08:53:51 -05:00 |
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Grant Sanderson
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08e33faab8
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Ensure scene properly updates on an embed
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2024-08-19 21:49:39 -05:00 |
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Grant Sanderson
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21c0bcb8b6
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Don't wait for animations while skipping
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2024-08-16 12:20:49 -05:00 |
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Grant Sanderson
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902a4f264e
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Add white space after assert statements
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2024-08-16 12:15:55 -05:00 |
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Grant Sanderson
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65d5947966
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Change ignore_skipping name to force_draw
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2024-08-15 14:05:32 -05:00 |
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Grant Sanderson
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a5ba721f96
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Cease useless rendering
Change so that with a live window, rendering only happens if there has been an event (mouse motion, key press, etc.) to respond to.
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2024-08-15 14:03:16 -05:00 |
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Grant Sanderson
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bbc89d13e9
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Don't save state after each embed cell call
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2024-07-31 15:32:08 +02:00 |
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Grant Sanderson
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c1efd14904
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Add touch and notouch to embed vocabulary
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2024-07-31 15:24:50 +02:00 |
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Grant Sanderson
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a07ccf4aca
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Include *args, **kwargs in embed shell event pre_cell and post_cell functions
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2024-06-24 15:22:22 -07:00 |
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Grant Sanderson
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83cd5d6246
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Clean up updater matters, prune unused functions
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2024-03-07 16:07:39 -03:00 |
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Grant Sanderson
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9432a73a9f
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Let checkpoint_paste work on methods of the current scene
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2024-03-02 16:49:54 -05:00 |
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Grant Sanderson
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ffbe5c8114
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Add type hints for affects_mobject_list
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2024-03-02 16:49:35 -05:00 |
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Grant Sanderson
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4a89376fdd
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Add method for resetting which plane in 3d space behaves like the floor when panning
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2024-02-21 12:42:59 -08:00 |
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Grant Sanderson
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d44e248277
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Specify type of argument in Mobject.add
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2024-02-09 17:48:25 -06:00 |
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german2020
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0b5e9d4a8b
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add zorder to mobject
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2023-08-27 15:35:22 +08:00 |
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Grant Sanderson
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cb02066f22
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Add always_depth_test option to ThreeDScene, default to true
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2023-06-10 09:23:19 -07:00 |
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Grant Sanderson
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c918e84784
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Change default progress bar format
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2023-02-03 18:10:29 -08:00 |
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Grant Sanderson
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b8fe7b0172
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Note that restoring state affects the mobject list
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2023-02-03 17:28:00 -08:00 |
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Grant Sanderson
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7f940fbee4
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Change how ShaderWrapper uniforms are handled
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2023-02-02 17:45:52 -08:00 |
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Grant Sanderson
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e5eed7c36a
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Batch render groups by Mobject type
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2023-02-02 13:28:06 -08:00 |
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Grant Sanderson
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eeadbe4542
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Small reshuffling
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2023-02-01 22:52:02 -08:00 |
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Grant Sanderson
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8adf2a6e07
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Partition render groups based on shader type, fixed_in_frame status, depth_test and whether the mobject is changing
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2023-02-01 20:39:16 -08:00 |
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Grant Sanderson
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6eafdc63cc
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Merge branch 'video-work' into render-groups
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2023-02-01 20:17:01 -08:00 |
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Grant Sanderson
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57deab6617
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Fix ControlsExample
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2023-01-31 09:08:38 -08:00 |
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Grant Sanderson
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33116f8af1
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Remove stray import
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2023-01-30 20:37:27 -08:00 |
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Grant Sanderson
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9628adc957
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Ensure scroll zooming works better in 3d
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2023-01-30 15:03:05 -08:00 |
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Grant Sanderson
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71bd3edb09
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Fix frame scaling
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2023-01-30 15:02:04 -08:00 |
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Grant Sanderson
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277c471c90
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Refactor so that view matrix incorporates frame scaling
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2023-01-30 14:15:39 -08:00 |
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Grant Sanderson
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abdcb64461
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Fix panning for off-center frame
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2023-01-28 23:05:52 -08:00 |
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Grant Sanderson
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e58aea9e2f
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Change to a default where scrolling zooms, and dragging pans
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2023-01-28 22:59:54 -08:00 |
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Grant Sanderson
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901d40ba11
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Fix scroll zooming
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2023-01-28 22:53:56 -08:00 |
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Grant Sanderson
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0d9bb71d3c
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Increase scroll sensitivity
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2023-01-28 22:42:33 -08:00 |
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Grant Sanderson
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0fe5922253
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Clean up scrolling
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2023-01-28 22:40:57 -08:00 |
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Grant Sanderson
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09900456f7
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Clean up pixel_coords_to_space_coords to work better in 3d
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2023-01-28 22:30:46 -08:00 |
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Grant Sanderson
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c08e111911
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Default to applying depth test for non-fixed objects added to a 3d scene
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2023-01-28 15:02:00 -08:00 |
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Grant Sanderson
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5deef1c249
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Allow for setting a default frame orientation
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2023-01-28 12:02:19 -08:00 |
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Grant Sanderson
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8a18967ea4
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Initial implementation of render groups in Scene
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2023-01-28 10:11:10 -08:00 |
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Grant Sanderson
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e9333a908c
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Move camera.clear call into 'capture'
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2023-01-26 20:38:38 -08:00 |
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Grant Sanderson
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9ee9e1946a
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Use non-window fbo in scene.get_image
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2023-01-26 20:02:50 -08:00 |
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Grant Sanderson
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14cda7e908
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Don't show progress bar in embed by default
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2023-01-26 15:28:10 -08:00 |
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Grant Sanderson
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a1595a9e2f
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Use separate fbo for writing to file when window is active
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2023-01-25 22:34:11 -08:00 |
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Grant Sanderson
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d2af6a5f4b
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Keep track of when Mobject data has changed, and used that to determine when ShaderWrapper generates new buffers
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2023-01-25 16:43:47 -08:00 |
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