Commit graph

3536 commits

Author SHA1 Message Date
Grant Sanderson
1f36e83c9d Delete defunct functionality 2020-11-24 13:29:44 -08:00
Grant Sanderson
4e54c6de54 Fix rgb_to_hex bug 2020-11-24 13:29:27 -08:00
Grant Sanderson
3bc4416655 Updated requirements 2020-11-24 13:29:04 -08:00
Grant Sanderson
169e99b69e Thumbnail change 2020-09-02 09:53:28 -07:00
Grant Sanderson
34b4d90b11 End of Hamming project 2020-08-30 16:01:32 -07:00
Grant Sanderson
f89676d53f Allow arrange_in_grid to specify v_buff and h_buff 2020-08-30 16:01:22 -07:00
Grant Sanderson
821857afa8 Fixed braces on Matrix 2020-08-30 16:00:59 -07:00
Grant Sanderson
35a2ade954 Added final_alpha_value parameter to Animation for things like FadeOut 2020-08-30 16:00:42 -07:00
Grant Sanderson
852e840523 End of monster video 2020-08-20 17:16:55 -07:00
Grant Sanderson
054b828396 Clean up TeacherStudentScene.teacher_holds_up 2020-08-20 17:16:47 -07:00
Grant Sanderson
2dac041006 Change default smoothing algorithm 2020-08-20 17:16:15 -07:00
Grant Sanderson
2708ecfd47 Fix Arrow.get_start 2020-08-20 17:13:24 -07:00
Grant Sanderson
9084ddbd06 Should not pollute repo with my ignores 2020-08-20 17:12:56 -07:00
Grant Sanderson
fc153bb49a First half of monster video 2020-08-16 09:46:49 -07:00
Grant Sanderson
537a2c74aa Return self on unlock_triangulation 2020-08-16 09:46:33 -07:00
Grant Sanderson
dd6e99ab2e Make it possible to set a prefered direction for ShowCreation on surfaces 2020-08-16 09:46:08 -07:00
Grant Sanderson
26834178e7 Bug fix to Bubble 2020-08-16 09:45:48 -07:00
Grant Sanderson
fd17e42c23 Add about_point arg to Line.set_angle 2020-08-16 09:45:34 -07:00
Grant Sanderson
c1143c875d Don't show bottom most number on axes 2020-08-16 09:45:13 -07:00
Grant Sanderson
a822c93019 Add added_anims arg to PiCreatureScene.look_at 2020-08-16 09:44:54 -07:00
Grant Sanderson
caca6d0c0e Fix Eyes 2020-08-16 09:44:28 -07:00
Grant Sanderson
c1a1b0f145 Hamming code video scenes 2020-08-12 13:24:40 -07:00
Grant Sanderson
33d4dd7729 Fix svg polygon command 2020-08-12 13:24:16 -07:00
Grant Sanderson
0c37d91af3 This is just a temporary hack, but percent signs don't behave well atm 2020-08-12 13:23:54 -07:00
Grant Sanderson
ae590e7fde Add point_to_rgb 2020-08-12 13:23:21 -07:00
Grant Sanderson
150b03427d Change default window location 2020-08-12 13:23:04 -07:00
Grant Sanderson
960e4e13eb Updated arrange_in_grid 2020-07-23 11:57:18 -07:00
Grant Sanderson
e7a60c6c85 Updated arrange_in_grid 2020-07-23 11:56:06 -07:00
Grant Sanderson
72472c5836 Refactor in terms of a ShaderWrapper object 2020-07-22 18:21:42 -07:00
Grant Sanderson
ae8e8040d7 New implementation of smooth 2020-07-22 18:19:07 -07:00
Grant Sanderson
5ee4b94ec3 Not great, but adding an alternate implementation of make_smooth in as a comment just because it's unclear what's best right now 2020-07-22 18:18:29 -07:00
Grant Sanderson
93f7671732 Fixes to Arrow 2020-07-22 18:17:08 -07:00
Grant Sanderson
cf0afb0259 New name in name_map (which really should exist not in source code) 2020-07-22 18:16:59 -07:00
Grant Sanderson
dbe33f9382 Change axis defaults 2020-07-22 18:16:34 -07:00
Grant Sanderson
f31cf2e30f Changes to Fourier series for name animations 2020-07-22 18:16:09 -07:00
Grant Sanderson
81715adb05 End of chess 2020-07-22 18:15:48 -07:00
Grant Sanderson
9a44794dc9 Removes default color for polygon 2020-06-29 22:53:44 -07:00
Grant Sanderson
46b52a1bbc Small fix to VMobject.pointwise_become_partial for cases when points array sizes dont' match 2020-06-29 22:53:23 -07:00
Grant Sanderson
5e7913fdd4 Implemented pointwise_become_partial for parametric surfaces 2020-06-29 22:52:27 -07:00
Grant Sanderson
61424dbfec Factor out get_render_group_list 2020-06-29 18:25:56 -07:00
Grant Sanderson
2671817ae9 Refactor away from treating shader_info as a dictionary, and make it a proper type as ShaderWrapper. This also includes some cleanup in hos Camera renders 2020-06-29 18:17:18 -07:00
Grant Sanderson
165bf2fe6e Small bug fix 2020-06-29 18:15:54 -07:00
Grant Sanderson
feb6a33135 Account for fixed_in_frame in set_value 2020-06-29 18:15:40 -07:00
Grant Sanderson
cd371dc207 Add Mobject.has_updaters which is distinct from Mobject.suspend_updating 2020-06-29 11:23:01 -07:00
Grant Sanderson
2b3bd2bfce Use an index buffer for shaders to save memory 2020-06-29 11:05:09 -07:00
Grant Sanderson
978137b143 Use super() 2020-06-29 11:04:48 -07:00
Grant Sanderson
f11cb5a498 Small cleanups to arrow 2020-06-29 11:04:23 -07:00
Grant Sanderson
0b58572f41 Removes magic number 2020-06-28 12:15:55 -07:00
Grant Sanderson
439e83f40e set_array_by_interpolation 2020-06-28 12:15:01 -07:00
Grant Sanderson
279f66ceaf A little refactoring and performance improvement 2020-06-28 12:14:46 -07:00