Grant Sanderson
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8175c2d408
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Rename quadratic_bezier_geometry_functions to get_xy_to_uv
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2023-01-10 09:53:17 -08:00 |
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Grant Sanderson
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4b652be492
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Delete get_xyz_to_uv
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2023-01-10 08:57:38 -08:00 |
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Grant Sanderson
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05796654f4
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Replace "bezier_degree" with "is_linear"
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2023-01-10 08:54:02 -08:00 |
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Grant Sanderson
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f75df1e26e
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Clean up a few messes from previous commit
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2023-01-09 18:51:41 -08:00 |
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Grant Sanderson
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c67ae08b62
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Have stroke geometry shader pass to a coordinate system where the curve is some segment of y = x^2
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2023-01-09 16:46:38 -08:00 |
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Grant Sanderson
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a6e5f25912
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Delete get_reduced_control_points
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2023-01-09 00:00:31 -05:00 |
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Grant Sanderson
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b96a65d576
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Tweaks to quadratic_bezier_geometry_functions
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2022-12-28 11:16:53 -08:00 |
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Grant Sanderson
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7dc1fe21bd
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Change angle threshold for determining bezier degree
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2022-12-28 09:31:20 -08:00 |
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Grant Sanderson
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9a79043640
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Change threshold for treating quadratic bezier curves as lines
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2021-02-07 17:29:45 -08:00 |
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Grant Sanderson
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632c35daef
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Fix bugs in stroke shader for 3d scenes
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2021-01-08 22:28:34 -08:00 |
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Grant Sanderson
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7b8677fd6c
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Push all mention of the #INSERT convention to a note in the insert file
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2021-01-07 16:16:20 -08:00 |
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Grant Sanderson
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065df65cf1
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Reorganize how shader files sit in the shaders folder
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2021-01-05 23:14:16 -08:00 |
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