Commit graph

5 commits

Author SHA1 Message Date
Grant Sanderson
c8238f6b39 Consolidate lighting uniforms 2023-01-14 07:57:47 -08:00
Grant Sanderson
81c3ae3037 Have separate notions of gloss and reflectiveness 2021-11-08 21:46:09 -08:00
Wallbreaker5th
442e7fc14d Use focal_distance as camera_distance in shaders. 2021-06-05 17:43:32 +08:00
Grant Sanderson
e98ebfe9e1 Rename add_light -> finalize_color and leave room for other color manipulations 2021-01-09 22:11:38 -08:00
Grant Sanderson
065df65cf1 Reorganize how shader files sit in the shaders folder 2021-01-05 23:14:16 -08:00
Renamed from manimlib/shaders/textured_surface_frag.glsl (Browse further)