Commit graph

22 commits

Author SHA1 Message Date
Grant Sanderson
1a0b0e748c Fixed pixel_coords_to_space_coords 2020-02-14 10:52:39 -08:00
Grant Sanderson
cfbcd9faa8 Remove distinction between moving mobjects and static mobjects...computations to figure this out may now outweigh the actual render times they save 2020-02-13 15:42:53 -08:00
Grant Sanderson
7789038409 Fix bug with fbo initialization 2020-02-13 10:49:43 -08:00
Grant Sanderson
65828e0e36 Have mobjects pass texture data to camera, and change pixel_shape to come from the fbo viewport 2020-02-13 10:40:21 -08:00
Grant Sanderson
960e918e61 Basic preview window 2020-02-11 19:51:19 -08:00
Grant Sanderson
b243c522b1 Have Mobject pass their own render primative 2020-02-07 09:37:21 -08:00
Grant Sanderson
63e5f343a3 Begin setting up Camera to work with shaders, not yet done 2020-02-04 15:27:21 -08:00
Grant Sanderson
40c8b7db76 Removed the option for displaying to excluse submobjects 2020-01-16 11:04:11 -08:00
Grant Sanderson
1609be6d49 Created and moved extract_mobject_family_members and restructure_list_to_exclude_certain_family_members functions 2020-01-15 18:30:58 -08:00
Grant Sanderson
7ac990119a frame_center was getting double-added, messing up MovingCameraScene 2019-06-19 16:07:07 -07:00
Grant Sanderson
5dcb113996 Moving the frame_center of camera was not working. This fixes it, but I suspect there is a need for a deeper fix where everything is handled in transform_points_pre_display properly for the various camera classes 2019-05-29 18:28:28 -07:00
Grant Sanderson
89824e3d52 continual_update -> update_mobjects 2019-02-15 20:05:45 -08:00
Grant Sanderson
c23f456fd6 Slightly cleaner implementation of set_cairo_context_path 2019-02-11 16:05:35 -08:00
Grant Sanderson
1f320a3974 Fixed small bug with Camera not properly transforming points 2019-02-11 15:49:12 -08:00
Grant Sanderson
1f46904f9b Remove add_control_points, re-implement VMobject.align_points 2019-02-05 13:12:55 -08:00
Grant Sanderson
eaf25ff34b Changing the way VMobject handles its internal bezier curves so as to eliminate the need for sup_paths 2019-02-05 11:02:15 -08:00
Grant Sanderson
593dd38b45 frame_duration -> frame_rate 2019-02-03 12:09:20 -08:00
Grant Sanderson
900e6ac837 Use frame_rate, instead of frame_duration, and make that part of the camera rather than the scene 2019-01-25 10:13:17 -08:00
Grant Sanderson
5aa11cf8ad Fixed a problem where in zooming in, stroke widths all grew 2019-01-17 14:09:50 -08:00
Purusharth Saxena
739be6a9b2 Added to camera.py (#387) 2019-01-03 13:42:43 -08:00
Devin Neal
afdf907abc fix imports, remove __init__.py files, some pep8 linting 2018-12-27 09:41:41 -08:00
Devin Neal
3543a750ba move library code into manimlib, replace relative imports with absolute imports 2018-12-26 20:57:01 -08:00
Renamed from camera/camera.py (Browse further)