Commit graph

662 commits

Author SHA1 Message Date
Grant Sanderson
13f0ef30c0 Small video-specific tweaks 2020-04-06 11:57:35 -07:00
kolibril13
6eabbe943b
Changed -1 to -1.0 for broader GPU suppot.
Some GLSL compilers are more sensitive to types than others. With this fix, my Intel HD Graphics 5500 (Broadwell GT2) gives no error on this script anymore.
2020-03-30 20:26:06 +02:00
Grant Sanderson
8384b8b46b Fix bug with clock 2020-03-27 12:04:30 -07:00
Grant Sanderson
7c0bf2c015 Add args to VMobject.flip 2020-03-27 12:04:16 -07:00
Grant Sanderson
f7ad9e71e0 Separate time_based_updaters and non_time_updaters 2020-03-19 10:46:50 -07:00
Grant Sanderson
6880ebcbc2 Finishing touches before beta1 public and beta2 private releases 2020-03-17 10:33:02 -07:00
Grant Sanderson
23440d020f Add pfp as abreviation for point_from_proportion 2020-03-14 16:53:02 -07:00
Grant Sanderson
ab817c0962 Fix blink 2020-03-14 16:52:33 -07:00
Grant Sanderson
b0aacda655 Add count in from 2020-03-13 14:06:08 -07:00
Grant Sanderson
d5b2160c64 Updating end screen 2020-03-13 14:05:53 -07:00
Grant Sanderson
627f122b3f Remove VMobject.set_fill defaulting 2020-03-13 14:05:34 -07:00
Grant Sanderson
e8b0ecfede Fix endscreen 2020-03-07 20:53:58 -08:00
Grant Sanderson
5a780dfde3 Flash did not use stroke_width 2020-03-07 20:53:48 -08:00
Grant Sanderson
0ad64329f6 Fix to NumberPlane 2020-03-06 06:17:12 -08:00
Grant Sanderson
ace2b7fea4 Don't deepcopy parents 2020-03-06 06:16:52 -08:00
Grant Sanderson
f83cfc42b1 Fix set_fill 2020-03-06 06:16:28 -08:00
Grant Sanderson
7785a06441 Move where refreshing shader uniforms happens 2020-03-06 06:16:09 -08:00
Grant Sanderson
cfe72922ca Have rotate_vector return same type as input 2020-03-06 06:15:28 -08:00
Grant Sanderson
06123f956a Don't deepcopy Arrow by default 2020-02-27 17:19:50 +00:00
Grant Sanderson
ed1cbe32ff Don't copy a mobject's parents 2020-02-27 17:19:15 +00:00
Grant Sanderson
6593eab9a0 Change default stroke width of number line 2020-02-27 17:18:10 +00:00
Grant Sanderson
6e0ae83685 Small fixes 2020-02-27 17:17:53 +00:00
Grant Sanderson
40b651d661 Reformat 2020-02-27 17:17:33 +00:00
Grant Sanderson
3cc9bf7052 Bug fix to refresh_triangulation 2020-02-27 17:17:10 +00:00
Grant Sanderson
f4776626e4 Shorten name to index_labels 2020-02-27 17:16:10 +00:00
Grant Sanderson
d4790beb24 Adding pi_font 2020-02-23 22:59:53 +00:00
Grant Sanderson
60b1e284f3 Don't embed when writing to file with no preview 2020-02-23 22:59:29 +00:00
Grant Sanderson
8485ff8c76 Have vmob.set_opacity default to opacity 1 if it's not specified 2020-02-23 22:59:11 +00:00
Grant Sanderson
8159f701f4 Typo fix 2020-02-23 22:58:47 +00:00
Grant Sanderson
d794ff8bc9 Revert last change 2020-02-23 22:58:34 +00:00
Grant Sanderson
26dccfe9a7 Make input_to_graph_point always use a binary search, since graph's have uneven density now 2020-02-23 22:56:50 +00:00
Grant Sanderson
da8dc4ea03 Unlock pi creature triangulation 2020-02-23 22:56:26 +00:00
Grant Sanderson
34ae76ab7f Have restructure_list_to_exclude_certain_family_members work with the full family of to_remove 2020-02-22 13:20:59 -08:00
Grant Sanderson
f4a33c5bfb Small fix 2020-02-22 13:20:37 -08:00
Grant Sanderson
7b198545bb Get rid of old methods 2020-02-22 13:20:22 -08:00
Grant Sanderson
ed6085d07c Add replace_submobject 2020-02-22 13:19:51 -08:00
Grant Sanderson
11a4d7696e Change implementation of pointwise_become_partial not to change the number of points 2020-02-22 13:19:26 -08:00
Grant Sanderson
c8befa5b9a Fix bug with eyes 2020-02-22 13:18:50 -08:00
Grant Sanderson
0b0dbcb5d8 Replace np.tan with math.tan...because why not 2020-02-21 12:01:39 -08:00
Grant Sanderson
2ca0726cd7 Add self.shader_data_is_locked condition to get_shader_info_list 2020-02-21 12:01:17 -08:00
Grant Sanderson
41e2fd76d1 Make Rotate a subclass of Rotation, not Transform 2020-02-21 12:00:50 -08:00
Grant Sanderson
68ac16e5fb Move rendering back to camera 2020-02-21 12:00:34 -08:00
Grant Sanderson
fa7f340cd3 Replace np.<trig> with math.<trig> 2020-02-21 10:57:10 -08:00
Grant Sanderson
ea59950b2c Have mobjects track family and parents more directly 2020-02-21 10:56:40 -08:00
Grant Sanderson
b825b36b60 Slight fix to triangulation 2020-02-20 16:50:34 -08:00
Grant Sanderson
6be41fec6d Add simple function to measure runtime 2020-02-20 16:50:13 -08:00
Grant Sanderson
bafc8c88d5 subdivide_sharp_curves -> should_subdivide_sharp_curves 2020-02-20 16:49:56 -08:00
Grant Sanderson
8d3ec1afd0 Don't worry about aligning points of vmobjects with same number of points 2020-02-20 16:49:36 -08:00
Grant Sanderson
306344e9c1 Add possibility for add_line to add more points...makes for better svg alignment 2020-02-20 15:52:57 -08:00
Grant Sanderson
eb121c922b Small edits 2020-02-20 15:52:23 -08:00