Grant Sanderson
13f0ef30c0
Small video-specific tweaks
2020-04-06 11:57:35 -07:00
kolibril13
6eabbe943b
Changed -1 to -1.0 for broader GPU suppot.
...
Some GLSL compilers are more sensitive to types than others. With this fix, my Intel HD Graphics 5500 (Broadwell GT2) gives no error on this script anymore.
2020-03-30 20:26:06 +02:00
Grant Sanderson
8384b8b46b
Fix bug with clock
2020-03-27 12:04:30 -07:00
Grant Sanderson
7c0bf2c015
Add args to VMobject.flip
2020-03-27 12:04:16 -07:00
Grant Sanderson
f7ad9e71e0
Separate time_based_updaters and non_time_updaters
2020-03-19 10:46:50 -07:00
Grant Sanderson
6880ebcbc2
Finishing touches before beta1 public and beta2 private releases
2020-03-17 10:33:02 -07:00
Grant Sanderson
23440d020f
Add pfp as abreviation for point_from_proportion
2020-03-14 16:53:02 -07:00
Grant Sanderson
ab817c0962
Fix blink
2020-03-14 16:52:33 -07:00
Grant Sanderson
b0aacda655
Add count in from
2020-03-13 14:06:08 -07:00
Grant Sanderson
d5b2160c64
Updating end screen
2020-03-13 14:05:53 -07:00
Grant Sanderson
627f122b3f
Remove VMobject.set_fill defaulting
2020-03-13 14:05:34 -07:00
Grant Sanderson
e8b0ecfede
Fix endscreen
2020-03-07 20:53:58 -08:00
Grant Sanderson
5a780dfde3
Flash did not use stroke_width
2020-03-07 20:53:48 -08:00
Grant Sanderson
0ad64329f6
Fix to NumberPlane
2020-03-06 06:17:12 -08:00
Grant Sanderson
ace2b7fea4
Don't deepcopy parents
2020-03-06 06:16:52 -08:00
Grant Sanderson
f83cfc42b1
Fix set_fill
2020-03-06 06:16:28 -08:00
Grant Sanderson
7785a06441
Move where refreshing shader uniforms happens
2020-03-06 06:16:09 -08:00
Grant Sanderson
cfe72922ca
Have rotate_vector return same type as input
2020-03-06 06:15:28 -08:00
Grant Sanderson
06123f956a
Don't deepcopy Arrow by default
2020-02-27 17:19:50 +00:00
Grant Sanderson
ed1cbe32ff
Don't copy a mobject's parents
2020-02-27 17:19:15 +00:00
Grant Sanderson
6593eab9a0
Change default stroke width of number line
2020-02-27 17:18:10 +00:00
Grant Sanderson
6e0ae83685
Small fixes
2020-02-27 17:17:53 +00:00
Grant Sanderson
40b651d661
Reformat
2020-02-27 17:17:33 +00:00
Grant Sanderson
3cc9bf7052
Bug fix to refresh_triangulation
2020-02-27 17:17:10 +00:00
Grant Sanderson
f4776626e4
Shorten name to index_labels
2020-02-27 17:16:10 +00:00
Grant Sanderson
d4790beb24
Adding pi_font
2020-02-23 22:59:53 +00:00
Grant Sanderson
60b1e284f3
Don't embed when writing to file with no preview
2020-02-23 22:59:29 +00:00
Grant Sanderson
8485ff8c76
Have vmob.set_opacity default to opacity 1 if it's not specified
2020-02-23 22:59:11 +00:00
Grant Sanderson
8159f701f4
Typo fix
2020-02-23 22:58:47 +00:00
Grant Sanderson
d794ff8bc9
Revert last change
2020-02-23 22:58:34 +00:00
Grant Sanderson
26dccfe9a7
Make input_to_graph_point always use a binary search, since graph's have uneven density now
2020-02-23 22:56:50 +00:00
Grant Sanderson
da8dc4ea03
Unlock pi creature triangulation
2020-02-23 22:56:26 +00:00
Grant Sanderson
34ae76ab7f
Have restructure_list_to_exclude_certain_family_members work with the full family of to_remove
2020-02-22 13:20:59 -08:00
Grant Sanderson
f4a33c5bfb
Small fix
2020-02-22 13:20:37 -08:00
Grant Sanderson
7b198545bb
Get rid of old methods
2020-02-22 13:20:22 -08:00
Grant Sanderson
ed6085d07c
Add replace_submobject
2020-02-22 13:19:51 -08:00
Grant Sanderson
11a4d7696e
Change implementation of pointwise_become_partial not to change the number of points
2020-02-22 13:19:26 -08:00
Grant Sanderson
c8befa5b9a
Fix bug with eyes
2020-02-22 13:18:50 -08:00
Grant Sanderson
0b0dbcb5d8
Replace np.tan with math.tan...because why not
2020-02-21 12:01:39 -08:00
Grant Sanderson
2ca0726cd7
Add self.shader_data_is_locked condition to get_shader_info_list
2020-02-21 12:01:17 -08:00
Grant Sanderson
41e2fd76d1
Make Rotate a subclass of Rotation, not Transform
2020-02-21 12:00:50 -08:00
Grant Sanderson
68ac16e5fb
Move rendering back to camera
2020-02-21 12:00:34 -08:00
Grant Sanderson
fa7f340cd3
Replace np.<trig> with math.<trig>
2020-02-21 10:57:10 -08:00
Grant Sanderson
ea59950b2c
Have mobjects track family and parents more directly
2020-02-21 10:56:40 -08:00
Grant Sanderson
b825b36b60
Slight fix to triangulation
2020-02-20 16:50:34 -08:00
Grant Sanderson
6be41fec6d
Add simple function to measure runtime
2020-02-20 16:50:13 -08:00
Grant Sanderson
bafc8c88d5
subdivide_sharp_curves -> should_subdivide_sharp_curves
2020-02-20 16:49:56 -08:00
Grant Sanderson
8d3ec1afd0
Don't worry about aligning points of vmobjects with same number of points
2020-02-20 16:49:36 -08:00
Grant Sanderson
306344e9c1
Add possibility for add_line to add more points...makes for better svg alignment
2020-02-20 15:52:57 -08:00
Grant Sanderson
eb121c922b
Small edits
2020-02-20 15:52:23 -08:00