Grant Sanderson
40b432a29b
Add extended option to Mobject.get_ancestors
2022-04-25 09:54:32 -07:00
Grant Sanderson
e49e4b8373
Speed-ups to Mobject.copy
2022-04-24 13:24:20 -07:00
Grant Sanderson
db884b0a67
Add Mobject.get_ancestors
2022-04-24 10:29:02 -07:00
Grant Sanderson
c3c5717dde
Add Mobject.looks_identical
2022-04-23 18:50:45 -07:00
Grant Sanderson
d9475a6860
Remove unnecessary imports
2022-04-23 10:16:48 -07:00
Grant Sanderson
902c2c002d
Slight copy refactor
2022-04-23 10:16:35 -07:00
Grant Sanderson
587bc4d0bd
Add necessary import
2022-04-23 10:16:23 -07:00
Grant Sanderson
2ba9243067
Merge branch 'master' of github.com:3b1b/manim into video-work
2022-04-23 09:03:53 -07:00
Grant Sanderson
f70e91348c
Remove Mobject.interaction_allowed, in favor of using _is_animating for multiple purposes
2022-04-22 23:14:57 -07:00
Grant Sanderson
62289045cc
Fix animating Mobject.restore bug
2022-04-22 19:42:47 -07:00
Grant Sanderson
3961005fd7
Rename is_movable to interaction_allowed
2022-04-22 19:17:39 -07:00
Grant Sanderson
59506b89cc
Revert to original copying scheme
2022-04-22 19:02:44 -07:00
Grant Sanderson
4d8698a0e8
Add Mobject.deserialize
2022-04-22 11:42:26 -07:00
Grant Sanderson
1b2460f02a
Remove refresh_shader_wrapper_id from Mobject.become
2022-04-22 08:14:05 -07:00
YishiMichael
37075590b5
Sort imports
2022-04-22 16:42:45 +08:00
YishiMichael
bf5cec7dba
Revert some files
2022-04-22 15:41:57 +08:00
YishiMichael
f8c8a399c9
Revert some files
2022-04-22 15:31:13 +08:00
YishiMichael
f226aa7314
Merge branch '3b1b:master' into master
2022-04-22 15:02:59 +08:00
Grant Sanderson
f53f202dcd
A few small cleanups
2022-04-21 15:00:58 -07:00
Grant Sanderson
9d5e2b32fa
Add VHighlight
2022-04-21 14:32:39 -07:00
Grant Sanderson
fe3e10acd2
Updates to copying based on pickle serializing
2022-04-21 14:32:27 -07:00
Grant Sanderson
c04615c4e9
In Mobject.set_uniforms, copy uniforms that are numpy arrays
2022-04-21 14:30:39 -07:00
Grant Sanderson
996d71c49e
Add fallback for Mobject copying for unpicklable objects
2022-04-20 22:53:49 -07:00
Grant Sanderson
d24b8ff48f
Merge branch 'master' into master
2022-04-20 22:40:11 -07:00
Grant Sanderson
1b009a4b03
Simplify Mobject.copy to just use pickle serialization
2022-04-20 22:07:10 -07:00
Grant Sanderson
b09e6916dc
Remove VMobject.get_highlight
2022-04-20 21:47:12 -07:00
Grant Sanderson
a0c46ef3bf
Have set_animating_status recurse over family
2022-04-20 21:46:43 -07:00
Grant Sanderson
4839037503
Update Mobject.make_movable to recurse over family
2022-04-20 21:44:42 -07:00
Grant Sanderson
f636199d9a
Add Mobject.get_all_corners
2022-04-20 21:43:16 -07:00
Grant Sanderson
50f5d20cc3
Allow for saving and loading mobjects from file
2022-04-20 21:42:59 -07:00
Grant Sanderson
2dd2fb500e
Remove Mobject.get_highlight
2022-04-20 21:42:22 -07:00
Grant Sanderson
c1716895c0
Add Mobject.is_touching
2022-04-20 21:42:07 -07:00
Grant Sanderson
135f68de35
Update Mobject.is_point_touching
2022-04-20 21:41:47 -07:00
YishiMichael
8852921b3d
Refactor double brace parsing
2022-04-18 19:44:32 +08:00
YishiMichael
cbb7e69f68
Refactor LabelledString and relevant classes
2022-04-18 18:47:57 +08:00
YishiMichael
0e0244128c
Refactor LabelledString and relevant classes
2022-04-17 13:57:03 +08:00
YishiMichael
e9298c5faf
Remove sorting key
2022-04-16 16:31:55 +08:00
YishiMichael
4f5173b633
Adjust typing
2022-04-16 15:45:55 +08:00
YishiMichael
58127e7511
import Iterables
2022-04-16 15:34:32 +08:00
YishiMichael
b387bc0c95
Adjust typings
2022-04-16 15:29:23 +08:00
YishiMichael
654da85cf6
Adjust typings
2022-04-16 14:09:59 +08:00
YishiMichael
bc18894040
Remove empty results in LabelledString.select_parts
2022-04-16 13:59:42 +08:00
YishiMichael
ac4620483c
Support flexible selector types
2022-04-16 12:53:43 +08:00
YishiMichael
4690edec3e
Refactor LabelledString
2022-04-16 00:24:55 +08:00
YishiMichael
a1e77b0ce2
Refactor LabelledString
2022-04-15 23:58:06 +08:00
YishiMichael
dbefc3b256
Refactor LabelledString
2022-04-15 23:30:42 +08:00
YishiMichael
14dfd776dc
Refactor LabelledString
2022-04-15 23:26:41 +08:00
YishiMichael
0a810bb4f1
Refactor LabelledString
2022-04-15 22:54:06 +08:00
YishiMichael
020bd87271
Add back base_color attribute
2022-04-15 13:27:50 +08:00
Grant Sanderson
50565fcd7a
Change the way changing-vs-static mobjects are tracked
...
Previously, Camera would keep track of which mobjects are supposed to be "static", so that it could generated their render groups once and not repeat unnecessarily. This had an awkward dependence where Scene would then need to keep track of which mobjects should and should not be considered static.
This update pushes that logic to the Mobject level, where it keeps track internally of whether it's being animated, has an updater, or can be moved around by the mouse.
2022-04-14 16:27:58 -07:00