Commit graph

9 commits

Author SHA1 Message Date
Grant Sanderson
3f2d15986a Make TrueDot shading in 3d work 2023-02-16 16:47:59 -08:00
Grant Sanderson
e950286fa4 Replace get_gl_Position -> emit_gl_Position 2023-01-30 18:43:28 -08:00
Grant Sanderson
981fe009e5 Fix radius on dots 2023-01-18 23:43:36 -08:00
Grant Sanderson
8e2cf04b71 Simplify true_dot shaders 2023-01-18 15:36:00 -08:00
Grant Sanderson
b667d89e9b Simplify get_gl_Position 2023-01-18 13:44:41 -08:00
Grant Sanderson
6f9f83fb1b Unify shader_dtype and data_dtype 2023-01-15 19:09:29 -08:00
Grant Sanderson
a004c88e02 Consolidate functions associated with computing gl_Position 2023-01-13 22:07:28 -08:00
Grant Sanderson
59af903f14 Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning 2021-01-18 16:39:29 -08:00
Grant Sanderson
065df65cf1 Reorganize how shader files sit in the shaders folder 2021-01-05 23:14:16 -08:00
Renamed from manimlib/shaders/true_dot_vert.glsl (Browse further)