Commit graph

401 commits

Author SHA1 Message Date
Grant Sanderson
c8d5e91422 Rename shader_dtype -> data_dtype 2024-08-22 14:52:35 -05:00
Grant Sanderson
35ce4c6704 Use Mobject.set_uniform in Mobject.set_shading 2024-08-20 14:44:48 -05:00
Grant Sanderson
7ddbd13e38 Ensure mobject uniforms get passed to ShaderWrapper on init 2024-08-20 14:44:09 -05:00
Grant Sanderson
304856e6e0 Remove indices_list argument on ShaderWrapper.read_in 2024-08-20 14:21:37 -05:00
Grant Sanderson
0a585b123c Use stash_mobject_pointers on Mobject.deepcopy 2024-08-20 12:15:37 -05:00
Grant Sanderson
b8931e7b9c When shader_id is updated, have ancestors mark data as changed 2024-08-20 11:36:37 -05:00
Grant Sanderson
e0191d81d9 Instead of tracking _shaders_initialized, just check if self.shader_wrapper is None 2024-08-20 10:48:43 -05:00
Grant Sanderson
0ac9ee1fbf Don't deepcopy ShaderWrapper 2024-08-20 10:15:53 -05:00
Grant Sanderson
e61957a4e0 Fix wrong check for path_func in last commit 2024-08-20 09:25:30 -05:00
Grant Sanderson
a8ef9629eb More direct lerp in Mobject.interpolate 2024-08-20 09:10:33 -05:00
Grant Sanderson
f12b143d16 Unify get_shader_wrapper_list, and and better subdivide render groups by ShaderWrapper ids 2024-08-20 08:53:51 -05:00
Grant Sanderson
4174f314b4 Reorganize, and ensure get_shader_wrapper_list works for general Groups 2024-08-19 09:17:58 -05:00
Grant Sanderson
24b160f9f9 Update VMobject shader wrapper
Use a combined VBO
Render with TRIANGLE_STRIP, and ignore every other
2024-08-19 08:05:32 -05:00
Grant Sanderson
f9b9cf69fd Update so that vbo is not recreated on each from, but is read into 2024-08-17 07:11:56 -05:00
Grant Sanderson
902a4f264e Add white space after assert statements 2024-08-16 12:15:55 -05:00
Grant Sanderson
174f318602 Push _data_default initialization into init_data 2024-08-16 12:10:07 -05:00
Grant Sanderson
d3ba101ee5 Change from tracking time_based_updater and non_time_updater lists separately to just tracking one list 2024-03-07 16:39:45 -03:00
Grant Sanderson
83cd5d6246 Clean up updater matters, prune unused functions 2024-03-07 16:07:39 -03:00
Grant Sanderson
70b839e188 Change to only compute has_updater status as needed 2024-03-07 15:34:26 -03:00
Grant Sanderson
fd35433a62 Change name note_updated_family -> note_changed_family 2024-03-07 15:32:15 -03:00
Grant Sanderson
4b14c11e4b Only reconstruct family as needed 2024-03-07 13:49:07 -03:00
Grant Sanderson
e124aecd6b Clarify Mobject.needs_new_bounding_box is private 2024-03-07 13:27:29 -03:00
Grant Sanderson
3c778ba678 Add comment to Mobject.animate 2024-03-07 13:27:09 -03:00
Grant Sanderson
a6b46c641b Add Mobject.always and Mobject.f_always
For nicer syntax in creating updaters
2024-03-07 10:17:01 -03:00
Grant Sanderson
1372cf101c Allow VGroup and Group to accept generators and iterables as arguments 2024-03-07 09:23:02 -03:00
Grant Sanderson
5632fee9a3 Ensure get_opacity returns float 2024-02-21 12:25:26 -08:00
Grant Sanderson
2966f358a3 Pull type definitions used for Generic[SubmobjectType] outside of if TYPE_CHECKING block 2024-02-08 14:43:37 -06:00
Grant Sanderson
100b108ad1 Treat Group and VGroup more like list types
This may not be the best way to address it, but at least temporarily it prevents linting issues for calls like VGroup(Circle())[0].get_radius()
2024-02-05 15:02:13 -06:00
Grant Sanderson
ebe689dede Treat is_fixed_in_frame as a float in uniforms, to allow for transformations between 2024-02-03 18:48:54 -06:00
Grant Sanderson
711438f625 Update the types in decorator methods using @wraps
This is method to address issues flagged by pyright
2024-02-03 18:00:47 -06:00
Grant Sanderson
8179ba88d0 Reformat defaults for n_rows and n_cols in Mobject.arrange_in_grid 2024-01-18 11:13:12 -06:00
Grant Sanderson
87e4a71ca3 Add surround method for Rectangles and SurroundingRectangles 2023-09-04 18:46:11 -04:00
Grant Sanderson
4be7f611ec Fix issues with stroke opacities passed as numpy arrays 2023-08-15 20:38:55 -07:00
Grant Sanderson
f01b990c2e Add default Mobject.match_style 2023-06-10 09:21:45 -07:00
Grant Sanderson
fa1080d59a Be sure reverse_points changes data in place 2023-06-10 09:21:32 -07:00
Grant Sanderson
b644bb51de Update submobjects before parents 2023-03-10 11:05:07 -08:00
Grant Sanderson
ad409999dc Small tweak 2023-02-09 15:16:33 -08:00
Grant Sanderson
3bf9e40aba Add more lenient tolerance to Mobject.has_same_shape_as 2023-02-03 17:35:20 -08:00
Grant Sanderson
c4777015fc FIx Mobject.replace_shader_code 2023-02-02 20:47:55 -08:00
Grant Sanderson
7f940fbee4 Change how ShaderWrapper uniforms are handled 2023-02-02 17:45:52 -08:00
Grant Sanderson
ad2e7144b4 Lock uniform keys, the same way data keys are 2023-02-02 16:17:26 -08:00
Grant Sanderson
e36719a21b Use resize_points in Mobject.set_data 2023-02-02 15:37:10 -08:00
Grant Sanderson
c4d698a169 Have Transform only copy target_mobject if it must 2023-02-02 15:36:58 -08:00
Grant Sanderson
0e60b124eb Only compute const_data_keys for unlocked data 2023-02-02 15:02:55 -08:00
Grant Sanderson
63dbe3b23f More direct check for family_members_with_points 2023-02-02 14:32:55 -08:00
Grant Sanderson
4ec2e8b0c5 Merge branch 'master' of github.com:3b1b/manim into video-work 2023-02-02 11:22:58 -08:00
Grant Sanderson
ab6a7df4af Use typing_extensions to import Self for python versions <3.11 2023-02-02 10:54:47 -08:00
Grant Sanderson
47672d3b1e Add checks for setting submobjects with existing list 2023-02-01 22:52:59 -08:00
Grant Sanderson
40bcb7e0f3 Accept list of Vect3 as an input to Mobject.set_points 2023-02-01 13:02:56 -08:00
Grant Sanderson
04733ac32e Default to fully opaque background rectangle 2023-02-01 11:20:09 -08:00