Grant Sanderson
1248abd922
Merge pull request #2233 from mitkonikov/modifier-keys-fix
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Properly check modifier keys.
2024-11-25 10:09:10 -06:00
Splines
af923a2327
Add docstring to user-facing focus() method
2024-11-10 19:10:53 +01:00
Splines
97b6e39abb
Init new focus() command
2024-11-10 18:48:33 +01:00
MathItYT
693a859caf
revert changes in mobject.py and camera.py
2024-10-27 14:10:12 -03:00
MathItYT
1738876f43
fix bad 3D overlapping using z_index
2024-10-27 14:06:35 -03:00
Mitko Nikov
dc731f8bf2
Properly check modifier keys.
2024-10-25 00:01:30 +02:00
Pedro Fonini
2dd0256af6
Instantiate the IPython shell without a local ns
2024-10-12 22:02:43 -03:00
Grant Sanderson
81b17dd63e
Merge pull request #2168 from zhujisheng/patch-1
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Update scene.py to make scene.time more accurate
2024-10-10 12:24:05 -07:00
Grant Sanderson
154a473a12
Get rid of globals update locals hack
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It seems this issues is no longer there in the case of list constructors(?). Although it still exists for functions defined within a cell, that can be circumvented with more explicit function arguments.
2024-10-10 14:05:43 -05:00
zhujisheng
ccb9977a67
Update scene.py to make scene.time more accurate
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When the time intervals are (0, dt, 2dt, ...), during the first frame processing, only the video is inserted, but the update parameter is 0, which causes scene.time to be inaccurate. The correct time intervals should be (dt, 2dt, ...)
2024-09-23 23:48:18 +08:00
Grant Sanderson
1f55832a6a
Clean up around z_index
2024-09-06 12:20:26 -05:00
Grant Sanderson
aebf2220a6
Merge pull request #2057 from germanzhu/add-zorder-mobject
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add zorder to mobject
2024-09-06 10:11:40 -07:00
Grant Sanderson
08f7cb8d3e
zorder -> z_index
2024-09-06 10:11:31 -07:00
Grant Sanderson
55a798676a
Always stop skipping after checkpoint_paste
2024-08-26 11:41:50 -05:00
Grant Sanderson
51de1fb650
For some reason RenderGroups must be groups for camera reorientation to function
2024-08-23 14:56:35 -05:00
Grant Sanderson
a823901b98
Only form render groups from Mobjects of the same type
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I.e. bias against forming such groups
2024-08-23 14:45:27 -05:00
Grant Sanderson
fcc5dc00f9
Treat objects fixed in frame as having flat stroke
2024-08-23 14:17:26 -05:00
Grant Sanderson
11df256369
Fix error rect
2024-08-21 16:49:08 -05:00
Grant Sanderson
7474ae17b0
Change default to flat stroke, except in 3d situations
2024-08-20 11:52:05 -05:00
Grant Sanderson
f12b143d16
Unify get_shader_wrapper_list, and and better subdivide render groups by ShaderWrapper ids
2024-08-20 08:53:51 -05:00
Grant Sanderson
08e33faab8
Ensure scene properly updates on an embed
2024-08-19 21:49:39 -05:00
Grant Sanderson
21c0bcb8b6
Don't wait for animations while skipping
2024-08-16 12:20:49 -05:00
Grant Sanderson
902a4f264e
Add white space after assert statements
2024-08-16 12:15:55 -05:00
Grant Sanderson
65d5947966
Change ignore_skipping name to force_draw
2024-08-15 14:05:32 -05:00
Grant Sanderson
a5ba721f96
Cease useless rendering
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Change so that with a live window, rendering only happens if there has been an event (mouse motion, key press, etc.) to respond to.
2024-08-15 14:03:16 -05:00
Grant Sanderson
bbc89d13e9
Don't save state after each embed cell call
2024-07-31 15:32:08 +02:00
Grant Sanderson
c1efd14904
Add touch and notouch to embed vocabulary
2024-07-31 15:24:50 +02:00
Grant Sanderson
a07ccf4aca
Include *args, **kwargs in embed shell event pre_cell and post_cell functions
2024-06-24 15:22:22 -07:00
Grant Sanderson
83cd5d6246
Clean up updater matters, prune unused functions
2024-03-07 16:07:39 -03:00
Grant Sanderson
9432a73a9f
Let checkpoint_paste work on methods of the current scene
2024-03-02 16:49:54 -05:00
Grant Sanderson
ffbe5c8114
Add type hints for affects_mobject_list
2024-03-02 16:49:35 -05:00
Grant Sanderson
4a89376fdd
Add method for resetting which plane in 3d space behaves like the floor when panning
2024-02-21 12:42:59 -08:00
Grant Sanderson
d44e248277
Specify type of argument in Mobject.add
2024-02-09 17:48:25 -06:00
german2020
0b5e9d4a8b
add zorder to mobject
2023-08-27 15:35:22 +08:00
Grant Sanderson
cb02066f22
Add always_depth_test option to ThreeDScene, default to true
2023-06-10 09:23:19 -07:00
Grant Sanderson
c918e84784
Change default progress bar format
2023-02-03 18:10:29 -08:00
Grant Sanderson
b8fe7b0172
Note that restoring state affects the mobject list
2023-02-03 17:28:00 -08:00
Grant Sanderson
7f940fbee4
Change how ShaderWrapper uniforms are handled
2023-02-02 17:45:52 -08:00
Grant Sanderson
e5eed7c36a
Batch render groups by Mobject type
2023-02-02 13:28:06 -08:00
Grant Sanderson
eeadbe4542
Small reshuffling
2023-02-01 22:52:02 -08:00
Grant Sanderson
8adf2a6e07
Partition render groups based on shader type, fixed_in_frame status, depth_test and whether the mobject is changing
2023-02-01 20:39:16 -08:00
Grant Sanderson
6eafdc63cc
Merge branch 'video-work' into render-groups
2023-02-01 20:17:01 -08:00
Grant Sanderson
57deab6617
Fix ControlsExample
2023-01-31 09:08:38 -08:00
Grant Sanderson
33116f8af1
Remove stray import
2023-01-30 20:37:27 -08:00
Grant Sanderson
9628adc957
Ensure scroll zooming works better in 3d
2023-01-30 15:03:05 -08:00
Grant Sanderson
71bd3edb09
Fix frame scaling
2023-01-30 15:02:04 -08:00
Grant Sanderson
277c471c90
Refactor so that view matrix incorporates frame scaling
2023-01-30 14:15:39 -08:00
Grant Sanderson
abdcb64461
Fix panning for off-center frame
2023-01-28 23:05:52 -08:00
Grant Sanderson
e58aea9e2f
Change to a default where scrolling zooms, and dragging pans
2023-01-28 22:59:54 -08:00
Grant Sanderson
901d40ba11
Fix scroll zooming
2023-01-28 22:53:56 -08:00