Grant Sanderson
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0136cef1d9
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Minor simplifications for stroke shader
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2023-01-08 21:53:43 -05:00 |
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Grant Sanderson
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d5fdc75164
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Remove the need to track previous and next joints in stroke shader
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2023-01-08 20:29:31 -05:00 |
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Grant Sanderson
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8fc243e398
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Make anti_alias_width a Mobject uniform, rather than a camera attribute
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2022-12-28 18:52:05 -08:00 |
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Grant Sanderson
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40bf1fd6a9
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Stop tracking unit_normal in data
Track orientation of each curve instead
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2022-12-23 10:08:23 -07:00 |
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Grant Sanderson
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81c3ae3037
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Have separate notions of gloss and reflectiveness
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2021-11-08 21:46:09 -08:00 |
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Samip Poudel
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5a16e3a358
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Converted 0 to 0.0 in sdf() and angle_between_vectors()
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2021-02-03 17:22:28 +05:45 |
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Grant Sanderson
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e98ebfe9e1
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Rename add_light -> finalize_color and leave room for other color manipulations
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2021-01-09 22:11:38 -08:00 |
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Grant Sanderson
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a429a146c7
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Fix how stroke is scaled for perspective
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2021-01-09 10:30:11 -08:00 |
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Grant Sanderson
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632c35daef
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Fix bugs in stroke shader for 3d scenes
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2021-01-08 22:28:34 -08:00 |
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Grant Sanderson
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7b8677fd6c
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Push all mention of the #INSERT convention to a note in the insert file
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2021-01-07 16:16:20 -08:00 |
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Grant Sanderson
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065df65cf1
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Reorganize how shader files sit in the shaders folder
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2021-01-05 23:14:16 -08:00 |
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