Commit graph

1758 commits

Author SHA1 Message Date
Grant Sanderson
1f8ad5be16 Fix pfp for null curves 2024-09-21 12:17:10 -04:00
Grant Sanderson
217eb6b486 Move new VectorField from optics projects into main repo 2024-09-21 12:16:09 -04:00
Grant Sanderson
95fca885c9 Push clip plane functionality up to all Mobjects 2024-09-17 17:20:19 -05:00
Grant Sanderson
8eac976c8d Tweak moderngl import in ImageMobject 2024-09-06 13:35:32 -05:00
Grant Sanderson
bcf610d1ad
Merge branch 'master' into patch-8 2024-09-06 11:03:19 -07:00
Grant Sanderson
1f55832a6a Clean up around z_index 2024-09-06 12:20:26 -05:00
Grant Sanderson
aebf2220a6
Merge pull request #2057 from germanzhu/add-zorder-mobject
add zorder to mobject
2024-09-06 10:11:40 -07:00
Grant Sanderson
c8326d1cce
zorder -> z_index 2024-09-06 10:11:26 -07:00
Grant Sanderson
133cec9725
zorder -> z_index 2024-09-06 10:11:21 -07:00
Grant Sanderson
9011c864fd
Merge pull request #2061 from floatwoozy/dev
Error effect when rendering the same ImageMobject
2024-09-06 09:35:31 -07:00
Grant Sanderson
76fdd02db0 Go back to default fill border width of 0, except for String 2024-09-06 09:17:28 -05:00
Grant Sanderson
a713868f3d Add Mobject.get_opacities 2024-09-06 09:12:23 -05:00
Grant Sanderson
054261d86f Add zero point edge case for point_from_proportion 2024-08-29 14:10:37 -05:00
Grant Sanderson
04d77f2bec Fix joint angle for lines 2024-08-28 11:57:23 -05:00
Grant Sanderson
1e996dcd27 Fix Arrow.set_perpendicular_to_camera 2024-08-28 11:56:25 -05:00
Grant Sanderson
e85a1ce1b7 Add Arrow.set_perpendicular_to_camera 2024-08-28 10:50:51 -05:00
Grant Sanderson
22a6b47ec9 Always recompute unit normals on rotate 2024-08-26 11:46:43 -05:00
Grant Sanderson
5cf5e497e7 Don't have joint_angles, unit_normal and path_end_indices get refreshed for shift/scale/rotate
Change unit_normal directly in rotate
In general, don't trigger refresh on apply_points_function
2024-08-26 11:41:32 -05:00
Grant Sanderson
36ea70d990 Remove whitespace 2024-08-26 09:14:53 -05:00
Grant Sanderson
cd5c436ce4 Tighter (albeit arbitrary) constraint on path end detection
This is really not great
2024-08-26 09:14:42 -05:00
Grant Sanderson
827f4db5e2 Clarify where normal is being inverted 2024-08-26 09:13:39 -05:00
Grant Sanderson
8785eb1844 Don't have quiet default changes to stroke_behind 2024-08-23 14:46:34 -05:00
Grant Sanderson
566fc87a60 Don't keep an outer_vert_indices attribute 2024-08-23 14:11:05 -05:00
Grant Sanderson
499803159c Remove methods and tracking associated with triangulation and non-winding fill 2024-08-23 14:08:56 -05:00
Grant Sanderson
487c714d9b Remove stray new line 2024-08-23 13:56:16 -05:00
Grant Sanderson
e939e1de09 Tweak the correction for angle_diffs in get_joint_angles 2024-08-23 13:56:08 -05:00
Grant Sanderson
c26ebfc10f Have is_closed use the last path 2024-08-23 13:55:42 -05:00
Grant Sanderson
a08523d746 Fix get_subpath_end_indices_from_points 2024-08-23 13:29:31 -05:00
Grant Sanderson
bcafcbf490 Don't have VMobject refresh joint angles on shift, scale and rotate 2024-08-23 12:32:17 -05:00
Grant Sanderson
9a7bfdd1c9 For Surface, calculate normals with neighboring points 2024-08-22 15:21:40 -05:00
Grant Sanderson
c8d5e91422 Rename shader_dtype -> data_dtype 2024-08-22 14:52:35 -05:00
Grant Sanderson
eda7f81fb9 Update VMobject.is_smooth 2024-08-21 17:22:34 -05:00
Grant Sanderson
d5575cf1ef Change how joint_angles are computed 2024-08-21 17:19:42 -05:00
Grant Sanderson
442206faad Go back to non-flat-stroke as the default 2024-08-21 16:05:02 -05:00
Grant Sanderson
ceac4fbe1a Fix up FillArrow 2024-08-21 15:58:57 -05:00
Grant Sanderson
22ee13a884 Have FillArrow take the place of StrokeArrow as the main Arrow 2024-08-21 14:52:54 -05:00
Grant Sanderson
eea8416d57 Default to allowing null lines, except for SVGPaths 2024-08-21 14:44:33 -05:00
Grant Sanderson
b3386ad7a7 Add an option for VMobject.add_line to add a null line 2024-08-21 14:29:40 -05:00
Grant Sanderson
c83d03aeb7 Simplify get_subpath_end_indices_from_points 2024-08-21 14:29:16 -05:00
Grant Sanderson
0a89725090 Tweaking what triggers refreshes 2024-08-21 13:57:54 -05:00
Grant Sanderson
0cb7a8f691 Only recompute subpath_end_indices as needed 2024-08-21 13:44:24 -05:00
Grant Sanderson
43f1704f69 Fix computation of joint_angles to handle zero division case 2024-08-21 13:44:00 -05:00
Grant Sanderson
941513d68c Only recompute VMobject.get_unit_normal as needed 2024-08-21 12:26:42 -05:00
Grant Sanderson
9a5386b022 Instead of passing in joint_products to stroke shader, just track joint_angles and pass in global unit normal 2024-08-21 11:59:48 -05:00
Grant Sanderson
748780378b Have stroke_behind default to True for VMobjects with fill and no stroke 2024-08-21 08:43:57 -05:00
Grant Sanderson
d0cb5b4eea Fix normal orientation on Surface 2024-08-20 14:47:47 -05:00
Grant Sanderson
35ce4c6704 Use Mobject.set_uniform in Mobject.set_shading 2024-08-20 14:44:48 -05:00
Grant Sanderson
7ddbd13e38 Ensure mobject uniforms get passed to ShaderWrapper on init 2024-08-20 14:44:09 -05:00
Grant Sanderson
304856e6e0 Remove indices_list argument on ShaderWrapper.read_in 2024-08-20 14:21:37 -05:00
Grant Sanderson
0a585b123c Use stash_mobject_pointers on Mobject.deepcopy 2024-08-20 12:15:37 -05:00