Make sure AnimationGroup plays nicely with setting mobject animation status

This commit is contained in:
Grant Sanderson 2022-04-20 21:47:47 -07:00
parent b09e6916dc
commit fdeab8ca95

View file

@ -50,11 +50,13 @@ class AnimationGroup(Animation):
return self.group
def begin(self) -> None:
self.group.set_animating_status(True)
for anim in self.animations:
anim.begin()
# self.init_run_time()
def finish(self) -> None:
self.group.set_animating_status(False)
for anim in self.animations:
anim.finish()