Add type annotations for color.py

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YishiMichael 2022-04-12 11:13:05 +08:00
parent 859680d5ab
commit f307c2a298
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@ -1,6 +1,10 @@
import random
from __future__ import annotations
from typing import Iterable, Union
from colour import Color
from colour import hex2rgb
from colour import rgb2hex
import numpy as np
from manimlib.constants import WHITE
@ -8,8 +12,10 @@ from manimlib.constants import COLORMAP_3B1B
from manimlib.utils.bezier import interpolate
from manimlib.utils.iterables import resize_with_interpolation
ManimColor = Union[str, Color]
def color_to_rgb(color):
def color_to_rgb(color: ManimColor) -> np.ndarray:
if isinstance(color, str):
return hex_to_rgb(color)
elif isinstance(color, Color):
@ -18,55 +24,48 @@ def color_to_rgb(color):
raise Exception("Invalid color type")
def color_to_rgba(color, alpha=1):
def color_to_rgba(color: ManimColor, alpha: float = 1.0) -> np.ndarray:
return np.array([*color_to_rgb(color), alpha])
def rgb_to_color(rgb):
def rgb_to_color(rgb: Iterable[float]) -> Color:
try:
return Color(rgb=rgb)
return Color(rgb=tuple(rgb))
except ValueError:
return Color(WHITE)
def rgba_to_color(rgba):
return rgb_to_color(rgba[:3])
def rgba_to_color(rgba: Iterable[float]) -> Color:
return rgb_to_color(tuple(rgba)[:3])
def rgb_to_hex(rgb):
return "#" + "".join(
hex(int_x // 16)[2] + hex(int_x % 16)[2]
for x in rgb
for int_x in [int(255 * x)]
)
def rgb_to_hex(rgb: Iterable[float]) -> str:
return rgb2hex(rgb, force_long=True).upper()
def hex_to_rgb(hex_code):
hex_part = hex_code[1:]
if len(hex_part) == 3:
hex_part = "".join([2 * c for c in hex_part])
return np.array([
int(hex_part[i:i + 2], 16) / 255
for i in range(0, 6, 2)
])
def hex_to_rgb(hex_code: str) -> tuple[float]:
return hex2rgb(hex_code)
def invert_color(color):
def invert_color(color: ManimColor) -> Color:
return rgb_to_color(1.0 - color_to_rgb(color))
def color_to_int_rgb(color):
def color_to_int_rgb(color: ManimColor) -> np.ndarray:
return (255 * color_to_rgb(color)).astype('uint8')
def color_to_int_rgba(color, opacity=1.0):
def color_to_int_rgba(color: ManimColor, opacity: float = 1.0) -> np.ndarray:
alpha = int(255 * opacity)
return np.array([*color_to_int_rgb(color), alpha])
def color_gradient(reference_colors, length_of_output):
def color_gradient(
reference_colors: Iterable[ManimColor],
length_of_output: int
) -> list[Color]:
if length_of_output == 0:
return reference_colors[0]
return []
rgbs = list(map(color_to_rgb, reference_colors))
alphas = np.linspace(0, (len(rgbs) - 1), length_of_output)
floors = alphas.astype('int')
@ -80,30 +79,33 @@ def color_gradient(reference_colors, length_of_output):
]
def interpolate_color(color1, color2, alpha):
def interpolate_color(
color1: ManimColor,
color2: ManimColor,
alpha: float
) -> Color:
rgb = interpolate(color_to_rgb(color1), color_to_rgb(color2), alpha)
return rgb_to_color(rgb)
def average_color(*colors):
def average_color(*colors: ManimColor) -> Color:
rgbs = np.array(list(map(color_to_rgb, colors)))
return rgb_to_color(rgbs.mean(0))
def random_bright_color():
def random_color() -> Color:
return Color(rgb=tuple(np.random.random(3)))
def random_bright_color() -> Color:
color = random_color()
curr_rgb = color_to_rgb(color)
new_rgb = interpolate(
curr_rgb, np.ones(len(curr_rgb)), 0.5
)
return Color(rgb=new_rgb)
return average_color(color, Color(WHITE))
def random_color():
return Color(rgb=(random.random() for i in range(3)))
def get_colormap_list(map_name="viridis", n_colors=9):
def get_colormap_list(
map_name: str = "viridis",
n_colors: int = 9
) -> np.ndarray:
"""
Options for map_name:
3b1b_colormap