Remove stray TODO

This commit is contained in:
Grant Sanderson 2024-08-20 09:10:14 -05:00
parent 5ff80ffc6c
commit e796a0c6d6

View file

@ -315,8 +315,6 @@ class VShaderWrapper(ShaderWrapper):
super().refresh_id()
self.id = hash(str(self.id) + str(self.stroke_behind))
# TODO, motidify read in to handle triangulation case for non-winding fill?
# Rendering
def render_stroke(self):
if self.stroke_vao is None: