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Rearrange how passing in no module or scenes is handled
This commit is contained in:
parent
93fe783b80
commit
e01496e8bd
2 changed files with 34 additions and 34 deletions
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@ -1,13 +1,18 @@
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import inspect
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import inspect
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import itertools as it
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import sys
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import sys
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import logging
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import logging
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from manimlib.scene.scene import Scene
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from manimlib.scene.scene import Scene
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from manimlib.scene.scene import BlankScene
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from manimlib.config import get_custom_defaults
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import manimlib.constants
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import manimlib.constants
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class BlankScene(Scene):
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def construct(self):
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exec(get_custom_defaults()["universal_import_line"])
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self.embed()
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def is_child_scene(obj, module):
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def is_child_scene(obj, module):
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if not inspect.isclass(obj):
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if not inspect.isclass(obj):
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return False
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return False
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@ -21,31 +26,29 @@ def is_child_scene(obj, module):
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def prompt_user_for_choice(scene_classes):
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def prompt_user_for_choice(scene_classes):
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num_to_class = {}
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name_to_class = {}
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for count, scene_class in zip(it.count(1), scene_classes):
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for scene_class in scene_classes:
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name = scene_class.__name__
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name = scene_class.__name__
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print("%d: %s" % (count, name))
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print(name)
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num_to_class[count] = scene_class
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name_to_class[name] = scene_class
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try:
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try:
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user_input = input(manimlib.constants.CHOOSE_NUMBER_MESSAGE)
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user_input = input(
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"\nThat module has mulziple scenes, which "
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"ones would you like to render?\n Scene Name: "
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)
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return [
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return [
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num_to_class[int(num_str)]
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name_to_class[user_input]
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for num_str in user_input.split(",")
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for num_str in user_input.replace(" ", "").split(",")
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]
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]
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except KeyError:
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except KeyError:
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print(manimlib.constants.INVALID_NUMBER_MESSAGE)
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logging.log(logging.ERROR, "Invalid scene")
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sys.exit(2)
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sys.exit(2)
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user_input = input(manimlib.constants.CHOOSE_NUMBER_MESSAGE)
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return [
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num_to_class[int(num_str)]
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for num_str in user_input.split(",")
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]
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except EOFError:
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except EOFError:
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sys.exit(1)
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sys.exit(1)
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def get_scenes_to_render(scene_classes, config):
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def get_scene_config(config):
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scene_kwargs = dict([
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return dict([
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(key, config[key])
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(key, config[key])
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for key in [
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for key in [
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"window_config",
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"window_config",
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@ -59,19 +62,17 @@ def get_scenes_to_render(scene_classes, config):
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]
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]
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])
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])
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if len(config["scene_names"]) == 0:
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# If no module or scenes were passed in, just run the blank scene
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return [BlankScene(**scene_kwargs)]
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def get_scenes_to_render(scene_classes, scene_config, config):
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if config["write_all"]:
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if config["write_all"]:
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return [sc(**scene_kwargs) for sc in scene_classes]
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return [sc(**scene_config) for sc in scene_classes]
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result = []
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result = []
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for scene_name in config["scene_names"]:
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for scene_name in config["scene_names"]:
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found = False
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found = False
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for scene_class in scene_classes:
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for scene_class in scene_classes:
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if scene_class.__name__ == scene_name:
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if scene_class.__name__ == scene_name:
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scene = scene_class(**scene_kwargs)
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scene = scene_class(**scene_config)
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result.append(scene)
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result.append(scene)
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found = True
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found = True
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break
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break
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@ -85,14 +86,14 @@ def get_scenes_to_render(scene_classes, config):
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)
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)
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if result:
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if result:
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return result
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return result
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result = [scene_classes[0]] if len(scene_classes) == 1 else prompt_user_for_choice(scene_classes)
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if len(scene_classes) == 1:
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return [scene_class(**scene_kwargs) for scene_class in result]
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result = [scene_classes[0]]
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else:
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result = prompt_user_for_choice(scene_classes)
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return [scene_class(**scene_config) for scene_class in result]
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def get_scene_classes_from_module(module):
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def get_scene_classes_from_module(module):
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if module is None:
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# If no module was passed in, just run the blank scene
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return []
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if hasattr(module, "SCENES_IN_ORDER"):
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if hasattr(module, "SCENES_IN_ORDER"):
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return module.SCENES_IN_ORDER
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return module.SCENES_IN_ORDER
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else:
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else:
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@ -107,6 +108,11 @@ def get_scene_classes_from_module(module):
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def main(config):
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def main(config):
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module = config["module"]
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module = config["module"]
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scene_config = get_scene_config(config)
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if module is None:
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# If no module was passed in, just play the blank scene
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return [BlankScene(**scene_config)]
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all_scene_classes = get_scene_classes_from_module(module)
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all_scene_classes = get_scene_classes_from_module(module)
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scenes = get_scenes_to_render(all_scene_classes, config)
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scenes = get_scenes_to_render(all_scene_classes, scene_config, config)
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return scenes
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return scenes
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@ -575,9 +575,3 @@ class Scene(Container):
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class EndSceneEarlyException(Exception):
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class EndSceneEarlyException(Exception):
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pass
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pass
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class BlankScene(Scene):
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def construct(self):
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exec(get_custom_defaults()["universal_import_line"])
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self.embed()
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