Add saved outer_vert_indices

This commit is contained in:
Grant Sanderson 2023-01-11 14:42:06 -08:00
parent c0fba529d9
commit da125c1072

View file

@ -108,6 +108,7 @@ class VMobject(Mobject):
self.needs_new_triangulation = True
self.triangulation = np.zeros(0, dtype='i4')
self.needs_new_joint_angles = True
self.outer_vert_indices = np.zeros(0, dtype='i4')
super().__init__(**kwargs)
@ -1144,7 +1145,6 @@ class VMobject(Mobject):
)
self.stroke_shader_wrapper = ShaderWrapper(
vert_data=self.stroke_data,
vert_indices=np.zeros(0, dtype='i4'),
uniforms=self.uniforms,
shader_folder=self.stroke_shader_folder,
render_primitive=self.render_primitive,
@ -1164,8 +1164,11 @@ class VMobject(Mobject):
return self.fill_shader_wrapper
def get_stroke_shader_wrapper(self) -> ShaderWrapper:
self.stroke_shader_wrapper.vert_indices = self.get_stroke_shader_vert_indices()
self.stroke_shader_wrapper.vert_data = self.get_stroke_shader_data()
# Temporary
if len(self.outer_vert_indices) != 3 * self.get_num_curves():
self.outer_vert_indices = self.get_outer_vert_indices()
self.stroke_shader_wrapper.vert_data = self.get_stroke_shader_data()[self.outer_vert_indices]
self.stroke_shader_wrapper.uniforms = self.get_shader_uniforms()
self.stroke_shader_wrapper.depth_test = self.depth_test
return self.stroke_shader_wrapper