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Remove print("Reloading...")
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@ -37,8 +37,6 @@ class ReloadManager:
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except KillEmbedded:
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except KillEmbedded:
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# Requested via the `exit_raise` IPython runline magic
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# Requested via the `exit_raise` IPython runline magic
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# by means of our scene.reload() command
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# by means of our scene.reload() command
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print("Reloading...")
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for scene in self.scenes:
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for scene in self.scenes:
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scene.tear_down()
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scene.tear_down()
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