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Default SVG paths and dots to have locked triangulation
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parent
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commit
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3 changed files with 5 additions and 4 deletions
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@ -1,4 +1,3 @@
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import warnings
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import numpy as np
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from manimlib.constants import *
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@ -13,7 +12,6 @@ from manimlib.utils.simple_functions import fdiv
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from manimlib.utils.space_ops import angle_of_vector
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from manimlib.utils.space_ops import angle_between_vectors
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from manimlib.utils.space_ops import compass_directions
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from manimlib.utils.space_ops import line_intersection
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from manimlib.utils.space_ops import find_intersection
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from manimlib.utils.space_ops import get_norm
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from manimlib.utils.space_ops import normalize
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@ -317,6 +315,7 @@ class Dot(Circle):
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def __init__(self, point=ORIGIN, **kwargs):
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Circle.__init__(self, arc_center=point, **kwargs)
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self.lock_triangulation()
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class SmallDot(Dot):
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@ -316,7 +316,7 @@ class SVGMobject(VMobject):
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class VMobjectFromSVGPathstring(VMobject):
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def __init__(self, path_string, **kwargs):
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digest_locals(self)
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self.path_string = path_string
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VMobject.__init__(self, **kwargs)
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def init_points(self):
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@ -328,6 +328,8 @@ class VMobjectFromSVGPathstring(VMobject):
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self.subdivide_sharp_curves()
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# SVG treats y-coordinate differently
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self.stretch(-1, 1, about_point=ORIGIN)
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# For faster rendering
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self.lock_triangulation()
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def get_commands_and_coord_strings(self):
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all_commands = list(self.get_command_to_function_map().keys())
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@ -56,11 +56,11 @@ class VMobject(Mobject):
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# Could also be Bevel, Miter, Round
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"joint_type": "auto",
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"render_primative": moderngl.TRIANGLES,
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"triangulation_locked": False,
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}
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.triangulation_locked = False
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def get_group_class(self):
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return VGroup
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