Releases moderngl buffers after use

This commit is contained in:
Grant Sanderson 2020-06-18 16:25:26 -07:00
parent d4635ab165
commit bb66a7c977

View file

@ -342,6 +342,8 @@ class Camera(object):
vbo = self.ctx.buffer(data.tobytes())
vao = self.ctx.simple_vertex_array(shader, vbo, *data.dtype.names)
vao.render(render_primative)
vbo.release()
vao.release()
# Shaders
def init_shaders(self):