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Enabled adding end animation number with -n flag
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parent
5e25ecd33c
commit
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2 changed files with 13 additions and 1 deletions
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@ -89,6 +89,7 @@ def get_configuration():
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"write_all" : args.write_all,
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"write_all" : args.write_all,
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"output_name" : args.output_name,
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"output_name" : args.output_name,
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"skip_to_animation_number" : args.skip_to_animation_number,
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"skip_to_animation_number" : args.skip_to_animation_number,
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"end_after_animation_number" : None,
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}
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}
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if args.low_quality:
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if args.low_quality:
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config["camera_config"] = LOW_QUALITY_CAMERA_CONFIG
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config["camera_config"] = LOW_QUALITY_CAMERA_CONFIG
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@ -102,7 +103,12 @@ def get_configuration():
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stan = config["skip_to_animation_number"]
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stan = config["skip_to_animation_number"]
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if stan is not None:
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if stan is not None:
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config["skip_to_animation_number"] = int(stan)
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if "," in stan:
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start, end = stan.split(",")
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config["skip_to_animation_number"] = int(start)
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config["end_after_animation_number"] = int(end)
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else:
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config["skip_to_animation_number"] = int(stan)
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config["skip_animations"] = any([
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config["skip_animations"] = any([
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config["show_last_frame"] and not config["write_to_movie"],
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config["show_last_frame"] and not config["write_to_movie"],
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@ -221,6 +227,7 @@ def main():
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"output_directory",
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"output_directory",
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"save_pngs",
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"save_pngs",
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"skip_to_animation_number",
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"skip_to_animation_number",
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"end_after_animation_number",
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]
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]
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])
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])
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@ -40,6 +40,7 @@ class Scene(Container):
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"always_continually_update" : False,
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"always_continually_update" : False,
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"random_seed" : 0,
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"random_seed" : 0,
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"skip_to_animation_number" : None,
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"skip_to_animation_number" : None,
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"end_after_animation_number" : None,
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}
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}
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def __init__(self, **kwargs):
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def __init__(self, **kwargs):
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Container.__init__(self, **kwargs) # Perhaps allow passing in a non-empty *mobjects parameter?
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Container.__init__(self, **kwargs) # Perhaps allow passing in a non-empty *mobjects parameter?
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@ -409,6 +410,10 @@ class Scene(Container):
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if self.skip_to_animation_number:
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if self.skip_to_animation_number:
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if self.num_plays + 1 == self.skip_to_animation_number:
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if self.num_plays + 1 == self.skip_to_animation_number:
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self.skip_animations = False
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self.skip_animations = False
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if self.end_after_animation_number:
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if self.num_plays >= self.end_after_animation_number:
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self.skip_animations = True
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return self #Don't even both with the rest...
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if self.skip_animations:
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if self.skip_animations:
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kwargs["run_time"] = 0
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kwargs["run_time"] = 0
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