mirror of
https://github.com/3b1b/manim.git
synced 2025-09-01 00:48:45 +00:00
Merge branch 'master' into lighthouse2
This commit is contained in:
commit
a3d21911fd
9 changed files with 410 additions and 72 deletions
|
@ -39,55 +39,46 @@ class GaussianDistributionWrapper(Line):
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"""
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This is meant to encode a 2d normal distribution as
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a mobject (so as to be able to have it be interpolated
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during animations). It is a line whose start_point coordinates
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encode the coordinates of mu, and whose end_point - start_point
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encodes the coordinates of sigma.
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during animations). It is a line whose center is the mean
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mu of a distribution, and whose radial vector (center to end)
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is the distribution's standard deviation
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"""
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CONFIG = {
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"stroke_width" : 0,
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"mu_x" : 0,
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"sigma_x" : 1,
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"mu_y" : 0,
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"sigma_y" : 0,
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"mu" : ORIGIN,
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"sigma" : RIGHT,
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}
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def __init__(self, **kwargs):
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Line.__init__(self, ORIGIN, RIGHT, **kwargs)
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self.change_parameters(self.mu_x, self.mu_y, self.sigma_x, self.sigma_y)
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self.change_parameters(self.mu, self.sigma)
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def change_parameters(self, mu_x = None, mu_y = None, sigma_x = None, sigma_y = None):
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curr_parameters = self.get_parameteters()
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args = [mu_x, mu_y, sigma_x, sigma_y]
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new_parameters = [
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arg or curr
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for curr, arg in zip(curr_parameters, args)
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]
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mu_x, mu_y, sigma_x, sigma_y = new_parameters
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mu_point = mu_x*RIGHT + mu_y*UP
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sigma_vect = sigma_x*RIGHT + sigma_y*UP
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self.put_start_and_end_on(mu_point, mu_point + sigma_vect)
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def change_parameters(self, mu = None, sigma = None):
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curr_mu, curr_sigma = self.get_parameters()
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mu = mu if mu is not None else curr_mu
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sigma = sigma if sigma is not None else curr_sigma
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self.put_start_and_end_on(mu - sigma, mu + sigma)
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return self
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def get_parameteters(self):
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def get_parameters(self):
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""" Return mu_x, mu_y, sigma_x, sigma_y"""
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start, end = self.get_start_and_end()
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return tuple(it.chain(start[:2], (end - start)[:2]))
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center, end = self.get_center(), self.get_end()
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return center, end-center
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def get_random_points(self, size = 1):
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mu_x, mu_y, sigma_x, sigma_y = self.get_parameteters()
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x_vals = np.random.normal(mu_x, sigma_x, size)
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y_vals = np.random.normal(mu_y, sigma_y, size)
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mu, sigma = self.get_parameters()
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return np.array([
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x*RIGHT + y*UP
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for x, y in zip(x_vals, y_vals)
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np.array([
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np.random.normal(mu_coord, sigma_coord)
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for mu_coord, sigma_coord in zip(mu, sigma)
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])
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for x in range(size)
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])
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class ProbabalisticMobjectCloud(ContinualAnimation):
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CONFIG = {
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"fill_opacity" : 0.25,
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"n_copies" : 100,
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"gaussian_distribution_wrapper_config" : {
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"sigma_x" : 1,
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}
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"gaussian_distribution_wrapper_config" : {}
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}
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def __init__(self, prototype, **kwargs):
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digest_config(self, kwargs)
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@ -142,6 +133,111 @@ class ProbabalisticVectorCloud(ProbabalisticMobjectCloud):
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point
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)
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class RadarDish(SVGMobject):
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CONFIG = {
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"file_name" : "radar_dish",
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"fill_color" : LIGHT_GREY,
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"stroke_color" : WHITE,
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"stroke_width" : 1,
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"height" : 1,
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}
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class Plane(SVGMobject):
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CONFIG = {
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"file_name" : "plane",
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"color" : GREY,
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"height" : 1,
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}
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def __init__(self, **kwargs):
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SVGMobject.__init__(self, **kwargs)
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self.rotate(-TAU/8)
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class RadarPulseSingleton(ContinualAnimation):
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CONFIG = {
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"speed" : 3.0,
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"direction" : RIGHT,
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"start_up_time" : 0,
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"fade_in_time" : 0.5,
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"color" : WHITE,
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"stroke_width" : 3,
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}
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def __init__(self, radar_dish, target, **kwargs):
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digest_config(self, kwargs)
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self.direction = self.direction/np.linalg.norm(self.direction)
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self.radar_dish = radar_dish
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self.target = target
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self.reflection_distance = None
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self.arc = Arc(
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start_angle = -30*DEGREES,
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angle = 60*DEGREES,
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)
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self.arc.scale_to_fit_height(0.75*radar_dish.get_height())
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self.arc.move_to(radar_dish, UP+RIGHT)
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self.start_points = np.array(self.arc.points)
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self.start_center = self.arc.get_center()
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self.finished = False
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ContinualAnimation.__init__(self, self.arc, **kwargs)
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def update_mobject(self, dt):
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arc = self.arc
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total_distance = self.speed*self.internal_time
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arc.points = np.array(self.start_points)
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arc.shift(total_distance*self.direction)
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if self.internal_time < self.fade_in_time:
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alpha = np.clip(self.internal_time/self.fade_in_time, 0, 1)
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arc.set_stroke(self.color, alpha*self.stroke_width)
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if self.reflection_distance is None:
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#Check if reflection is happening
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arc_point = arc.get_edge_center(self.direction)
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target_point = self.target.get_edge_center(-self.direction)
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arc_distance = np.dot(arc_point, self.direction)
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target_distance = np.dot(target_point, self.direction)
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if arc_distance > target_distance:
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self.reflection_distance = target_distance
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#Don't use elif in case the above code creates reflection_distance
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if self.reflection_distance is not None:
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delta_distance = total_distance - self.reflection_distance
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point_distances = np.dot(self.direction, arc.points.T)
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diffs = point_distances - self.reflection_distance
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shift_vals = np.outer(-2*np.maximum(diffs, 0), self.direction)
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arc.points += shift_vals
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#Check if done
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arc_point = arc.get_edge_center(-self.direction)
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if np.dot(arc_point, self.direction) < np.dot(self.start_center, self.direction):
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self.finished = True
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self.arc.fade(1)
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def is_finished(self):
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return self.finished
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class RadarPulse(ContinualAnimation):
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CONFIG = {
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"n_pulse_singletons" : 8,
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"frequency" : 0.05,
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"colors" : [BLUE, YELLOW]
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}
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def __init__(self, *args, **kwargs):
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digest_config(self, kwargs)
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colors = color_gradient(self.colors, self.n_pulse_singletons)
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self.pulse_singletons = [
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RadarPulseSingleton(*args, color = color, **kwargs)
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for color in colors
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]
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pluse_mobjects = VGroup(*[ps.mobject for ps in self.pulse_singletons])
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ContinualAnimation.__init__(self, pluse_mobjects, **kwargs)
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def update_mobject(self, dt):
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for i, ps in enumerate(self.pulse_singletons):
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ps.internal_time = self.internal_time - i*self.frequency
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ps.update_mobject(dt)
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def is_finished(self):
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return all([ps.is_finished() for ps in self.pulse_singletons])
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###################
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class MentionUncertaintyPrinciple(TeacherStudentsScene):
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@ -152,32 +248,33 @@ class MentionUncertaintyPrinciple(TeacherStudentsScene):
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dot_cloud = ProbabalisticDotCloud()
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vector_cloud = ProbabalisticVectorCloud(
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gaussian_distribution_wrapper_config = {"sigma_x" : 0.2},
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center_func = dot_cloud.gaussian_distribution_wrapper.get_start,
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center_func = lambda : dot_cloud.gaussian_distribution_wrapper.get_parameters()[0],
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)
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for cloud in dot_cloud, vector_cloud:
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gdw = cloud.gaussian_distribution_wrapper
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gdw.move_to(title.get_center(), LEFT)
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gdw.shift(2*DOWN)
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cloud.gaussian_distribution_wrapper.next_to(
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title, DOWN, 2*LARGE_BUFF
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)
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vector_cloud.gaussian_distribution_wrapper.shift(3*RIGHT)
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def get_brace_text_group_update(gdw, vect, text):
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def get_brace_text_group_update(gdw, vect, text, color):
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brace = Brace(gdw, vect)
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text = brace.get_tex("\\sigma_{\\text{%s}}"%text, buff = SMALL_BUFF)
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text = brace.get_tex("2\\sigma_{\\text{%s}}"%text, buff = SMALL_BUFF)
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group = VGroup(brace, text)
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def update_group(group):
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brace, text = group
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brace.match_width(gdw, stretch = True)
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brace.next_to(gdw, vect)
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text.next_to(brace, vect, buff = SMALL_BUFF)
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group.highlight(color)
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return ContinualUpdateFromFunc(group, update_group)
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dot_brace_anim = get_brace_text_group_update(
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dot_cloud.gaussian_distribution_wrapper,
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DOWN, "position",
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DOWN, "position", dot_cloud.color
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)
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vector_brace_anim = get_brace_text_group_update(
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vector_cloud.gaussian_distribution_wrapper,
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UP, "momentum",
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UP, "momentum", vector_cloud.color
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)
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self.add(title)
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@ -195,7 +292,7 @@ class MentionUncertaintyPrinciple(TeacherStudentsScene):
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# self.wait(2)
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self.play(
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dot_cloud.gaussian_distribution_wrapper.change_parameters,
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{"sigma_x" : 0.1},
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{"sigma" : 0.1*RIGHT},
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run_time = 2,
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)
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self.wait()
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@ -206,7 +303,7 @@ class MentionUncertaintyPrinciple(TeacherStudentsScene):
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self.add(vector_brace_anim)
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self.play(
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vector_cloud.gaussian_distribution_wrapper.change_parameters,
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{"sigma_x" : 1},
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{"sigma" : RIGHT},
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self.get_student_changes(*3*["confused"]),
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run_time = 3,
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)
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@ -214,17 +311,17 @@ class MentionUncertaintyPrinciple(TeacherStudentsScene):
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for x in range(2):
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self.play(
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dot_cloud.gaussian_distribution_wrapper.change_parameters,
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{"sigma_x" : 2},
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{"sigma" : 2*RIGHT},
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vector_cloud.gaussian_distribution_wrapper.change_parameters,
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{"sigma_x" : 0.1},
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{"sigma" : 0.1*RIGHT},
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run_time = 3,
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)
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self.change_student_modes("thinking", "erm", "sassy")
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self.play(
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dot_cloud.gaussian_distribution_wrapper.change_parameters,
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{"sigma_x" : 0.1},
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{"sigma" : 0.1*RIGHT},
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vector_cloud.gaussian_distribution_wrapper.change_parameters,
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{"sigma_x" : 1},
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{"sigma" : 1*RIGHT},
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run_time = 3,
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)
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self.wait()
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|
@ -299,7 +396,8 @@ class FourierTradeoff(Scene):
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t_min = time_mean - time_radius,
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t_max = time_mean + time_radius,
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n_samples = 2*time_radius*17,
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complex_to_real_func = abs,
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# complex_to_real_func = abs,
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complex_to_real_func = lambda z : z.real,
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color = FREQUENCY_COLOR,
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)
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|
@ -327,7 +425,7 @@ class FourierTradeoff(Scene):
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#Draw items
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self.add(time_axes, frequency_axes)
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self.play(ShowCreation(wave_packet))
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self.play(ShowCreation(wave_packet, rate_func = double_smooth))
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self.play(
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ReplacementTransform(
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||||
wave_packet.copy(),
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|
@ -351,8 +449,131 @@ class FourierTradeoff(Scene):
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self.wait()
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self.wait()
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|
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|
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|
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class ShowPlan(PiCreatureScene):
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def construct(self):
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self.add_title()
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words = self.get_words()
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self.play_sound_anims(words[0])
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self.play_doppler_anims(words[1], words[0])
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self.play_quantum_anims(words[2], words[1])
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||||
|
||||
def add_title(self):
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title = TextMobject("The plan")
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title.scale(1.5)
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title.to_edge(UP)
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||||
h_line = Line(LEFT, RIGHT).scale(SPACE_WIDTH)
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h_line.next_to(title, DOWN)
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self.add(title, h_line)
|
||||
|
||||
def get_words(self):
|
||||
colors = [YELLOW, GREEN, BLUE]
|
||||
topics = ["sound waves", "Doppler radar", "quantum particles"]
|
||||
words = VGroup()
|
||||
for topic, color in zip(topics, colors):
|
||||
word = TextMobject("Uncertainty for", topic)
|
||||
word[1].highlight(color)
|
||||
words.add(word)
|
||||
words.arrange_submobjects(DOWN, aligned_edge = LEFT, buff = LARGE_BUFF)
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words.to_edge(LEFT)
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||||
|
||||
return words
|
||||
|
||||
def play_sound_anims(self, word):
|
||||
morty = self.pi_creature
|
||||
wave = FunctionGraph(
|
||||
lambda x : 0.3*np.sin(15*x)*np.sin(0.5*x),
|
||||
x_min = 0, x_max = 30,
|
||||
num_anchor_points = 500,
|
||||
)
|
||||
wave.next_to(word, RIGHT)
|
||||
rect = BackgroundRectangle(wave, fill_opacity = 1)
|
||||
rect.stretch(2, 1)
|
||||
rect.next_to(wave, LEFT, buff = 0)
|
||||
wave_shift = AmbientMovement(
|
||||
wave, direction = LEFT, rate = 5
|
||||
)
|
||||
wave_fader = UpdateFromAlphaFunc(
|
||||
wave,
|
||||
lambda w, a : w.set_stroke(width = 3*a)
|
||||
)
|
||||
checkmark = self.get_checkmark(word)
|
||||
|
||||
self.add(wave_shift)
|
||||
self.add_foreground_mobjects(rect, word)
|
||||
self.play(
|
||||
Animation(word),
|
||||
wave_fader,
|
||||
morty.change, "raise_right_hand", word
|
||||
)
|
||||
self.wait(2)
|
||||
wave_fader.rate_func = lambda a : 1-smooth(a)
|
||||
self.add_foreground_mobjects(checkmark)
|
||||
self.play(
|
||||
Write(checkmark),
|
||||
morty.change, "happy",
|
||||
wave_fader,
|
||||
)
|
||||
self.remove_foreground_mobjects(rect, word)
|
||||
self.add(word)
|
||||
self.wait()
|
||||
|
||||
def play_doppler_anims(self, word, to_fade):
|
||||
morty = self.pi_creature
|
||||
|
||||
radar_dish = RadarDish()
|
||||
radar_dish.next_to(word, DOWN, aligned_edge = LEFT)
|
||||
target = Plane()
|
||||
# target.match_height(radar_dish)
|
||||
target.next_to(radar_dish, RIGHT, buff = LARGE_BUFF)
|
||||
target_movement = AmbientMovement(target, direction = RIGHT, rate = 1.25)
|
||||
|
||||
pulse = RadarPulse(radar_dish, target)
|
||||
|
||||
checkmark = self.get_checkmark(word)
|
||||
|
||||
self.add(target_movement)
|
||||
self.play(
|
||||
to_fade.fade, 0.5,
|
||||
Write(word),
|
||||
DrawBorderThenFill(radar_dish),
|
||||
UpdateFromAlphaFunc(
|
||||
target, lambda m, a : m.set_fill(opacity = a)
|
||||
),
|
||||
morty.change, "pondering",
|
||||
run_time = 1
|
||||
)
|
||||
self.wait()
|
||||
self.add(pulse)
|
||||
count = it.count() #TODO, this is not a great hack...
|
||||
while not pulse.is_finished() and count.next() < 15:
|
||||
self.play(
|
||||
morty.look_at, pulse.mobject,
|
||||
run_time = 0.5
|
||||
)
|
||||
self.play(
|
||||
Write(checkmark),
|
||||
UpdateFromAlphaFunc(
|
||||
target, lambda m, a : m.set_fill(opacity = 1-a)
|
||||
),
|
||||
FadeOut(radar_dish),
|
||||
morty.change, "happy"
|
||||
)
|
||||
self.wait()
|
||||
|
||||
|
||||
|
||||
|
||||
def play_quantum_anims(self, word, to_fade):
|
||||
pass
|
||||
|
||||
##
|
||||
|
||||
def get_checkmark(self, word):
|
||||
checkmark = TexMobject("\\checkmark")
|
||||
checkmark.highlight(GREEN)
|
||||
checkmark.scale(1.5)
|
||||
checkmark.next_to(word, UP+RIGHT, buff = 0)
|
||||
return checkmark
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -53,6 +53,9 @@ RIGHT = np.array(( 1., 0., 0.))
|
|||
LEFT = np.array((-1., 0., 0.))
|
||||
IN = np.array(( 0., 0.,-1.))
|
||||
OUT = np.array(( 0., 0., 1.))
|
||||
X_AXIS = np.array(( 1., 0., 0.))
|
||||
Y_AXIS = np.array(( 0., 1., 0.))
|
||||
Z_AXIS = np.array(( 0., 0., 1.))
|
||||
|
||||
TOP = SPACE_HEIGHT*UP
|
||||
BOTTOM = SPACE_HEIGHT*DOWN
|
||||
|
|
|
@ -24,6 +24,8 @@ from topics.number_line import *
|
|||
from topics.combinatorics import *
|
||||
from topics.three_dimensions import *
|
||||
|
||||
from topics.three_dimensions import *
|
||||
|
||||
# To watch one of these scenes, run the following:
|
||||
# python extract_scene.py file_name <SceneName> -p
|
||||
#
|
||||
|
@ -59,6 +61,67 @@ class WriteStuff(Scene):
|
|||
self.play(Write(TextMobject("Stuff").scale(3)))
|
||||
|
||||
|
||||
class Rotation3d(ThreeDScene):
|
||||
def construct(self):
|
||||
# STEP 1
|
||||
# Build two cube in the 3D scene, one for around the origin,
|
||||
# the other shifted along the vector RIGHT + UP + OUT
|
||||
cube_origin = Cube(fill_opacity = 0.8, stroke_width = 1.,
|
||||
side_length = 1., fill_color = WHITE)
|
||||
|
||||
# RIGHT side: Red
|
||||
# UP side: Green
|
||||
# OUT side: Blue
|
||||
orientations = [IN, OUT, LEFT, RIGHT, UP, DOWN]
|
||||
for face, orient in zip(cube_origin.family_members_with_points(), orientations):
|
||||
if np.array_equal(orient, RIGHT):
|
||||
face.set_style_data(fill_color = RED)
|
||||
elif np.array_equal(orient, UP):
|
||||
face.set_style_data(fill_color = GREEN)
|
||||
elif np.array_equal(orient, OUT):
|
||||
face.set_style_data(fill_color = BLUE)
|
||||
|
||||
cube_shifted = Cube(fill_opacity = 0.8, stroke_width = 1.,
|
||||
side_length = 1., fill_color = BLUE)
|
||||
shift_vec = 2*(RIGHT + UP + OUT)
|
||||
cube_shifted.shift(shift_vec)
|
||||
|
||||
# STEP 2
|
||||
# Add the cubes in the 3D scene
|
||||
self.add(cube_origin)
|
||||
self.add(cube_shifted)
|
||||
|
||||
# STEP 3
|
||||
# Setup the camera position
|
||||
phi, theta, distance = ThreeDCamera().get_spherical_coords()
|
||||
angle_factor = 0.9
|
||||
phi += 2*np.pi/4*angle_factor
|
||||
theta += 3*2*np.pi/8
|
||||
self.set_camera_position(phi, theta, distance)
|
||||
self.wait()
|
||||
|
||||
# STEP 4
|
||||
# Animation
|
||||
# Animation 1: rotation around the Z-axis with the ORIGIN of the space
|
||||
# as center of rotation
|
||||
theta += 2*np.pi
|
||||
self.move_camera(phi, theta, distance,
|
||||
run_time = 5)
|
||||
|
||||
# Animation 2: shift the space in order of to get the center of the shifted cube
|
||||
# as the next center of rotation
|
||||
cube_center = cube_shifted.get_center()
|
||||
self.move_camera(center_x = cube_center[0],
|
||||
center_y = cube_center[1],
|
||||
center_z = cube_center[2],
|
||||
run_time = 2)
|
||||
|
||||
# Animation 3: rotation around the Z-axis with the center of the shifted cube
|
||||
# as center of rotation
|
||||
theta += 2*np.pi
|
||||
self.move_camera(phi, theta, distance,
|
||||
run_time = 5)
|
||||
|
||||
|
||||
class SpinAroundCube(ThreeDScene):
|
||||
# Take a look at ThreeDSCene in three_dimensions.py.
|
||||
|
|
|
@ -296,6 +296,7 @@ class Mobject(Container):
|
|||
aligned_edge = ORIGIN,
|
||||
submobject_to_align = None,
|
||||
index_of_submobject_to_align = None,
|
||||
coor_mask = np.array([1,1,1]),
|
||||
):
|
||||
if isinstance(mobject_or_point, Mobject):
|
||||
mob = mobject_or_point
|
||||
|
@ -315,7 +316,7 @@ class Mobject(Container):
|
|||
else:
|
||||
aligner = self
|
||||
point_to_align = aligner.get_critical_point(aligned_edge - direction)
|
||||
self.shift(target_point - point_to_align + buff*direction)
|
||||
self.shift((target_point - point_to_align + buff*direction)*coor_mask)
|
||||
return self
|
||||
|
||||
def align_to(self, mobject_or_point, direction = ORIGIN, alignment_vect = UP):
|
||||
|
@ -403,13 +404,14 @@ class Mobject(Container):
|
|||
submob.scale(1./factor)
|
||||
return self
|
||||
|
||||
def move_to(self, point_or_mobject, aligned_edge = ORIGIN):
|
||||
def move_to(self, point_or_mobject, aligned_edge = ORIGIN,
|
||||
coor_mask = np.array([1,1,1])):
|
||||
if isinstance(point_or_mobject, Mobject):
|
||||
target = point_or_mobject.get_critical_point(aligned_edge)
|
||||
else:
|
||||
target = point_or_mobject
|
||||
point_to_align = self.get_critical_point(aligned_edge)
|
||||
self.shift(target - point_to_align)
|
||||
self.shift((target - point_to_align)*coor_mask)
|
||||
return self
|
||||
|
||||
def replace(self, mobject, dim_to_match = 0, stretch = False):
|
||||
|
|
|
@ -159,31 +159,52 @@ class SVGMobject(VMobject):
|
|||
x = float(element.getAttribute('x'))
|
||||
#Flip y
|
||||
y = -float(element.getAttribute('y'))
|
||||
mobject.shift(x*RIGHT+y*UP)
|
||||
except:
|
||||
pass
|
||||
|
||||
try:
|
||||
transform = element.getAttribute('transform')
|
||||
transform = element.getAttribute('transform')
|
||||
|
||||
try: # transform matrix
|
||||
prefix = "matrix("
|
||||
suffix = ")"
|
||||
if not transform.startswith(prefix) or not transform.endswith(suffix): raise Exception()
|
||||
transform = transform[len(prefix):-len(suffix)]
|
||||
transform = string_to_numbers(transform)
|
||||
transform = np.array(transform).reshape([3,2])
|
||||
x += transform[2][0]
|
||||
y -= transform[2][1]
|
||||
x = transform[2][0]
|
||||
y = -transform[2][1]
|
||||
matrix = np.identity(self.dim)
|
||||
matrix[:2,:2] = transform[:2,:]
|
||||
t_matrix = np.transpose(matrix)
|
||||
matrix[1] *= -1
|
||||
matrix[:,1] *= -1
|
||||
|
||||
for mob in mobject.family_members_with_points():
|
||||
mob.points = np.dot(mob.points, t_matrix)
|
||||
|
||||
mob.points = np.dot(mob.points, matrix)
|
||||
mobject.shift(x*RIGHT+y*UP)
|
||||
except:
|
||||
pass
|
||||
|
||||
mobject.shift(x*RIGHT+y*UP)
|
||||
#TODO, transforms
|
||||
try: # transform scale
|
||||
prefix = "scale("
|
||||
suffix = ")"
|
||||
if not transform.startswith(prefix) or not transform.endswith(suffix): raise Exception()
|
||||
transform = transform[len(prefix):-len(suffix)]
|
||||
scale_x, scale_y = string_to_numbers(transform)
|
||||
mobject.scale(np.array([scale_x, scale_y, 1]))
|
||||
except:
|
||||
pass
|
||||
|
||||
try: # transform translate
|
||||
prefix = "translate("
|
||||
suffix = ")"
|
||||
if not transform.startswith(prefix) or not transform.endswith(suffix): raise Exception()
|
||||
transform = transform[len(prefix):-len(suffix)]
|
||||
x, y = string_to_numbers(transform)
|
||||
mobject.shift(x*RIGHT + y*DOWN)
|
||||
except:
|
||||
pass
|
||||
#TODO, ...
|
||||
|
||||
def update_ref_to_element(self, defs):
|
||||
new_refs = dict([
|
||||
|
|
|
@ -41,6 +41,7 @@ class Scene(Container):
|
|||
"random_seed" : 0,
|
||||
"start_at_animation_number" : None,
|
||||
"end_at_animation_number" : None,
|
||||
"include_render_quality_in_name" : False, #TODO, nothing uses this right now
|
||||
}
|
||||
def __init__(self, **kwargs):
|
||||
Container.__init__(self, **kwargs) # Perhaps allow passing in a non-empty *mobjects parameter?
|
||||
|
@ -55,6 +56,8 @@ class Scene(Container):
|
|||
self.current_scene_time = 0
|
||||
if self.name is None:
|
||||
self.name = self.__class__.__name__
|
||||
if self.include_render_quality_in_name:
|
||||
self.name += str(self.camera.pixel_shape[0])
|
||||
if self.random_seed is not None:
|
||||
random.seed(self.random_seed)
|
||||
np.random.seed(self.random_seed)
|
||||
|
|
|
@ -96,7 +96,6 @@ class Arc(VMobject):
|
|||
|
||||
return self
|
||||
|
||||
|
||||
class Circle(Arc):
|
||||
CONFIG = {
|
||||
"color" : RED,
|
||||
|
@ -137,7 +136,6 @@ class Ellipse(VMobject):
|
|||
circle = circle.stretch_to_fit_height(self.height)
|
||||
self.points = circle.points
|
||||
|
||||
|
||||
class AnnularSector(VMobject):
|
||||
CONFIG = {
|
||||
"inner_radius" : 1,
|
||||
|
@ -187,7 +185,6 @@ class AnnularSector(VMobject):
|
|||
self.shift(v)
|
||||
return self
|
||||
|
||||
|
||||
class Sector(AnnularSector):
|
||||
CONFIG = {
|
||||
"outer_radius" : 1,
|
||||
|
|
|
@ -3,10 +3,10 @@ from helpers import *
|
|||
from mobject import Mobject
|
||||
from mobject.vectorized_mobject import VGroup, VMobject, VectorizedPoint
|
||||
from mobject.svg_mobject import SVGMobject
|
||||
from mobject.tex_mobject import TextMobject, TexMobject
|
||||
from mobject.tex_mobject import TextMobject, TexMobject, Brace
|
||||
|
||||
from animation import Animation
|
||||
from animation.simple_animations import Rotating, LaggedStart
|
||||
from animation.simple_animations import Rotating, LaggedStart, AnimationGroup
|
||||
from animation.transform import ApplyMethod, FadeIn, GrowFromCenter
|
||||
|
||||
from topics.geometry import Circle, Line, Rectangle, Square, \
|
||||
|
|
|
@ -36,15 +36,18 @@ class ThreeDCamera(CameraWithPerspective):
|
|||
def __init__(self, *args, **kwargs):
|
||||
Camera.__init__(self, *args, **kwargs)
|
||||
self.unit_sun_vect = self.sun_vect/np.linalg.norm(self.sun_vect)
|
||||
## Lives in the phi-theta-distance space
|
||||
## rotation_mobject lives in the phi-theta-distance space
|
||||
self.rotation_mobject = VectorizedPoint()
|
||||
## moving_center lives in the x-y-z space
|
||||
## It representes the center of rotation
|
||||
self.moving_center = VectorizedPoint(self.space_center)
|
||||
self.set_position(self.phi, self.theta, self.distance)
|
||||
|
||||
def modified_rgb(self, vmobject, rgb):
|
||||
if should_shade_in_3d(vmobject):
|
||||
return self.get_shaded_rgb(rgb, self.get_unit_normal_vect(vmobject))
|
||||
else:
|
||||
return color
|
||||
return rgb
|
||||
|
||||
def get_stroke_rgb(self, vmobject):
|
||||
return self.modified_rgb(vmobject, vmobject.get_stroke_rgb())
|
||||
|
@ -128,10 +131,24 @@ class ThreeDCamera(CameraWithPerspective):
|
|||
np.cos(phi)
|
||||
])
|
||||
|
||||
def set_position(self, phi = None, theta = None, distance = None):
|
||||
def get_center_of_rotation(self, x = None, y = None, z = None):
|
||||
curr_x, curr_y, curr_z = self.moving_center.points[0]
|
||||
if x is None:
|
||||
x = curr_x
|
||||
if y is None:
|
||||
y = curr_y
|
||||
if z is None:
|
||||
z = curr_z
|
||||
return np.array([x, y, z])
|
||||
|
||||
def set_position(self, phi = None, theta = None, distance = None,
|
||||
center_x = None, center_y = None, center_z = None):
|
||||
point = self.get_spherical_coords(phi, theta, distance)
|
||||
self.rotation_mobject.move_to(point)
|
||||
self.phi, self.theta, self.distance = point
|
||||
center_of_rotation = self.get_center_of_rotation(center_x, center_y, center_z)
|
||||
self.moving_center.move_to(center_of_rotation)
|
||||
self.space_center = self.moving_center.points[0]
|
||||
|
||||
def get_view_transformation_matrix(self):
|
||||
return (self.default_distance / self.get_distance()) * np.dot(
|
||||
|
@ -142,6 +159,8 @@ class ThreeDCamera(CameraWithPerspective):
|
|||
def points_to_pixel_coords(self, points):
|
||||
matrix = self.get_view_transformation_matrix()
|
||||
new_points = np.dot(points, matrix.T)
|
||||
self.space_center = self.moving_center.points[0]
|
||||
|
||||
return Camera.points_to_pixel_coords(self, new_points)
|
||||
|
||||
class ThreeDScene(Scene):
|
||||
|
@ -150,8 +169,9 @@ class ThreeDScene(Scene):
|
|||
"ambient_camera_rotation" : None,
|
||||
}
|
||||
|
||||
def set_camera_position(self, phi = None, theta = None, distance = None):
|
||||
self.camera.set_position(phi, theta, distance)
|
||||
def set_camera_position(self, phi = None, theta = None, distance = None,
|
||||
center_x = None, center_y = None, center_z = None):
|
||||
self.camera.set_position(phi, theta, distance, center_x, center_y, center_z)
|
||||
|
||||
def begin_ambient_camera_rotation(self, rate = 0.01):
|
||||
self.ambient_camera_rotation = AmbientMovement(
|
||||
|
@ -167,8 +187,9 @@ class ThreeDScene(Scene):
|
|||
self.ambient_camera_rotation = None
|
||||
|
||||
def move_camera(
|
||||
self,
|
||||
self,
|
||||
phi = None, theta = None, distance = None,
|
||||
center_x = None, center_y = None, center_z = None,
|
||||
added_anims = [],
|
||||
**kwargs
|
||||
):
|
||||
|
@ -178,10 +199,17 @@ class ThreeDScene(Scene):
|
|||
target_point,
|
||||
**kwargs
|
||||
)
|
||||
target_center = self.camera.get_center_of_rotation(center_x, center_y, center_z)
|
||||
movement_center = ApplyMethod(
|
||||
self.camera.moving_center.move_to,
|
||||
target_center,
|
||||
**kwargs
|
||||
)
|
||||
is_camera_rotating = self.ambient_camera_rotation in self.continual_animations
|
||||
if is_camera_rotating:
|
||||
self.remove(self.ambient_camera_rotation)
|
||||
self.play(movement, *added_anims)
|
||||
self.play(movement, movement_center, *added_anims)
|
||||
target_point = self.camera.get_spherical_coords(phi, theta, distance)
|
||||
if is_camera_rotating:
|
||||
self.add(self.ambient_camera_rotation)
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue