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Beginning Sierpinski graph in hanoi.py
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parent
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commit
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1 changed files with 664 additions and 57 deletions
721
hanoi.py
721
hanoi.py
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@ -70,6 +70,7 @@ class CountingScene(Scene):
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)
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for point in self.get_template_configuration()
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])
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dots[-1].set_stroke(width = 0)
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dots.scale_to_fit_height(self.dot_configuration_height)
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return dots
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@ -109,15 +110,11 @@ class CountingScene(Scene):
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moving_dot.set_fill(opacity = 0)
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continue_rolling_over = True
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first_move = True
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place = 0
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while continue_rolling_over:
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if first_move:
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added_anims = list(
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self.get_digit_increment_animations()+\
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added_anims
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)
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first_move = False
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self.number += 1
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added_anims = list(added_anims) #Silly python objects...
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added_anims += self.get_new_configuration_animations()
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while continue_rolling_over:
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moving_dot.target.replace(
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self.dot_template_iterators[place].next()
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)
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@ -163,16 +160,21 @@ class CountingScene(Scene):
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moving_dot[0].set_fill(opacity = 0)
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else:
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continue_rolling_over = False
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self.play(*self.get_digit_increment_animations())
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def get_new_configuration_animations(self):
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if self.is_perfect_power():
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self.add_configuration()
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return [FadeIn(self.dot_templates[-1])]
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else:
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return []
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def get_digit_increment_animations(self):
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result = []
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self.number += 1
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new_number_mob = self.get_number_mob(self.number)
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new_number_mob.move_to(self.number_mob, RIGHT)
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if self.is_perfect_power():
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self.add_configuration()
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place = len(new_number_mob.split())-1
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result.append(FadeIn(self.dot_templates[place]))
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arrow = Arrow(
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new_number_mob[place].get_top(),
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self.dot_templates[place].get_bottom(),
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@ -258,6 +260,8 @@ class TowersOfHanoiScene(Scene):
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"num_disks" : 5,
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"peg_width" : 0.25,
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"peg_height" : 2.5,
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"peg_spacing" : 4,
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"include_peg_labels" : True,
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"middle_peg_bottom" : 0.5*DOWN,
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"disk_height" : 0.4,
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"disk_min_width" : 1,
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@ -280,13 +284,15 @@ class TowersOfHanoiScene(Scene):
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peg.move_to(self.middle_peg_bottom, DOWN)
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self.pegs = VGroup(*[
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peg.copy().shift(vect)
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for vect in 4*LEFT, ORIGIN, 4*RIGHT
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for vect in self.peg_spacing*LEFT, ORIGIN, self.peg_spacing*RIGHT
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])
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self.peg_labels = VGroup(*[
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TexMobject(char).next_to(peg, DOWN)
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for char, peg in zip("ABC", self.pegs)
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])
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self.add(self.pegs, self.peg_labels)
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self.add(self.pegs)
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if self.include_peg_labels:
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self.peg_labels = VGroup(*[
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TexMobject(char).next_to(peg, DOWN)
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for char, peg in zip("ABC", self.pegs)
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])
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self.add(self.peg_labels)
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def add_disks(self):
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self.disks = VGroup(*[
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@ -366,6 +372,19 @@ class TowersOfHanoiScene(Scene):
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return index
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raise Exception("Tower's of Honoi rule broken: No available disks")
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def set_disk_config(self, peg_indices):
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assert(len(peg_indices) == self.num_disks)
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self.disk_tracker = [set([]) for x in range(3)]
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for n, peg_index in enumerate(peg_indices):
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disk_index = self.num_disks - n - 1
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disk = self.disks[disk_index]
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peg = self.pegs[peg_index]
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disk.move_to(peg.get_bottom(), DOWN)
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n_disks_here = len(self.disk_tracker[peg_index])
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disk.shift(disk.get_height()*n_disks_here*UP)
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self.disk_tracker[peg_index].add(disk_index)
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def move_disk(self, disk_index, **kwargs):
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next_peg_index = self.get_available_peg(disk_index)
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self.move_disk_to_peg(disk_index, next_peg_index, **kwargs)
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@ -492,7 +511,6 @@ def get_base_b_tex_mob(number, base, n_digits):
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number = (number - remainder)/base
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return result.center()
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def get_binary_tex_mob(number, n_bits = 4):
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return get_base_b_tex_mob(number, 2, n_bits)
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@ -1197,8 +1215,8 @@ class IntroduceSolveByCounting(TowersOfHanoiScene):
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for disk in self.disks:
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disk.original_fill_color = disk.get_color()
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braces = [
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Brace(VGroup(*self.curr_bit_mob[-n:]))
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for n in range(1, self.num_disks + 1)
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Brace(VGroup(*self.curr_bit_mob[:n]))
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for n in range(1, self.num_disks+1)
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]
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word_list = [
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brace.get_text(text)
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@ -1219,7 +1237,7 @@ class IntroduceSolveByCounting(TowersOfHanoiScene):
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Write(words, run_time = 1)
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)
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disk = self.disks[0]
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last_bit = self.curr_bit_mob[-1]
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last_bit = self.curr_bit_mob[0]
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last_bit.save_state()
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self.play(
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disk.set_fill, YELLOW,
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@ -1241,7 +1259,7 @@ class IntroduceSolveByCounting(TowersOfHanoiScene):
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Transform(brace, braces[1]),
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)
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disk = self.disks[1]
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twos_bit = self.curr_bit_mob[-2]
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twos_bit = self.curr_bit_mob[1]
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twos_bit.save_state()
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self.play(
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disk.set_fill, MAROON_B,
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@ -1281,7 +1299,7 @@ class IntroduceSolveByCounting(TowersOfHanoiScene):
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)
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self.play(self.get_increment_animation())
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disk = self.disks[2]
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fours_bit = self.curr_bit_mob[-3]
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fours_bit = self.curr_bit_mob[2]
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fours_bit.save_state()
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self.play(
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disk.set_fill, RED,
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@ -1298,10 +1316,8 @@ class IntroduceSolveByCounting(TowersOfHanoiScene):
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)
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self.dither()
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for disk_index in 0, 1, 0:
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self.move_disk(
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disk_index,
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added_anims = [self.get_increment_animation()]
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)
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self.play(self.get_increment_animation())
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self.move_disk(disk_index)
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self.dither()
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##Eighth incremement
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@ -1313,7 +1329,7 @@ class IntroduceSolveByCounting(TowersOfHanoiScene):
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Write(words, run_time = 1)
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)
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disk = self.disks[3]
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eights_bit = self.curr_bit_mob[0]
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eights_bit = self.curr_bit_mob[3]
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eights_bit.save_state()
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self.play(
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disk.set_fill, GREEN,
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@ -1328,11 +1344,8 @@ class IntroduceSolveByCounting(TowersOfHanoiScene):
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)
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self.play(*map(FadeOut, [brace, words]))
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for disk_index in get_ruler_sequence(2):
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self.move_disk(
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disk_index,
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stay_on_peg = False,
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added_anims = [self.get_increment_animation()]
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)
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self.play(self.get_increment_animation())
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self.move_disk(disk_index, stay_on_peg = False)
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self.dither()
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def initialize_bit_mobs(self):
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@ -1341,18 +1354,24 @@ class IntroduceSolveByCounting(TowersOfHanoiScene):
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for n in range(2**(self.num_disks))
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])
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bit_mobs.scale(2)
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self.bit_mobs_iter = it.cycle(bit_mobs)
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self.curr_bit_mob = self.bit_mobs_iter.next()
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for bit_mob in bit_mobs:
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bit_mob.align_data(self.curr_bit_mob)
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for bit, disk in zip(bit_mob, reversed(list(self.disks))):
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bit.highlight(disk.get_color())
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bit_mobs.next_to(self.peg_labels, DOWN)
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self.bit_mobs_iter = it.cycle(bit_mobs)
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self.curr_bit_mob = self.bit_mobs_iter.next()
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self.add(self.curr_bit_mob)
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def get_increment_animation(self):
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return Succession(
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Transform(self.curr_bit_mob, self.bit_mobs_iter.next()),
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Transform(
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self.curr_bit_mob, self.bit_mobs_iter.next(),
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submobject_mode = "lagged_start",
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path_arc = -np.pi/3
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),
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Animation(self.curr_bit_mob)
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)
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@ -1360,16 +1379,19 @@ class SolveSixDisksByCounting(IntroduceSolveByCounting):
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CONFIG = {
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"num_disks" : 6,
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"stay_on_peg" : False,
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"run_time_per_move" : 1,
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"run_time_per_move" : 0.5,
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}
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def construct(self):
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self.initialize_bit_mobs()
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for disk_index in get_ruler_sequence(self.num_disks-1):
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self.play(
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self.get_increment_animation(),
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run_time = self.run_time_per_move,
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)
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self.move_disk(
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disk_index,
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stay_on_peg = self.stay_on_peg,
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run_time = self.run_time_per_move,
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added_anims = [self.get_increment_animation()],
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)
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self.dither()
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@ -1747,48 +1769,74 @@ class SolveTwoDisksByCounting(SolveSixDisksByCounting):
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def construct(self):
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self.initialize_bit_mobs()
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for disk_index in 0, 1, 0:
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self.play(self.get_increment_animation())
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self.move_disk(
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disk_index,
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stay_on_peg = False,
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added_anims = [self.get_increment_animation()]
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)
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self.dither()
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class ShowFourDiskFourBitsParallel(IntroduceSolveByCounting):
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CONFIG = {
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"num_disks" : 4,
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"small_run_time" : 0.2,
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"subtask_run_time" : 1,
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}
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def construct(self):
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self.initialize_bit_mobs()
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self.subtask()
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self.counting_subtask()
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self.dither()
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self.disk_subtask()
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self.dither()
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self.play(self.get_increment_animation())
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self.move_disk(
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self.num_disks-1,
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stay_on_peg = False,
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added_anims = [
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self.get_increment_animation()
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]
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)
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self.dither()
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self.subtask()
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self.counting_subtask()
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self.dither()
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self.disk_subtask()
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self.dither()
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def subtask(self):
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def disk_subtask(self):
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sequence = get_ruler_sequence(self.num_disks-2)
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run_time = float(self.subtask_run_time)/len(sequence)
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for disk_index in get_ruler_sequence(self.num_disks-2):
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self.move_disk(
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disk_index,
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run_time = self.small_run_time,
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run_time = run_time,
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stay_on_peg = False,
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added_anims = [
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self.get_increment_animation()
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]
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)
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# curr_peg = self.disk_index_to_peg_index(0)
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# self.move_subtower_to_peg(self.num_disks-1, curr_peg+1)
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def counting_subtask(self):
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num_tasks = 2**(self.num_disks-1)-1
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run_time = float(self.subtask_run_time)/num_tasks
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# for x in range(num_tasks):
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# self.play(
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# self.get_increment_animation(),
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# run_time = run_time
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# )
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self.play(
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Succession(*[
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self.get_increment_animation()
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for x in range(num_tasks)
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]),
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rate_func = None,
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run_time = self.subtask_run_time
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)
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def get_increment_animation(self):
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return Transform(
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self.curr_bit_mob, self.bit_mobs_iter.next(),
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path_arc = -np.pi/3,
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)
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class ShowSixDiskSixBitsParallel(ShowFourDiskFourBitsParallel):
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CONFIG = {
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"num_disks" : 6,
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"small_run_time" : 0.05
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"subtask_run_time" : 2
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}
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class CoolRight(Scene):
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@ -2238,10 +2286,14 @@ class CompareNumberSystems(Scene):
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mob.brace = Brace(mob)
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mob.name = mob.brace.get_text(text)
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zero_one_two.name.gradient_highlight(BLUE, GREEN)
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dots = TexMobject("\\dots")
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dots.next_to(zero_one.name, RIGHT, aligned_edge = DOWN, buff = SMALL_BUFF)
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keith = Keith()
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keith.shift(2*DOWN+3*LEFT)
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keith.look_at(zero_one_two)
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morty = Mortimer()
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morty.shift(2*DOWN+3*RIGHT)
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for title, symbol in zip(titles, symbols):
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self.play(FadeIn(title))
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@ -2264,10 +2316,31 @@ class CompareNumberSystems(Scene):
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)
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self.play(keith.change_mode, "sassy")
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self.play(Blink(keith))
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self.play(FadeIn(morty))
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self.play(
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morty.change_mode, "sassy",
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morty.look_at, zero_one_two
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)
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self.play(Blink(morty))
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self.dither()
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self.play(
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morty.shrug,
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morty.look_at, keith.eyes,
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keith.shrug,
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keith.look_at, morty.eyes
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)
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self.dither()
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self.play(
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morty.change_mode, "hesitant",
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morty.look_at, zero_one.name,
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keith.change_mode, "erm",
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keith.look_at, zero_one.name
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)
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self.play(Blink(morty))
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self.play(Write(dots, run_time = 3))
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self.dither()
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class CountInTernary(CountingScene):
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class IntroduceTernaryCounting(CountingScene):
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CONFIG = {
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"base" : 3,
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"counting_dot_starting_position" : (SPACE_WIDTH-1)*RIGHT + (SPACE_HEIGHT-1)*UP,
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@ -2278,13 +2351,547 @@ class CountInTernary(CountingScene):
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"num_start_location" : DOWN+RIGHT,
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}
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def construct(self):
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for x in range(27):
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for x in range(2):
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self.increment()
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self.dither()
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self.increment()
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brace = Brace(self.number_mob[-1])
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threes_place = brace.get_text("Three's place")
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self.play(
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GrowFromCenter(brace),
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Write(threes_place)
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)
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self.dither()
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for x in range(6):
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self.increment()
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self.dither()
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new_brace = Brace(self.number_mob[-1])
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nines_place = new_brace.get_text("Nine's place")
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self.play(
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Transform(brace, new_brace),
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Transform(threes_place, nines_place),
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)
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self.dither()
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for x in range(9):
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self.increment()
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class TernaryCountingSelfSimilarPattern(Scene):
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CONFIG = {
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"num_trits" : 3,
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"colors" : CountingScene.CONFIG["power_colors"][:3],
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}
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def construct(self):
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colors = self.colors
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title = TextMobject("Count to " + "2"*self.num_trits)
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for i, color in enumerate(colors):
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title[-i-1].highlight(color)
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steps = VGroup(*map(TextMobject, [
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"Count to %s,"%("2"*(self.num_trits-1)),
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"Roll over,",
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"Count to %s,"%("2"*(self.num_trits-1)),
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"Roll over,",
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"Count to %s,"%("2"*(self.num_trits-1)),
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]))
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steps.arrange_submobjects(RIGHT)
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for step in steps[::2]:
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for i, color in enumerate(colors[:-1]):
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step[-i-2].highlight(color)
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VGroup(*steps[1::2]).highlight(colors[-1])
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steps.scale_to_fit_width(2*SPACE_WIDTH-1)
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brace = Brace(steps, UP)
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word_group = VGroup(title, brace, steps)
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word_group.arrange_submobjects(DOWN)
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word_group.to_edge(UP)
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ternary_mobs = VGroup(*[
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get_ternary_tex_mob(n, n_trits = self.num_trits)
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for n in range(3**self.num_trits)
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])
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ternary_mobs.scale(2)
|
||||
ternary_mob_iter = it.cycle(ternary_mobs)
|
||||
curr_ternary_mob = ternary_mob_iter.next()
|
||||
|
||||
for trits in ternary_mobs:
|
||||
trits.align_data(curr_ternary_mob)
|
||||
for trit, color in zip(trits, colors):
|
||||
trit.highlight(color)
|
||||
def get_increment():
|
||||
return Transform(
|
||||
curr_ternary_mob, ternary_mob_iter.next(),
|
||||
submobject_mode = "lagged_start",
|
||||
path_arc = -np.pi/3
|
||||
)
|
||||
|
||||
self.add(curr_ternary_mob, title)
|
||||
self.play(GrowFromCenter(brace))
|
||||
for i, step in enumerate(steps):
|
||||
self.play(Write(step, run_time = 1))
|
||||
if i%2 == 0:
|
||||
self.play(
|
||||
Succession(*[
|
||||
get_increment()
|
||||
for x in range(3**(self.num_trits-1)-1)
|
||||
]),
|
||||
run_time = 1
|
||||
)
|
||||
else:
|
||||
self.play(get_increment())
|
||||
self.dither()
|
||||
|
||||
class TernaryCountingSelfSimilarPatternFiveTrits(TernaryCountingSelfSimilarPattern):
|
||||
CONFIG = {
|
||||
"num_trits" : 5,
|
||||
"colors" : color_gradient([YELLOW, PINK, RED], 5),
|
||||
}
|
||||
|
||||
class CountInTernary(IntroduceTernaryCounting):
|
||||
def construct(self):
|
||||
for x in range(9):
|
||||
self.increment()
|
||||
self.dither()
|
||||
|
||||
|
||||
|
||||
|
||||
class SolveConstrainedWithTernaryCounting(ConstrainedTowersOfHanoiScene):
|
||||
CONFIG = {
|
||||
"num_disks" : 4,
|
||||
}
|
||||
def construct(self):
|
||||
for x in range(3**self.num_disks-1):
|
||||
self.increment(run_time = 0.75)
|
||||
self.dither()
|
||||
|
||||
def setup(self):
|
||||
ConstrainedTowersOfHanoiScene.setup(self)
|
||||
ternary_mobs = VGroup(*[
|
||||
get_ternary_tex_mob(x)
|
||||
for x in range(3**self.num_disks)
|
||||
])
|
||||
ternary_mobs.scale(2)
|
||||
ternary_mobs.next_to(self.peg_labels, DOWN)
|
||||
|
||||
for trits in ternary_mobs:
|
||||
trits.align_data(ternary_mobs[0])
|
||||
trits.gradient_highlight(*self.disk_start_and_end_colors)
|
||||
self.ternary_mob_iter = it.cycle(ternary_mobs)
|
||||
self.curr_ternary_mob = self.ternary_mob_iter.next().copy()
|
||||
self.disk_index_iter = it.cycle(
|
||||
get_ternary_ruler_sequence(self.num_disks-1)
|
||||
)
|
||||
self.ternary_mobs = ternary_mobs
|
||||
|
||||
def increment(self, run_time = 1, stay_on_peg = False):
|
||||
self.increment_number(run_time)
|
||||
self.move_next_disk(run_time, stay_on_peg)
|
||||
|
||||
def increment_number(self, run_time = 1):
|
||||
self.play(Transform(
|
||||
self.curr_ternary_mob, self.ternary_mob_iter.next(),
|
||||
path_arc = -np.pi/3,
|
||||
submobject_mode = "lagged_start",
|
||||
run_time = run_time,
|
||||
))
|
||||
|
||||
def move_next_disk(self, run_time = None, stay_on_peg = False):
|
||||
self.move_disk(
|
||||
self.disk_index_iter.next(),
|
||||
run_time = run_time,
|
||||
stay_on_peg = stay_on_peg
|
||||
)
|
||||
|
||||
class DescribeSolutionByCountingToConstrained(SolveConstrainedWithTernaryCounting):
|
||||
def construct(self):
|
||||
braces = [
|
||||
Brace(VGroup(*self.curr_ternary_mob[:n+1]))
|
||||
for n in range(self.num_disks)
|
||||
]
|
||||
words = [
|
||||
brace.get_text(text)
|
||||
for brace, text in zip(braces, [
|
||||
"Only flip last trit",
|
||||
"Roll over once",
|
||||
"Roll over twice",
|
||||
"Roll over three times",
|
||||
])
|
||||
]
|
||||
|
||||
#Count 1, 2
|
||||
color = YELLOW
|
||||
brace = braces[0]
|
||||
word = words[0]
|
||||
words[0].highlight(color)
|
||||
self.increment_number()
|
||||
self.play(
|
||||
FadeIn(brace),
|
||||
Write(word, run_time = 1),
|
||||
self.curr_ternary_mob[0].highlight, color
|
||||
)
|
||||
self.dither()
|
||||
self.play(
|
||||
self.disks[0].set_fill, color,
|
||||
self.disks[0].label.set_fill, BLACK,
|
||||
)
|
||||
self.move_next_disk(stay_on_peg = True)
|
||||
self.dither()
|
||||
self.ternary_mobs[2][0].highlight(color)
|
||||
self.increment_number()
|
||||
self.move_next_disk(stay_on_peg = True)
|
||||
self.dither()
|
||||
|
||||
#Count 10
|
||||
color = MAROON_B
|
||||
words[1].highlight(color)
|
||||
self.increment_number()
|
||||
self.play(
|
||||
Transform(brace, braces[1]),
|
||||
Transform(word, words[1]),
|
||||
self.curr_ternary_mob[1].highlight, color
|
||||
)
|
||||
self.dither()
|
||||
self.play(
|
||||
self.disks[1].set_fill, color,
|
||||
self.disks[1].label.set_fill, BLACK,
|
||||
)
|
||||
self.move_next_disk(stay_on_peg = True)
|
||||
self.dither()
|
||||
self.play(*map(FadeOut, [brace, word]))
|
||||
|
||||
#Count up to 22
|
||||
for x in range(5):
|
||||
self.increment()
|
||||
self.dither()
|
||||
|
||||
#Count to 100
|
||||
color = RED
|
||||
words[2].highlight(color)
|
||||
|
||||
self.dither()
|
||||
self.increment_number()
|
||||
self.play(
|
||||
FadeIn(braces[2]),
|
||||
Write(words[2], run_time = 1),
|
||||
self.curr_ternary_mob[2].set_fill, color,
|
||||
self.disks[2].set_fill, color,
|
||||
self.disks[2].label.set_fill, BLACK,
|
||||
)
|
||||
self.dither()
|
||||
self.move_next_disk(stay_on_peg = True)
|
||||
self.dither()
|
||||
self.play(*map(FadeOut, [braces[2], words[2]]))
|
||||
|
||||
for x in range(20):
|
||||
self.increment()
|
||||
|
||||
class Describe2222(Scene):
|
||||
def construct(self):
|
||||
ternary_mob = TexMobject("2222").scale(1.5)
|
||||
brace = Brace(ternary_mob)
|
||||
description = brace.get_text("$3^4 - 1 = 80$")
|
||||
VGroup(ternary_mob, brace, description).scale(1.5)
|
||||
|
||||
self.add(ternary_mob)
|
||||
self.dither()
|
||||
self.play(GrowFromCenter(brace))
|
||||
self.play(Write(description))
|
||||
self.dither()
|
||||
|
||||
class KeithAsksAboutConfigurations(Scene):
|
||||
def construct(self):
|
||||
keith = Keith().shift(2*DOWN+3*LEFT)
|
||||
morty = Mortimer().shift(2*DOWN+3*RIGHT)
|
||||
keith.make_eye_contact(morty)
|
||||
bubble = keith.get_bubble("speech")
|
||||
bubble.write("Think about how many \\\\ configurations there are.")
|
||||
|
||||
self.add(keith, morty)
|
||||
self.play(Blink(keith))
|
||||
self.play(
|
||||
keith.change_mode, "speaking",
|
||||
ShowCreation(bubble),
|
||||
Write(bubble.content)
|
||||
)
|
||||
self.play(Blink(morty))
|
||||
self.play(morty.change_mode, "pondering")
|
||||
self.dither()
|
||||
|
||||
class AskAboutConfigurations(SolveConstrainedWithTernaryCounting):
|
||||
def construct(self):
|
||||
question = TextMobject("How many configurations?")
|
||||
question.scale(1.5)
|
||||
question.to_edge(UP)
|
||||
self.add(question)
|
||||
|
||||
for x in range(15):
|
||||
self.remove(self.curr_ternary_mob)
|
||||
self.dither(2)
|
||||
for y in range(7):
|
||||
self.increment(run_time = 0)
|
||||
|
||||
class AnswerConfigurationsCount(TowersOfHanoiScene):
|
||||
CONFIG = {
|
||||
"middle_peg_bottom" : 2.5*DOWN,
|
||||
"num_disks" : 4,
|
||||
"peg_height" : 1.5,
|
||||
}
|
||||
def construct(self):
|
||||
answer = TextMobject("$3^4 = 81$ configurations")
|
||||
answer.to_edge(UP)
|
||||
self.add(answer)
|
||||
|
||||
parentheticals = self.get_parentheticals(answer)
|
||||
|
||||
self.prepare_disks()
|
||||
|
||||
for parens, disk in zip(parentheticals, reversed(list(self.disks))):
|
||||
VGroup(parens, parens.brace, parens.three).highlight(disk.get_color())
|
||||
self.play(
|
||||
Write(parens, run_time = 1),
|
||||
FadeIn(disk)
|
||||
)
|
||||
self.play(
|
||||
ApplyMethod(
|
||||
disk.next_to, self.pegs[2], UP,
|
||||
run_time = 2
|
||||
),
|
||||
GrowFromCenter(parens.brace),
|
||||
Write(parens.three, run_time = 1)
|
||||
)
|
||||
x_diff = disk.saved_state.get_center()[0]-disk.get_center()[0]
|
||||
self.play(
|
||||
disk.shift, x_diff*RIGHT
|
||||
)
|
||||
self.play(disk.restore)
|
||||
self.dither()
|
||||
|
||||
def get_parentheticals(self, top_mob):
|
||||
parentheticals = VGroup(*reversed([
|
||||
TexMobject("""
|
||||
\\left(
|
||||
\\begin{array}{c}
|
||||
\\text{Choices for} \\\\
|
||||
\\text{disk %d}
|
||||
\\end{array}
|
||||
\\right)
|
||||
"""%d)
|
||||
for d in range(self.num_disks)
|
||||
]))
|
||||
parentheticals.arrange_submobjects()
|
||||
parentheticals.scale_to_fit_width(2*SPACE_WIDTH-1)
|
||||
parentheticals.next_to(top_mob, DOWN)
|
||||
for parens in parentheticals:
|
||||
brace = Brace(parens)
|
||||
three = brace.get_text("$3$")
|
||||
parens.brace = brace
|
||||
parens.three = three
|
||||
return parentheticals
|
||||
|
||||
def prepare_disks(self):
|
||||
configuration = [1, 2, 1, 0]
|
||||
for n, peg_index in enumerate(configuration):
|
||||
disk_index = self.num_disks-n-1
|
||||
disk = self.disks[disk_index]
|
||||
top = Circle(radius = disk.get_width()/2)
|
||||
inner = Circle(radius = self.peg_width/2)
|
||||
inner.flip()
|
||||
top.add_subpath(inner.points)
|
||||
top.set_stroke(width = 0)
|
||||
top.set_fill(disk.get_color())
|
||||
top.rotate(np.pi/2, RIGHT)
|
||||
top.move_to(disk, UP)
|
||||
bottom = top.copy()
|
||||
bottom.move_to(disk, DOWN)
|
||||
disk.remove(disk.label)
|
||||
disk.add(top, bottom, disk.label)
|
||||
self.move_disk_to_peg(disk_index, peg_index, run_time = 0)
|
||||
if disk_index == 0:
|
||||
disk.move_to(self.pegs[peg_index].get_bottom(), DOWN)
|
||||
for disk in self.disks:
|
||||
disk.save_state()
|
||||
disk.rotate(np.pi/30, RIGHT)
|
||||
disk.next_to(self.pegs[0], UP)
|
||||
self.remove(self.disks)
|
||||
|
||||
class ThisIsMostEfficientText(Scene):
|
||||
def construct(self):
|
||||
text = TextMobject("This is the most efficient solution")
|
||||
text.scale_to_fit_width(2*SPACE_WIDTH - 1)
|
||||
text.to_edge(DOWN)
|
||||
self.play(Write(text))
|
||||
self.dither(2)
|
||||
|
||||
class ShowSomeGraph(Scene):
|
||||
def construct(self):
|
||||
title = TextMobject("Graphs")
|
||||
title.scale(2)
|
||||
title.to_edge(UP)
|
||||
|
||||
nodes = VGroup(*map(Dot, [
|
||||
2*LEFT,
|
||||
UP,
|
||||
DOWN,
|
||||
2*RIGHT,
|
||||
2*RIGHT+2*UP,
|
||||
2*RIGHT+2*DOWN,
|
||||
4*RIGHT+2*UP,
|
||||
]))
|
||||
edge_pairs = [
|
||||
(0, 1),
|
||||
(0, 2),
|
||||
(1, 3),
|
||||
(2, 3),
|
||||
(3, 4),
|
||||
(3, 5),
|
||||
(4, 6),
|
||||
]
|
||||
edges = VGroup()
|
||||
for i, j in edge_pairs:
|
||||
edges.add(Line(
|
||||
nodes[i].get_center(),
|
||||
nodes[j].get_center(),
|
||||
))
|
||||
|
||||
self.play(Write(title))
|
||||
for mob in nodes, edges:
|
||||
mob.gradient_highlight(YELLOW, MAROON_B)
|
||||
self.play(ShowCreation(
|
||||
mob,
|
||||
submobject_mode = "lagged_start",
|
||||
run_time = 2,
|
||||
))
|
||||
self.dither()
|
||||
|
||||
class SierpinskiGraphScene(Scene):
|
||||
CONFIG = {
|
||||
"num_disks" : 3,
|
||||
"towers_config" : {
|
||||
"num_disks" : 3,
|
||||
"peg_height" : 1.5,
|
||||
"peg_spacing" : 2,
|
||||
"include_peg_labels" : False,
|
||||
"disk_min_width" : 1,
|
||||
"disk_max_width" : 2,
|
||||
},
|
||||
"node_radius" : 0.4,
|
||||
"center_to_island_length" : 2.0,
|
||||
"include_towers" : True,
|
||||
"start_color" : RED,
|
||||
"end_color" : GREEN,
|
||||
"graph_stroke_width" : 2,
|
||||
}
|
||||
def setup(self):
|
||||
self.nodes = VGroup(*[
|
||||
self.create_node(node_index)
|
||||
for node_index in range(3**self.num_disks)
|
||||
])
|
||||
circles = VGroup(*[node.circle for node in self.nodes])
|
||||
circles.gradient_highlight(self.start_color, self.end_color)
|
||||
circles.set_fill(BLACK, opacity = 0.7)
|
||||
circles.set_stroke(width = self.graph_stroke_width)
|
||||
self.nodes.center()
|
||||
self.add(self.nodes)
|
||||
|
||||
self.edges = self.get_edges()
|
||||
self.add(self.edges)
|
||||
|
||||
|
||||
def node_index_to_coord_list(self, node_index):
|
||||
assert(node_index >= 0 and node_index < 3**self.num_disks)
|
||||
coord_list = []
|
||||
for x in range(self.num_disks):
|
||||
coord_list = [node_index%3] + coord_list
|
||||
node_index /= 3
|
||||
return coord_list
|
||||
|
||||
def create_node(self, node_index, include_towers = None):
|
||||
if include_towers is None:
|
||||
include_towers = self.include_towers
|
||||
coords = self.node_index_to_coord_list(node_index)
|
||||
node = VGroup()
|
||||
center = np.array(ORIGIN)
|
||||
for n, coord in enumerate(coords):
|
||||
assert(coord in [0, 1, 2])
|
||||
vect = rotate_vector(RIGHT, -5*np.pi/6 - coord*2*np.pi/3)
|
||||
vect *= self.center_to_island_length/float(2**n)
|
||||
center = center + vect
|
||||
circle = Circle(radius = self.node_radius)
|
||||
circle.scale(self.node_radius)
|
||||
circle.shift(center)
|
||||
node.circle = circle
|
||||
node.add(circle)
|
||||
|
||||
if include_towers:
|
||||
towers_scene = TowersOfHanoiScene(**self.towers_config)
|
||||
towers_scene.set_disk_config(coords)
|
||||
towers = VGroup(*towers_scene.get_mobjects())
|
||||
towers.scale_to_fit_width(0.75*node.get_width())
|
||||
towers.move_to(center)
|
||||
node.towers = towers
|
||||
node.add(towers)
|
||||
return node
|
||||
|
||||
def distance_between_nodes(self, i, j):
|
||||
return np.linalg.norm(
|
||||
self.nodes[i].get_center()-\
|
||||
self.nodes[j].get_center()
|
||||
)
|
||||
|
||||
def get_edges(self):
|
||||
edges = VGroup()
|
||||
min_distance = self.distance_between_nodes(0, 1)
|
||||
min_distance *= 1.1 ##Just a little buff to be sure
|
||||
for i, j in it.combinations(range(3**self.num_disks), 2):
|
||||
center1 = self.nodes[i].get_center()
|
||||
center2 = self.nodes[j].get_center()
|
||||
if np.linalg.norm(center1 - center2) < min_distance:
|
||||
vect = center1-center2
|
||||
edge = Line(
|
||||
center1 - 2*vect*self.node_radius,
|
||||
center2 + 2*vect*self.node_radius,
|
||||
color = self.nodes[i].circle.get_stroke_color(),
|
||||
stroke_width = self.graph_stroke_width,
|
||||
)
|
||||
edges.add(edge)
|
||||
return edges
|
||||
|
||||
|
||||
|
||||
|
||||
class IntroduceGraphStructure(SierpinskiGraphScene):
|
||||
CONFIG = {
|
||||
"include_towers" : True,
|
||||
"graph_stroke_width" : 2,
|
||||
}
|
||||
def construct(self):
|
||||
self.remove(self.nodes, self.edges)
|
||||
self.introduce_nodes()
|
||||
self.define_edges()
|
||||
|
||||
def introduce_nodes(self):
|
||||
self.play(FadeIn(
|
||||
self.nodes,
|
||||
run_time = 3,
|
||||
submobject_mode = "lagged_start",
|
||||
lag_factor = 7,
|
||||
))
|
||||
vect = LEFT
|
||||
for index in 3, 21, 8, 17, 10, 13:
|
||||
node = self.nodes[index]
|
||||
node.save_state()
|
||||
self.play(
|
||||
node.scale_to_fit_height, 2*SPACE_HEIGHT-2,
|
||||
node.next_to, ORIGIN, vect
|
||||
)
|
||||
self.dither()
|
||||
self.play(node.restore)
|
||||
vect = -vect
|
||||
|
||||
def define_edges(self):
|
||||
nodes = [self.nodes[i] for i in 12, 14]
|
||||
for node, vect in zip(nodes, [LEFT, RIGHT]):
|
||||
node.save_state()
|
||||
node.generate_target()
|
||||
node.target.scale_to_fit_height(2*SPACE_HEIGHT-1)
|
||||
node.target.to_edge(vect)
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue