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Modified sound when done if runtime error (in case of quitting if -p is present)
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@ -177,6 +177,8 @@ def main():
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try:
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handle_scene(SceneClass(**scene_kwargs), **config)
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play_finish_sound()
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except RuntimeError:
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play_finish_sound()
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except:
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print "\n\n"
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traceback.print_exc()
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