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Small fixes to AnimationGroup and Succession
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commit
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1 changed files with 25 additions and 24 deletions
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@ -29,16 +29,35 @@ class AnimationGroup(Animation):
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[anim.mobject for anim in animations]
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))
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Animation.__init__(self, self.group, **kwargs)
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self.init_run_time()
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def get_all_mobjects(self):
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return self.group
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def begin(self):
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self.init_run_time()
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for anim in self.animations:
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anim.begin()
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def finish(self):
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for anim in self.animations:
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anim.finish()
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def clean_up_from_scene(self, scene):
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for anim in self.animations:
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anim.clean_up_from_scene(scene)
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def update_mobjects(self, dt):
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for anim in self.animations:
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anim.update_mobjects(dt)
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def init_run_time(self):
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self.build_animations_with_timings()
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self.max_end_time = np.max([
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awt[2] for awt in self.anims_with_timings
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])
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if self.anims_with_timings:
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self.max_end_time = np.max([
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awt[2] for awt in self.anims_with_timings
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])
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else:
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self.max_end_time = 0
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if self.run_time is None:
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self.run_time = self.max_end_time
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@ -61,22 +80,6 @@ class AnimationGroup(Animation):
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start_time, end_time, self.lag_ratio
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)
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def begin(self):
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for anim in self.animations:
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anim.begin()
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def finish(self):
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for anim in self.animations:
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anim.finish()
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def clean_up_from_scene(self, scene):
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for anim in self.animations:
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anim.clean_up_from_scene(scene)
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def update_mobjects(self, dt):
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for anim in self.animations:
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anim.update_mobjects(dt)
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def interpolate(self, alpha):
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# Note, if the run_time of AnimationGroup has been
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# set to something other than its default, these
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@ -101,11 +104,9 @@ class Succession(AnimationGroup):
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"lag_ratio": 1,
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}
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def __init__(self, *animations, **kwargs):
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self.active_animation = animations[0]
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super().__init__(*animations, **kwargs)
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def begin(self):
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assert(len(self.animations) > 0)
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self.active_animation = self.animations[0]
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self.active_animation.begin()
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def finish(self):
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