ElectricField scene

This commit is contained in:
Grant Sanderson 2018-06-08 09:05:34 -07:00
parent 09642c89b5
commit 6d032bd10f

View file

@ -20,6 +20,8 @@ def get_flow_start_points(x_min=-8, x_max=8,
def joukowsky_map(z):
if z == 0:
return 0
return z + fdiv(1, z)
@ -61,13 +63,17 @@ def get_colored_background_image(scalar_field_func,
return Image.fromarray((rgb_array * 255).astype('uint8'))
def get_rgb_gradient_function(min_value=0, max_value=1, colors=[BLUE, RED]):
def get_rgb_gradient_function(min_value=0, max_value=1,
colors=[BLUE, RED],
flip_alphas=True, # Why?
):
rgbs = np.array(map(color_to_rgb, colors))
def func(values):
alphas = inverse_interpolate(min_value, max_value, values)
alphas = np.clip(alphas, 0, 1)
alphas = 1 - alphas # Why?
if flip_alphas:
alphas = 1 - alphas
scaled_alphas = alphas * (len(rgbs) - 1)
indices = scaled_alphas.astype(int)
next_indices = np.clip(indices + 1, 0, len(rgbs) - 1)
@ -103,40 +109,7 @@ def get_color_field_image_file(scalar_func,
image.save(full_path)
return full_path
# Continual animations
class VectorFieldFlow(ContinualAnimation):
CONFIG = {
"mode": None,
}
def __init__(self, mobject, func, **kwargs):
"""
Func should take in a vector in R3, and output a vector in R3
"""
self.func = func
ContinualAnimation.__init__(self, mobject, **kwargs)
def update_mobject(self, dt):
self.apply_nudge(dt)
def apply_nudge(self):
self.mobject.shift(self.func(self.mobject.get_center()) * dt)
class VectorFieldSubmobjectFlow(VectorFieldFlow):
def apply_nudge(self, dt):
for submob in self.mobject:
submob.shift(self.func(submob.get_center()) * dt)
class VectorFieldPointFlow(VectorFieldFlow):
def apply_nudge(self, dt):
self.mobject.apply_function(
lambda p: p + self.func(p) * dt
)
# Mobjects
class StreamLines(VGroup):
@ -182,6 +155,85 @@ class StreamLines(VGroup):
self.color_using_background_image(image_file)
class VectorField(VGroup):
CONFIG = {
"delta_x": 0.5,
"delta_y": 0.5,
"x_min": int(np.floor(-FRAME_WIDTH / 2)),
"x_max": int(np.ceil(FRAME_WIDTH / 2)),
"y_min": int(np.floor(-FRAME_HEIGHT / 2)),
"y_max": int(np.ceil(FRAME_HEIGHT / 2)),
"min_magnitude": 0,
"max_magnitude": 2,
"colors": DEFAULT_SCALAR_FIELD_COLORS,
# Takes in actual norm, spits out displayed norm
"length_func": lambda norm: 0.5 * sigmoid(norm),
"stroke_color": BLACK,
"stroke_width": 0.5,
}
def __init__(self, func, **kwargs):
VGroup.__init__(self, **kwargs)
rgb_gradient_function = get_rgb_gradient_function(
self.min_magnitude, self.max_magnitude, self.colors,
flip_alphas=False
)
for x in np.arange(self.x_min, self.x_max, self.delta_x):
for y in np.arange(self.y_min, self.y_max, self.delta_y):
point = x * RIGHT + y * UP
output = np.array(func(point))
norm = np.linalg.norm(output)
if norm == 0:
output *= 0
else:
output *= self.length_func(norm) / norm
vect = Vector(output)
vect.shift(point)
vect.set_fill(rgb_to_color(
rgb_gradient_function(np.array([norm]))[0]
))
vect.set_stroke(
self.stroke_color,
self.stroke_width
)
self.add(vect)
# Continual animations
class VectorFieldFlow(ContinualAnimation):
CONFIG = {
"mode": None,
}
def __init__(self, mobject, func, **kwargs):
"""
Func should take in a vector in R3, and output a vector in R3
"""
self.func = func
ContinualAnimation.__init__(self, mobject, **kwargs)
def update_mobject(self, dt):
self.apply_nudge(dt)
def apply_nudge(self):
self.mobject.shift(self.func(self.mobject.get_center()) * dt)
class VectorFieldSubmobjectFlow(VectorFieldFlow):
def apply_nudge(self, dt):
for submob in self.mobject:
submob.shift(self.func(submob.get_center()) * dt)
class VectorFieldPointFlow(VectorFieldFlow):
def apply_nudge(self, dt):
self.mobject.apply_function(
lambda p: p + self.func(p) * dt
)
class ShowPassingFlashWithThinningStrokeWidth(AnimationGroup):
CONFIG = {
"n_segments": 10,
@ -234,6 +286,30 @@ class StreamLineAnimation(ContinualAnimation):
adjusted_time = max(line.time, 0) % line.anim.run_time
line.anim.update(adjusted_time / line.anim.run_time)
class JigglingSubmobjects(ContinualAnimation):
CONFIG = {
"amplitude": 0.05,
"jiggles_per_second": 1,
}
def __init__(self, group, **kwargs):
for submob in group.submobjects:
submob.jiggling_direction = rotate_vector(
RIGHT, np.random.random() * TAU,
)
submob.jiggling_phase = np.random.random() * TAU
ContinualAnimation.__init__(self, group, **kwargs)
def update_mobject(self, dt):
for submob in self.mobject.submobjects:
submob.jiggling_phase += dt * self.jiggles_per_second * TAU
submob.shift(
self.amplitude *
submob.jiggling_direction *
np.sin(submob.jiggling_phase) * dt
)
# Scenes
@ -244,43 +320,15 @@ class TestVectorField(Scene):
}
def construct(self):
plane = ComplexPlane()
self.add(plane)
circle = Circle(stroke_color=YELLOW)
circle.set_fill(BLACK, 1)
self.add_foreground_mobject(circle)
lines = StreamLines(
self.func,
start_points_generator=lambda: get_flow_start_points(
x_min=-8, x_max=-7, y_min=-4, y_max=4,
delta_x=0.5,
delta_y=0.1,
n_repeats=1,
noise_factor=0.1,
),
stroke_width=2,
vector_field = VectorField(
lambda p: rotate_vector(cylinder_flow_vector_field(p), TAU / 4)
)
# self.add(lines)
# self.play(ShowPassingFlashWithThinningStrokeWidth(lines[5], run_time=4))
# return
stream_line_animation = StreamLineAnimation(lines)
self.add(stream_line_animation)
self.wait(self.flow_time)
# self.play(VFadeOut(lines))
# self.remove(stream_line_animation)
# self.wait()
vector_field.remove(*filter(
lambda v: np.linalg.norm(v.get_start()) <= 1,
vector_field
))
# dots = VGroup(*[
# Dot().move_to(start_point)
# for start_point in get_flow_start_points()
# ])
# dots.set_color_by_gradient(YELLOW, RED)
# self.add(dots)
# self.add(VectorFieldSubmobjectFlow(dots, self.func))
# self.wait(5)
self.add(vector_field)
class Introduction(Scene):
@ -386,10 +434,7 @@ class Introduction(Scene):
def show_contour_lines(self):
warped_grid = self.warped_grid = self.get_warpable_grid()
h_line = Line(3 * LEFT, 3 * RIGHT, color=WHITE) # Hack
func_label = self.func_label = TexMobject("f(z) = z + 1 / z")
func_label.add_background_rectangle()
func_label.next_to(self.title, DOWN, MED_SMALL_BUFF)
func_label = self.get_func_label()
self.remove(self.plane)
self.add_foreground_mobjects(self.unit_circle, self.title)
@ -478,6 +523,12 @@ class Introduction(Scene):
# Helpers
def get_func_label(self):
func_label = self.func_label = TexMobject("f(z) = z + 1 / z")
func_label.add_background_rectangle()
func_label.next_to(self.title, DOWN, MED_SMALL_BUFF)
return func_label
def get_warpable_grid(self):
top_grid = NumberPlane()
top_grid.prepare_for_nonlinear_transform()
@ -495,6 +546,11 @@ class Introduction(Scene):
).next_to(ORIGIN, vect, buff=2)
for vect in LEFT, RIGHT
])
# This line is a bit of a hack
h_line = Line(LEFT, RIGHT, color=WHITE)
h_line.set_points([LEFT, LEFT, RIGHT, RIGHT])
h_line.scale(2)
result.add(h_line)
return result
def get_stream_lines(self):
@ -527,3 +583,191 @@ class Introduction(Scene):
stream_lines,
line_anim_class=line_anim_class,
)
class ElectricField(Introduction, MovingCameraScene):
def construct(self):
self.add_plane()
self.add_title()
self.setup_warped_grid()
self.show_uniform_field()
self.show_moving_charges()
self.show_field_lines()
def setup_warped_grid(self):
warped_grid = self.warped_grid = self.get_warpable_grid()
warped_grid.save_state()
func_label = self.get_func_label()
unit_circle = self.unit_circle = Circle(
radius=self.plane.unit_size,
stroke_color=YELLOW,
fill_color=BLACK,
fill_opacity=1
)
self.add_foreground_mobjects(self.title, func_label, unit_circle)
self.remove(self.plane)
self.play(
warped_grid.apply_complex_function, inverse_joukowsky_map,
)
self.wait()
def show_uniform_field(self):
vector_field = self.vector_field = VectorField(
lambda p: UP,
colors=[BLUE_E, WHITE, RED]
)
protons, electrons = groups = [
VGroup(*[method(radius=0.2) for x in range(20)])
for method in self.get_proton, self.get_electron
]
for group in groups:
group.arrange_submobjects(RIGHT, buff=MED_SMALL_BUFF)
random.shuffle(group.submobjects)
protons.next_to(FRAME_HEIGHT * DOWN / 2, DOWN)
electrons.next_to(FRAME_HEIGHT * UP / 2, UP)
self.play(
self.warped_grid.restore,
FadeOut(self.unit_circle),
FadeOut(self.title),
FadeOut(self.func_label),
LaggedStart(GrowArrow, vector_field)
)
self.remove_foreground_mobjects(self.title, self.func_label)
self.wait()
for group, vect in (protons, UP), (electrons, DOWN):
self.play(LaggedStart(
ApplyMethod, group,
lambda m: (m.shift, (FRAME_HEIGHT + 1) * vect),
run_time=3,
rate_func=rush_into
))
def show_moving_charges(self):
unit_circle = self.unit_circle
protons = VGroup(*[
self.get_proton().move_to(
rotate_vector(0.275 * n * RIGHT, angle)
)
for n in range(4)
for angle in np.arange(
0, TAU, TAU / (6 * n) if n > 0 else TAU
)
])
jiggling_protons = JigglingSubmobjects(protons)
electrons = VGroup(*[
self.get_electron().move_to(
proton.get_center() +
proton.radius * rotate_vector(RIGHT, angle)
)
for proton in protons
for angle in [np.random.random() * TAU]
])
jiggling_electrons = JigglingSubmobjects(electrons)
electrons.generate_target()
for electron in electrons.target:
y_part = electron.get_center()[1]
if y_part > 0:
electron.shift(2 * y_part * DOWN)
# New vector field
def new_electric_field(point):
if np.linalg.norm(point) < 1:
return ORIGIN
vect = cylinder_flow_vector_field(point)
return rotate_vector(vect, 90 * DEGREES)
new_vector_field = VectorField(
new_electric_field,
colors=self.vector_field.colors
)
warped_grid = self.warped_grid
self.play(GrowFromCenter(unit_circle))
self.add(jiggling_protons, jiggling_electrons)
self.add_foreground_mobjects(
self.vector_field, unit_circle, protons, electrons
)
self.play(
LaggedStart(VFadeIn, protons),
LaggedStart(VFadeIn, electrons),
)
self.play(
self.camera.frame.scale, 0.7,
run_time=3
)
self.play(
MoveToTarget(electrons), # More indication?
warped_grid.apply_complex_function, inverse_joukowsky_map,
Transform(
self.vector_field,
new_vector_field
),
run_time=3
)
self.wait(5)
def show_field_lines(self):
h_lines = VGroup(*[
Line(
5 * LEFT, 5 * RIGHT,
path_arc=0,
n_arc_anchors=50,
stroke_color=LIGHT_GREY,
stroke_width=2,
).shift(y * UP)
for y in np.arange(-3, 3.25, 0.25)
if y != 0
])
h_lines.apply_complex_function(inverse_joukowsky_map)
self.play(ShowCreation(
h_lines,
run_time=2,
submobject_mode="all_at_once"
))
for x in range(4):
self.play(LaggedStart(
ApplyMethod, h_lines,
lambda m: (m.set_stroke, TEAL, 4),
rate_func=there_and_back,
))
# Helpers
def get_chraged_particle(self, color, sign, radius=0.1):
result = Circle(
stroke_color=WHITE,
stroke_width=0.5,
fill_color=color,
fill_opacity=0.8,
radius=radius
)
sign = TexMobject(sign)
sign.set_stroke(WHITE, 1)
sign.scale_to_fit_width(0.5 * result.get_width())
sign.move_to(result)
result.add(sign)
return result
def get_proton(self, radius=0.1):
return self.get_chraged_particle(RED, "+", radius)
def get_electron(self, radius=0.05):
return self.get_chraged_particle(BLUE, "-", radius)
class AskQuestions(TeacherStudentsScene):
def construct(self):
self.student_says(
"What does fluid flow have \\\\ to do with electricity?",
added_anims=[self.teacher.change, "happy"]
)
self.wait()
self.student_says(
"And you mentioned \\\\ complex numbers?",
student_index=0,
)
self.wait()