Small fixes to Scene bugs

This commit is contained in:
Grant Sanderson 2018-08-23 14:46:22 -07:00
parent c3919d25ab
commit 5fefa6f612
2 changed files with 3 additions and 3 deletions

View file

@ -350,7 +350,7 @@ class Scene(Container):
# point forward. # point forward.
animation_mobjects = [anim.mobject for anim in animations] animation_mobjects = [anim.mobject for anim in animations]
ca_mobjects = [ca.mobject for ca in self.continual_animations] ca_mobjects = [ca.mobject for ca in self.continual_animations]
mobjects = self.get_mobjects() mobjects = self.get_mobject_family_members()
for i, mob in enumerate(mobjects): for i, mob in enumerate(mobjects):
update_possibilities = [ update_possibilities = [
mob in animation_mobjects, mob in animation_mobjects,

View file

@ -73,8 +73,8 @@ class ThreeDScene(Scene):
return self.mobjects return self.mobjects
return moving_mobjects return moving_mobjects
def add_fixed_orientation_mobjects(self, *mobjects): def add_fixed_orientation_mobjects(self, *mobjects, **kwargs):
self.camera.add_fixed_orientation_mobjects(*mobjects) self.camera.add_fixed_orientation_mobjects(*mobjects, **kwargs)
def add_fixed_in_frame_mobjects(self, *mobjects): def add_fixed_in_frame_mobjects(self, *mobjects):
self.camera.add_fixed_in_frame_mobjects(*mobjects) self.camera.add_fixed_in_frame_mobjects(*mobjects)