Remove "None" output type for set_animating_status

This commit is contained in:
Grant Sanderson 2022-12-29 18:52:37 -08:00
parent 7df12c68dc
commit 5c33c7e4a8

View file

@ -821,7 +821,7 @@ class Mobject(object):
def is_changing(self) -> bool:
return self._is_animating or self.has_updaters
def set_animating_status(self, is_animating: bool, recurse: bool = True) -> None:
def set_animating_status(self, is_animating: bool, recurse: bool = True):
for mob in (*self.get_family(recurse), *self.get_ancestors(extended=True)):
mob._is_animating = is_animating
return self