mirror of
https://github.com/3b1b/manim.git
synced 2025-09-01 00:48:45 +00:00
No need to refresh triangulation in flip
This commit is contained in:
parent
ff090c016f
commit
5af4b9cc65
1 changed files with 0 additions and 1 deletions
|
@ -1055,7 +1055,6 @@ class VMobject(Mobject):
|
|||
def flip(self, axis: Vect3 = UP, **kwargs):
|
||||
super().flip(axis, **kwargs)
|
||||
self.refresh_unit_normal()
|
||||
self.refresh_triangulation()
|
||||
return self
|
||||
|
||||
# For shaders
|
||||
|
|
Loading…
Add table
Reference in a new issue