Don't have fill shader use quick (flawed) sdf

This commit is contained in:
Grant Sanderson 2020-02-12 13:24:15 -08:00
parent eb89d45937
commit 50c7dd7d48

View file

@ -39,7 +39,7 @@ bool is_inside_curve(){
float sdf(){ float sdf(){
if(is_inside_curve()) return -1; if(is_inside_curve()) return -1;
return min_dist_to_curve(uv_coords, uv_b2, bezier_degree, true); return min_dist_to_curve(uv_coords, uv_b2, bezier_degree, false);
} }