Default approximate smoothing (non-approx has a bug in 3d)

This commit is contained in:
Grant Sanderson 2024-08-06 10:27:35 -05:00
parent 4223bb6320
commit 4ff61ed561

View file

@ -697,7 +697,7 @@ class VMobject(Mobject):
self.add_subpath(new_subpath)
return self
def make_smooth(self, approx=False, recurse=True) -> Self:
def make_smooth(self, approx=True, recurse=True) -> Self:
"""
Edits the path so as to pass smoothly through all
the current anchor points.