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Update type hint for ShaderWrapper.uniforms
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@ -32,7 +32,7 @@ class ShaderWrapper(object):
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vert_data: np.ndarray,
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vert_data: np.ndarray,
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vert_indices: np.ndarray | None = None,
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vert_indices: np.ndarray | None = None,
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shader_folder: str | None = None,
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shader_folder: str | None = None,
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uniforms: dict[str, float] | None = None, # A dictionary mapping names of uniform variables
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uniforms: dict[str, float | np.ndarray] | None = None, # A dictionary mapping names of uniform variables
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texture_paths: dict[str, str] | None = None, # A dictionary mapping names to filepaths for textures.
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texture_paths: dict[str, str] | None = None, # A dictionary mapping names to filepaths for textures.
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depth_test: bool = False,
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depth_test: bool = False,
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use_clip_plane: bool = False,
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use_clip_plane: bool = False,
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