Beginning chapter 8p2

This commit is contained in:
Grant Sanderson 2016-08-28 18:26:08 -07:00
parent 5ab7eac8cb
commit 382fc41d37
6 changed files with 1086 additions and 128 deletions

View file

@ -21,7 +21,7 @@ from eola.matrix import *
from eola.two_d_space import * from eola.two_d_space import *
from eola.chapter3 import MatrixVectorMultiplicationAbstract from eola.chapter3 import MatrixVectorMultiplicationAbstract
def get_det_text(matrix, determinant = None): def get_det_text(matrix, determinant = None, background_rect = True):
parens = TexMobject(["(", ")"]) parens = TexMobject(["(", ")"])
parens.scale(2) parens.scale(2)
parens.stretch_to_fit_height(matrix.get_height()) parens.stretch_to_fit_height(matrix.get_height())
@ -29,7 +29,8 @@ def get_det_text(matrix, determinant = None):
l_paren.next_to(matrix, LEFT, buff = 0.1) l_paren.next_to(matrix, LEFT, buff = 0.1)
r_paren.next_to(matrix, RIGHT, buff = 0.1) r_paren.next_to(matrix, RIGHT, buff = 0.1)
det = TextMobject("det").next_to(l_paren, LEFT, buff = 0.1) det = TextMobject("det").next_to(l_paren, LEFT, buff = 0.1)
det.add_background_rectangle() if background_rect:
det.add_background_rectangle()
det_text = VMobject(det, l_paren, r_paren) det_text = VMobject(det, l_paren, r_paren)
if determinant is not None: if determinant is not None:
eq = TexMobject("=") eq = TexMobject("=")
@ -826,28 +827,28 @@ class OrientationReversing3DTransformation(Scene):
class RightHandRule(Scene): class RightHandRule(Scene):
CONFIG = { CONFIG = {
"flip" : False "flip" : False,
"labels_tex" : ["\\hat{\\imath}", "\\hat{\\jmath}", "\\hat{k}"],
"colors" : [X_COLOR, Y_COLOR, Z_COLOR],
} }
def construct(self): def construct(self):
hand = RightHand() hand = RightHand()
i_hat = Vector([-1.75, 0.5]) v1 = Vector([-1.75, 0.5])
j_hat = Vector([-1.4, -0.7]) v2 = Vector([-1.4, -0.7])
k_hat = Vector([0, 1.7]) v3 = Vector([0, 1.7])
vects = [i_hat, j_hat, k_hat] vects = [v1, v2, v3]
if self.flip: if self.flip:
VMobject(hand, *vects).flip() VMobject(hand, *vects).flip()
i_label, j_label, k_label = [ v1_label, v2_label, v3_label = [
TexMobject("\\hat{%s}"%s).scale(1.5) TexMobject(label_tex).scale(1.5)
for s in "\\imath", "\\jmath", "k" for label_tex in self.labels_tex
] ]
i_label.next_to(i_hat.get_end(), UP) v1_label.next_to(v1.get_end(), UP)
j_label.next_to(j_hat.get_end(), DOWN) v2_label.next_to(v2.get_end(), DOWN)
k_label.next_to(k_hat.get_end(), UP) v3_label.next_to(v3.get_end(), UP)
labels = [i_label, j_label, k_label]
colors = [X_COLOR, Y_COLOR, Z_COLOR]
labels = [v1_label, v2_label, v3_label]
# self.add(NumberPlane()) # self.add(NumberPlane())
self.play( self.play(
@ -855,7 +856,7 @@ class RightHandRule(Scene):
FadeIn(hand.inlines) FadeIn(hand.inlines)
) )
self.dither() self.dither()
for vect, label, color in zip(vects, labels, colors): for vect, label, color in zip(vects, labels, self.colors):
vect.highlight(color) vect.highlight(color)
label.highlight(color) label.highlight(color)
vect.set_stroke(width = 8) vect.set_stroke(width = 8)

View file

@ -2316,56 +2316,7 @@ class NextVideo(Scene):
self.play(ShowCreation(rect)) self.play(ShowCreation(rect))
self.dither() self.dither()
class CrossAndDualWords(Scene):
def construct(self):
from eola.chapter5 import get_det_text
v_tex, u_tex, w_tex = [
"\\vec{\\textbf{%s}}"%s
for s in "vuw"
]
vector_word = TextMobject("Vector:")
transform_word = TextMobject("Dual transform:")
cross = TexMobject(
v_tex, "=", u_tex, "\\times", w_tex
)
for tex, color in zip([v_tex, u_tex, w_tex], [V_COLOR, U_COLOR, W_COLOR]):
cross.highlight_by_tex(tex, color)
input_array_tex = matrix_to_tex_string(["x", "y", "z"])
func = TexMobject("L\\left(%s\\right) = "%input_array_tex)
matrix = Matrix(np.array([
["x", "y", "z"],
["u_1", "u_2", "u_3"],
["w_1", "w_2", "w_3"],
]).T)
matrix.highlight_columns(WHITE, U_COLOR, W_COLOR)
det_text = get_det_text(matrix)
det_text.add(matrix)
dot_with_cross = TexMobject(
"%s \\cdot ("%input_array_tex,
u_tex, "\\times", w_tex, ")"
)
dot_with_cross.highlight_by_tex(u_tex, U_COLOR)
dot_with_cross.highlight_by_tex(w_tex, W_COLOR)
transform = Group(func, det_text)
transform.arrange_submobjects()
Group(transform, dot_with_cross).scale(0.7)
vector_word.to_corner(UP+LEFT)
transform_word.next_to(vector_word, DOWN, buff = MED_BUFF, aligned_edge = LEFT)
cross.next_to(vector_word, buff = MED_BUFF)
transform.next_to(transform_word, DOWN, buff = MED_BUFF, aligned_edge = LEFT)
dot_with_cross.next_to(func, RIGHT)
self.add(vector_word)
self.play(Write(cross))
self.dither()
self.play(FadeIn(transform_word))
self.play(Write(transform))
self.dither()
self.play(Transform(det_text, dot_with_cross))
self.dither()

View file

@ -19,30 +19,32 @@ from mobject.vectorized_mobject import *
from eola.matrix import * from eola.matrix import *
from eola.two_d_space import * from eola.two_d_space import *
from eola.chapter5 import get_det_text from eola.chapter5 import get_det_text, RightHandRule
U_COLOR = ORANGE U_COLOR = ORANGE
V_COLOR = YELLOW V_COLOR = YELLOW
W_COLOR = MAROON_B W_COLOR = MAROON_B
P_COLOR = RED
def get_vect_tex(*strings):
result = ["\\vec{\\textbf{%s}}"%s for s in strings]
if len(result) == 1:
return result[0]
else:
return result
class OpeningQuote(Scene): class OpeningQuote(Scene):
def construct(self): def construct(self):
words = TextMobject( words = TextMobject(
"From [Grothendieck], I have also learned not" "``And what is the use of a book,'' thought Alice,",
"to take glory in the ", "``without", "pictures", "or", "conversations", "?''"
"difficulty of a proof:",
"difficulty means we have not understood."
"The idea is to be able to",
"paint a landscape",
"in which the proof is obvious.",
arg_separator = " "
) )
words.highlight_by_tex("difficulty of a proof:", RED) words.highlight_by_tex("pictures", BLUE)
words.highlight_by_tex("paint a landscape", GREEN) words.highlight_by_tex("conversations", MAROON_B)
words.scale_to_fit_width(2*SPACE_WIDTH - 2) words.scale_to_fit_width(2*SPACE_WIDTH - 2)
words.to_edge(UP) words.to_edge(UP)
author = TextMobject("-Pierre Deligne") author = TextMobject("-Lewis Carroll (Alice in Wonderland)")
author.highlight(YELLOW) author.highlight(YELLOW)
author.next_to(words, DOWN, buff = 0.5) author.next_to(words, DOWN, buff = 0.5)
@ -51,6 +53,20 @@ class OpeningQuote(Scene):
self.play(Write(author, run_time = 3)) self.play(Write(author, run_time = 3))
self.dither() self.dither()
class LastVideo(Scene):
def construct(self):
title = TextMobject("""
Last video: Dot products and duality
""")
title.to_edge(UP)
rect = Rectangle(width = 16, height = 9, color = BLUE)
rect.scale_to_fit_height(6)
rect.next_to(title, DOWN)
self.add(title)
self.play(ShowCreation(rect))
self.dither()
class DoTheSameForCross(TeacherStudentsScene): class DoTheSameForCross(TeacherStudentsScene):
def construct(self): def construct(self):
words = TextMobject("Let's do the same \\\\ for", "cross products") words = TextMobject("Let's do the same \\\\ for", "cross products")
@ -65,25 +81,30 @@ class ListSteps(RandolphScene):
"randy_corner" : DOWN+RIGHT "randy_corner" : DOWN+RIGHT
} }
def construct(self): def construct(self):
title = TextMobject("Two parts") title = TextMobject("Two part chapter")
title.highlight(YELLOW) title.highlight(YELLOW)
title.to_edge(UP) title.to_edge(UP)
h_line = Line(LEFT, RIGHT).scale(SPACE_WIDTH) h_line = Line(LEFT, RIGHT).scale(SPACE_WIDTH)
h_line.next_to(title, DOWN) h_line.next_to(title, DOWN)
step_1 = TextMobject("1. Standard introduction") step_1 = TextMobject("This video: Standard introduction")
step_2 = TextMobject("2. Deeper understanding with ", "linear transformations") step_2 = TextMobject("Next video: Deeper understanding with ", "linear transformations")
step_2.highlight_by_tex("linear transformations", BLUE) step_2.highlight_by_tex("linear transformations", BLUE)
steps = Group(step_1, step_2) steps = Group(step_1, step_2)
steps.arrange_submobjects(DOWN, aligned_edge = LEFT, buff = LARGE_BUFF) steps.arrange_submobjects(DOWN, aligned_edge = LEFT, buff = LARGE_BUFF)
steps.next_to(self.randy, UP) steps.next_to(self.randy, UP)
steps.to_edge(LEFT) steps.to_edge(LEFT)
self.add(title)
self.play(ShowCreation(h_line))
self.play( self.play(
FadeIn(step_1), Write(step_1),
self.randy.change_mode, "happy" ApplyFunction(
lambda m : m.change_mode("happy").look(UP+LEFT),
self.randy
)
) )
self.dither() self.dither(1)
self.play( self.play(
Write(step_2), Write(step_2),
self.randy.change_mode, "pondering" self.randy.change_mode, "pondering"
@ -116,6 +137,7 @@ class ContrastDotAndCross(Scene):
def add_dot_products(self, max_width = SPACE_WIDTH-1, dims = [2, 5]): def add_dot_products(self, max_width = SPACE_WIDTH-1, dims = [2, 5]):
colors = [X_COLOR, Y_COLOR, Z_COLOR, MAROON_B, TEAL] colors = [X_COLOR, Y_COLOR, Z_COLOR, MAROON_B, TEAL]
last_mob = self.l_h_line last_mob = self.l_h_line
dot_products = []
for dim in dims: for dim in dims:
arrays = [ arrays = [
[random.randint(0, 9) for in_count in range(dim)] [random.randint(0, 9) for in_count in range(dim)]
@ -125,14 +147,19 @@ class ContrastDotAndCross(Scene):
for matrix in m1, m2: for matrix in m1, m2:
for entry, color in zip(matrix.get_entries(), colors): for entry, color in zip(matrix.get_entries(), colors):
entry.highlight(color) entry.highlight(color)
syms = map(TexMobject, ["="] + ["+"]*(dim-1)) entry.target = entry.copy()
syms = Group(*map(TexMobject, ["="] + ["+"]*(dim-1)))
def get_dot():
dot = TexMobject("\\cdot")
syms.add(dot)
return dot
result = Group(*it.chain(*zip( result = Group(*it.chain(*zip(
syms, syms,
[ [
Group( Group(
e1, TexMobject("\\cdot"), e2 e1.target, get_dot(), e2.target
).arrange_submobjects() ).arrange_submobjects()
for e1, e2 in zip(*[m.copy().get_entries() for m in m1, m2]) for e1, e2 in zip(m1.get_entries(), m2.get_entries())
] ]
))) )))
result.arrange_submobjects(RIGHT) result.arrange_submobjects(RIGHT)
@ -145,7 +172,24 @@ class ContrastDotAndCross(Scene):
dot_prod.next_to(last_mob, DOWN, buff = MED_BUFF) dot_prod.next_to(last_mob, DOWN, buff = MED_BUFF)
last_mob = dot_prod last_mob = dot_prod
dot_prod.to_edge(LEFT) dot_prod.to_edge(LEFT)
self.play(Write(dot_prod)) dot_prod.remove(result)
dot_prod.syms = syms
dot_prod.entries = list(m1.get_entries())+list(m2.get_entries())
dot_products.append(dot_prod)
self.add(*dot_products)
for dot_prod in dot_products:
self.play(
Write(dot_prod.syms),
*[
Transform(
e.copy(), e.target,
path_arc = -np.pi/6
)
for e in dot_prod.entries
],
run_time = 2
)
self.dither()
def add_cross_product(self): def add_cross_product(self):
colors = [X_COLOR, Y_COLOR, Z_COLOR] colors = [X_COLOR, Y_COLOR, Z_COLOR]
@ -199,7 +243,6 @@ class ContrastDotAndCross(Scene):
full_cross_product.remove(result) full_cross_product.remove(result)
self.play( self.play(
Write(full_cross_product), Write(full_cross_product),
Write(syms)
) )
movements = [] movements = []
for e1, e1_target, e2, e2_target in movement_sets: for e1, e1_target, e2, e2_target in movement_sets:
@ -207,12 +250,6 @@ class ContrastDotAndCross(Scene):
e1.copy().move_to, e1_target, e1.copy().move_to, e1_target,
e2.copy().move_to, e2_target, e2.copy().move_to, e2_target,
] ]
self.play(
Write(result.get_brackets()),
*movements,
run_time = 2
)
self.dither()
brace = Brace(cross_product) brace = Brace(cross_product)
brace_text = brace.get_text("Only 3d") brace_text = brace.get_text("Only 3d")
@ -221,6 +258,14 @@ class ContrastDotAndCross(Scene):
Write(brace_text) Write(brace_text)
) )
self.play(
Write(result.get_brackets()),
Write(syms),
*movements,
run_time = 2
)
self.dither()
self.cross_result = result self.cross_result = result
self.only_3d_text = brace_text self.only_3d_text = brace_text
@ -270,13 +315,13 @@ class ContrastDotAndCross(Scene):
number = two_d_brace.get_text("Number") number = two_d_brace.get_text("Number")
self.play( self.play(
GrowFromCenter(three_d_brace), GrowFromCenter(two_d_brace),
Write(vector) Write(number)
) )
self.dither() self.dither()
self.play( self.play(
GrowFromCenter(two_d_brace), GrowFromCenter(three_d_brace),
Write(number) Write(vector)
) )
self.dither() self.dither()
@ -318,18 +363,18 @@ class Define2dCrossProduct(LinearTransformationScene):
for vect, name, direction in (v, "v", "left"), (w, "w", "right"): for vect, name, direction in (v, "v", "left"), (w, "w", "right"):
color = vect.get_color() color = vect.get_color()
vect.label = self.label_vector( vect.label = self.label_vector(
vect, name, color = color, direction = direction vect, name, color = color, direction = direction,
) )
vect.coord_array = self.write_vector_coordinates( vect.coord_array = vector_coordinate_label(
vect, color = color vect, color = color,
) )
self.foreground_mobjects.remove(vect.coord_array)
vect.coords = vect.coord_array.get_entries() vect.coords = vect.coord_array.get_entries()
for vect, edge in (v, DOWN), (w, UP): for vect, edge in (v, DOWN), (w, UP):
vect.coord_array.move_to( vect.coord_array.move_to(
vect.coord_array.get_center(), vect.coord_array.get_center(),
aligned_edge = edge aligned_edge = edge
) )
self.play(Write(vect.coord_array, run_time = 1))
movers = [v.label, w.label, v.coords, w.coords] movers = [v.label, w.label, v.coords, w.coords]
for mover in movers: for mover in movers:
mover.target = mover.copy() mover.target = mover.copy()
@ -368,14 +413,13 @@ class Define2dCrossProduct(LinearTransformationScene):
Write(times), Write(times),
) )
self.dither() self.dither()
self.play(Transform(v.coords.copy(), v.coords.target))
self.play(Transform(w.coords.copy(), w.coords.target))
self.play( self.play(
ShowCreation(matrix_background), ShowCreation(matrix_background),
Write(matrix.get_brackets()), Write(matrix.get_brackets()),
Animation(matrix.get_entries()),
run_time = 1 run_time = 1
) )
self.play(Transform(v.coords.copy(), v.coords.target))
self.play(Transform(w.coords.copy(), w.coords.target))
matrix.add_to_back(matrix_background) matrix.add_to_back(matrix_background)
self.dither() self.dither()
self.play( self.play(
@ -640,23 +684,709 @@ class Define2dCrossProduct(LinearTransformationScene):
arc.add_tip() arc.add_tip()
return arc return arc
class TwoDCrossProductExample(Define2dCrossProduct):
CONFIG = {
"v_coords" : [-3, 1],
"w_coords" : [2, 1],
}
def construct(self):
self.plane.fade()
v = Vector(self.v_coords, color = V_COLOR)
w = Vector(self.w_coords, color = W_COLOR)
v.coords = Matrix(self.v_coords)
w.coords = Matrix(self.w_coords)
v.coords.next_to(v.get_end(), LEFT)
w.coords.next_to(w.get_end(), RIGHT)
v.coords.highlight(v.get_color())
w.coords.highlight(w.get_color())
for coords in v.coords, w.coords:
coords.background_rectangle = BackgroundRectangle(coords)
coords.add_to_back(coords.background_rectangle)
v.label = self.get_vector_label(v, "v", "left", color = v.get_color())
w.label = self.get_vector_label(w, "w", "right", color = w.get_color())
matrix = Matrix(np.array([
list(v.coords.copy().get_entries()),
list(w.coords.copy().get_entries()),
]).T)
matrix_background = BackgroundRectangle(matrix)
col1, col2 = it.starmap(Group, matrix.get_mob_matrix().T)
det_text = get_det_text(matrix)
v_tex, w_tex = get_vect_tex("v", "w")
cross_product = TexMobject(v_tex, "\\times", w_tex, "=")
cross_product.highlight_by_tex(v_tex, V_COLOR)
cross_product.highlight_by_tex(w_tex, W_COLOR)
cross_product.add_background_rectangle()
equation_start = Group(
cross_product,
Group(matrix_background, det_text, matrix)
)
equation_start.arrange_submobjects()
equation_start.next_to(ORIGIN, DOWN).to_edge(LEFT)
for vect in v, w:
self.play(
ShowCreation(vect),
Write(vect.coords),
Write(vect.label)
)
self.dither()
self.play(
Transform(v.coords.background_rectangle, matrix_background),
Transform(w.coords.background_rectangle, matrix_background),
Transform(v.coords.get_entries(), col1),
Transform(w.coords.get_entries(), col2),
Transform(v.coords.get_brackets(), matrix.get_brackets()),
Transform(w.coords.get_brackets(), matrix.get_brackets()),
)
self.play(*map(Write, [det_text, cross_product]))
v1, v2 = v.coords.get_entries()
w1, w2 = w.coords.get_entries()
entries = v1, v2, w1, w2
for entry in entries:
entry.target = entry.copy()
det = np.linalg.det([self.v_coords, self.w_coords])
equals, dot1, minus, dot2, equals_result = syms = Group(*map(
TexMobject,
["=", "\\cdot", "-", "\\cdot", "=%d"%det]
))
equation_end = Group(
equals, v1.target, dot1, w2.target,
minus, w1.target, dot2, v2.target, equals_result
)
equation_end.arrange_submobjects()
equation_end.next_to(equation_start)
syms_rect = BackgroundRectangle(syms)
syms.add_to_back(syms_rect)
equation_end.add_to_back(syms_rect)
syms.remove(equals_result)
self.play(
Write(syms),
Transform(
Group(v1, w2).copy(), Group(v1.target, w2.target),
rate_func = squish_rate_func(smooth, 0, 1./3),
path_arc = np.pi/2
),
Transform(
Group(v2, w1).copy(), Group(v2.target, w1.target),
rate_func = squish_rate_func(smooth, 2./3, 1),
path_arc = np.pi/2
),
run_time = 3
)
self.dither()
self.play(Write(equals_result))
self.add_foreground_mobject(equation_start, equation_end)
self.show_transformation(v, w)
det_sym = TexMobject(str(int(abs(det))))
det_sym.scale(1.5)
det_sym.next_to(v.get_end()+w.get_end(), DOWN+RIGHT, buff = MED_BUFF/2)
arc = self.get_arc(v, w, radius = 1)
arc.highlight(RED)
self.play(Write(det_sym))
self.play(ShowCreation(arc))
self.dither()
def show_transformation(self, v, w):
i_hat, j_hat = self.get_basis_vectors()
self.play(*map(ShowCreation, [i_hat, j_hat]))
self.add_unit_square(animate = True, opacity = 0.2)
self.apply_transposed_matrix(
[v.get_end()[:2], w.get_end()[:2]],
added_anims = [
Transform(i_hat, v),
Transform(j_hat, w)
]
)
class PlayAround(TeacherStudentsScene):
def construct(self):
self.teacher_says(""" \\centering
Play with the idea if
you wish to understand it
""")
self.change_student_modes("pondering", "happy", "happy")
self.random_blink(2)
self.student_thinks("", student_index = 0)
self.zoom_in_on_thought_bubble()
class BiggerWhenPerpendicular(LinearTransformationScene):
CONFIG = {
"show_basis_vectors" : False,
}
def construct(self):
self.lock_in_faded_grid()
self.add_unit_square(animate = False)
square = self.square
self.remove(square)
start_words = TextMobject("More perpendicular")
end_words = TextMobject("Similar direction")
arrow = TextMobject("\\Rightarrow")
v_tex, w_tex = get_vect_tex("v", "w")
cross_is = TexMobject(v_tex, "\\times", w_tex, "\\text{ is }")
cross_is.highlight_by_tex(v_tex, V_COLOR)
cross_is.highlight_by_tex(w_tex, W_COLOR)
bigger = TextMobject("bigger")
smaller = TextMobject("smaller")
bigger.scale(1.5)
smaller.scale(0.75)
bigger.highlight(PINK)
smaller.highlight(TEAL)
group = Group(start_words, arrow, cross_is, bigger)
group.arrange_submobjects()
group.to_edge(UP)
end_words.move_to(start_words, aligned_edge = RIGHT)
smaller.next_to(cross_is, buff = MED_BUFF/2, aligned_edge = DOWN)
for mob in list(group) + [end_words, smaller]:
mob.add_background_rectangle()
v = Vector([2, 2], color = V_COLOR)
w = Vector([2, -2], color = W_COLOR)
v.target = v.copy().rotate(-np.pi/5)
w.target = w.copy().rotate(np.pi/5)
transforms = [
self.get_matrix_transformation([v1.get_end()[:2], v2.get_end()[:2]])
for v1, v2 in (v, w), (v.target, w.target)
]
start_square, end_square = [
square.copy().apply_function(transform)
for transform in transforms
]
for vect in v, w:
self.play(ShowCreation(vect))
group.remove(bigger)
self.play(
FadeIn(group),
ShowCreation(start_square),
*map(Animation, [v, w])
)
self.play(GrowFromCenter(bigger))
self.dither()
self.play(
Transform(start_square, end_square),
Transform(v, v.target),
Transform(w, w.target),
)
self.play(
Transform(start_words, end_words),
Transform(bigger, smaller)
)
self.dither()
class ScalingRule(LinearTransformationScene):
CONFIG = {
"v_coords" : [2, -1],
"w_coords" : [1, 1],
"show_basis_vectors" : False
}
def construct(self):
self.lock_in_faded_grid()
self.add_unit_square(animate = False)
self.remove(self.square)
square = self.square
v = Vector(self.v_coords, color = V_COLOR)
w = Vector(self.w_coords, color = W_COLOR)
v.label = self.get_vector_label(v, "v", "right", color = V_COLOR)
w.label = self.get_vector_label(w, "w", "left", color = W_COLOR)
new_v = v.copy().scale(3)
new_v.label = self.get_vector_label(
new_v, "3\\vec{\\textbf{v}}", "right", color = V_COLOR
)
for vect in v, w, new_v:
vect.add(vect.label)
transform = self.get_matrix_transformation(
[self.v_coords, self.w_coords]
)
square.apply_function(transform)
new_squares = Group(*[
square.copy().shift(m*v.get_end())
for m in range(3)
])
v_tex, w_tex = get_vect_tex("v", "w")
cross_product = TexMobject(v_tex, "\\times", w_tex)
rhs = TexMobject("=3(", v_tex, "\\times", w_tex, ")")
three_v = TexMobject("(3", v_tex, ")")
for tex_mob in cross_product, rhs, three_v:
tex_mob.highlight_by_tex(v_tex, V_COLOR)
tex_mob.highlight_by_tex(w_tex, W_COLOR)
equation = Group(cross_product, rhs)
equation.arrange_submobjects()
equation.to_edge(UP)
v_tex_mob = cross_product[0]
three_v.move_to(v_tex_mob, aligned_edge = RIGHT)
for tex_mob in cross_product, rhs:
tex_mob.add_background_rectangle()
self.add(cross_product)
self.play(ShowCreation(v))
self.play(ShowCreation(w))
self.play(
ShowCreation(square),
*map(Animation, [v, w])
)
self.dither()
self.play(
Transform(v, new_v),
Transform(v_tex_mob, three_v),
)
self.dither()
self.play(
Transform(square, new_squares),
*map(Animation, [v, w]),
path_arc = -np.pi/6
)
self.dither()
self.play(Write(rhs))
self.dither()
class TechnicallyNotTheDotProduct(TeacherStudentsScene):
def construct(self):
self.teacher_says("""
That was technically
not the cross product
""")
self.change_student_modes("confused")
self.change_student_modes("confused", "angry")
self.change_student_modes("confused", "angry", "sassy")
self.random_blink(3)
class ThreeDShowParallelogramAndCrossProductVector(Scene):
pass
class WriteAreaOfParallelogram(Scene):
def construct(self):
words = TextMobject(
"Area of ", "parallelogram", " $=$ ", "$2.5$",
arg_separator = ""
)
words.highlight_by_tex("parallelogram", BLUE)
words.highlight_by_tex("$2.5$", BLUE)
result = words[-1]
words.remove(result)
self.play(Write(words))
self.dither()
self.play(Write(result, run_time = 1))
self.dither()
class WriteCrossProductProperties(Scene):
def construct(self):
v_tex, w_tex, p_tex = get_vect_tex(*"vwp")
cross_product = TexMobject(v_tex, "\\times", w_tex, "=", p_tex)
cross_product.highlight_by_tex(v_tex, V_COLOR)
cross_product.highlight_by_tex(w_tex, W_COLOR)
cross_product.highlight_by_tex(p_tex, P_COLOR)
cross_product.to_edge(UP, buff = LARGE_BUFF)
p_mob = cross_product[-1]
brace = Brace(p_mob)
brace.do_in_place(brace.stretch, 2, 0)
vector = brace.get_text("vector")
vector.highlight(P_COLOR)
length_words = TextMobject("With length", "2.5")
length_words.highlight_by_tex("2.5", BLUE)
length_words.next_to(vector, DOWN, buff = MED_BUFF)
perpendicular = TextMobject("""
Perpendicular to
the""", "parallelogram"
)
perpendicular.highlight_by_tex("parallelogram", BLUE)
perpendicular.next_to(length_words, DOWN, buff = MED_BUFF)
self.play(Write(cross_product))
self.play(
GrowFromCenter(brace),
Write(vector, run_time = 1)
)
self.dither()
self.play(Write(length_words, run_time = 1))
self.dither()
self.play(Write(perpendicular))
self.dither()
def get_cross_product_right_hand_rule_labels():
v_tex, w_tex = get_vect_tex(*"vw")
return [
v_tex, w_tex,
"%s \\times %s"%(v_tex, w_tex)
]
class CrossProductRightHandRule(RightHandRule):
CONFIG = {
"flip" : False,
"labels_tex" : get_cross_product_right_hand_rule_labels(),
"colors" : [U_COLOR, W_COLOR, P_COLOR],
}
class LabelingExampleVectors(Scene):
def construct(self):
v_tex, w_tex = texs = get_vect_tex(*"vw")
colors = [U_COLOR, W_COLOR, P_COLOR]
equations = [
TexMobject(v_tex, "=%s"%matrix_to_tex_string([0, 0, 2])),
TexMobject(w_tex, "=%s"%matrix_to_tex_string([0, 2, 0])),
TexMobject(
v_tex, "\\times", w_tex,
"=%s"%matrix_to_tex_string([-4, 0, 0])
),
]
for eq, color in zip(equations, colors):
eq.highlight(color)
eq.scale(2)
area_words = TextMobject("Area", "=4")
area_words[0].highlight(BLUE)
area_words.scale(2)
for mob in equations[:2] + [area_words, equations[2]]:
self.fade_in_out(mob)
def fade_in_out(self, mob):
self.play(FadeIn(mob))
self.dither()
self.play(FadeOut(mob))
class ThreeDTwoPossiblePerpendicularVectors(Scene):
pass
class ThreeDCrossProductExample(Scene):
pass
class ShowCrossProductFormula(Scene):
def construct(self):
colors = [X_COLOR, Y_COLOR, Z_COLOR]
arrays = [
["%s_%d"%(s, i) for i in range(1, 4)]
for s in "v", "w"
]
matrices = map(Matrix, arrays)
for matrix in matrices:
for entry, color in zip(matrix.get_entries(), colors):
entry.highlight(color)
m1, m2 = matrices
cross_product = Group(m1, TexMobject("\\times"), m2)
cross_product.arrange_submobjects()
cross_product.shift(2*LEFT)
def get_perm_sign(a, b, c):
identity = np.identity(3)
return np.linalg.det(identity[[a, b, c]])
entry_dicts = [{} for x in range(3)]
movement_sets = []
for a, b, c in it.permutations(range(3)):
sign = get_perm_sign(a, b, c)
e1, e2 = m1.get_entries()[b], m2.get_entries()[c]
for e in e1, e2:
e.target = e.copy()
dot = TexMobject("\\cdot")
syms = Group(dot)
if sign < 0:
minus = TexMobject("-")
syms.add(minus)
cross_entry = Group(minus, e2.target, dot, e1.target)
cross_entry.arrange_submobjects()
entry_dicts[a]["negative"] = cross_entry
else:
cross_entry = Group(e1.target, dot, e2.target)
cross_entry.arrange_submobjects()
entry_dicts[a]["positive"] = cross_entry
cross_entry.arrange_submobjects()
movement_sets.append([
e1, e1.target,
e2, e2.target,
syms
])
result = Matrix([
Group(
entry_dict["positive"],
entry_dict["negative"],
).arrange_submobjects()
for entry_dict in entry_dicts
])
equals = TexMobject("=").next_to(cross_product)
result.next_to(equals)
self.play(FadeIn(cross_product))
self.play(
Write(equals),
Write(result.get_brackets())
)
self.dither()
movement_sets[2], movement_sets[3] = movement_sets[3], movement_sets[2]
for e1, e1_target, e2, e2_target, syms in movement_sets:
e1.save_state()
e2.save_state()
self.play(
e1.scale_in_place, 1.5,
e2.scale_in_place, 1.5,
)
self.play(
Transform(e1.copy(), e1_target),
Transform(e2.copy(), e2_target),
Write(syms),
e1.restore,
e2.restore,
path_arc = -np.pi/2
)
self.dither()
class ThisGetsWeird(TeacherStudentsScene):
def construct(self):
self.teacher_says(
"This gets weird...",
pi_creature_target_mode = "sassy"
)
self.random_blink(2)
class DeterminantTrick(Scene):
def construct(self):
v_terms, w_terms = [
["%s_%d"%(s, d) for d in range(1, 4)]
for s in "v", "w"
]
v = Matrix(v_terms)
w = Matrix(w_terms)
v.highlight(V_COLOR)
w.highlight(W_COLOR)
matrix = Matrix(np.array([
[
TexMobject("\\hat{%s}"%s)
for s in "\\imath", "\\jmath", "k"
],
list(v.get_entries().copy()),
list(w.get_entries().copy()),
]).T)
colors = [X_COLOR, Y_COLOR, Z_COLOR]
col1, col2, col3 = it.starmap(Group, matrix.get_mob_matrix().T)
i, j, k = col1
v1, v2, v3 = col2
w1, w2, w3 = col3
##Really should fix Matrix mobject...
j.shift(0.1*UP)
k.shift(0.2*UP)
Group(v2, w2).shift(0.1*DOWN)
Group(v3, w3).shift(0.2*DOWN)
##
for color, entry in zip(colors, col1):
entry.highlight(color)
det_text = get_det_text(matrix)
equals = TexMobject("=")
equation = Group(
v, TexMobject("\\times"), w,
equals, Group(det_text, matrix)
)
equation.arrange_submobjects()
self.add(*equation[:-2])
self.dither()
self.play(Write(matrix.get_brackets()))
for col, vect in (col2, v), (col3, w):
col.save_state()
col.move_to(vect.get_entries())
self.play(
col.restore,
path_arc = -np.pi/2,
)
for entry in col1:
self.play(Write(entry))
self.dither()
self.play(*map(Write, [equals, det_text]))
self.dither()
disclaimer = TextMobject("$^*$ See ``Note on conventions'' in description")
disclaimer.scale(0.7)
disclaimer.highlight(RED)
disclaimer.next_to(equation, DOWN)
self.play(FadeIn(disclaimer))
self.dither()
self.play(FadeOut(disclaimer))
circle = Circle()
circle.stretch_to_fit_height(col1.get_height()+1)
circle.stretch_to_fit_width(col1.get_width()+1)
circle.move_to(col1)
randy = Randolph()
randy.scale(0.9)
randy.to_corner()
randy.to_edge(DOWN, buff = SMALL_BUFF)
self.play(FadeIn(randy))
self.play(
randy.change_mode, "confused",
ShowCreation(circle)
)
self.play(randy.look, RIGHT)
self.dither()
self.play(FadeOut(circle))
self.play(
equation.to_corner, UP+LEFT,
ApplyFunction(
lambda r : r.change_mode("plain").look(UP+RIGHT),
randy
)
)
quints = [
(i, v2, w3, v3, w2),
(j, v3, w1, v1, w3),
(k, v1, w2, v2, w1),
]
last_mob = None
paren_sets = []
for quint in quints:
for mob in quint:
mob.t = mob.copy()
mob.save_state()
basis = quint[0]
basis.t.scale(1/0.8)
lp, minus, rp = syms = Group(*map(TexMobject, "(-)"))
term = Group(
basis.t, lp,
quint[1].t, quint[2].t, minus,
quint[3].t, quint[4].t, rp
)
term.arrange_submobjects()
if last_mob:
plus = TexMobject("+")
syms.add(plus)
plus.next_to(term, LEFT, buff = MED_BUFF/2)
term.add_to_back(plus)
term.next_to(last_mob, RIGHT, buff = MED_BUFF/2)
else:
term.next_to(equation, DOWN, buff = MED_BUFF, aligned_edge = LEFT)
last_mob = term
self.play(*it.chain(*[
[mob.scale_in_place, 1.2]
for mob in quint
]))
self.dither()
self.play(*[
Transform(mob.copy(), mob.t)
for mob in quint
] + [
mob.restore for mob in quint
] + [
Write(syms)
],
run_time = 2
)
self.dither()
paren_sets.append(Group(lp, rp))
self.dither()
self.play(randy.change_mode, "pondering")
for parens in paren_sets:
brace = Brace(parens)
text = brace.get_text("Some number")
text.scale_to_fit_width(brace.get_width())
self.play(
GrowFromCenter(brace),
Write(text, run_time = 2)
)
self.dither()
class ThereIsAReason(TeacherStudentsScene):
def construct(self):
self.teacher_says(
"\\centering Sure, it's a \\\\", "notational", "trick",
)
self.random_blink(2)
words = TextMobject(
"\\centering but there is a\\\\",
"reason", "for doing it"
)
words.highlight_by_tex("reason", YELLOW)
self.teacher_says(words, pi_creature_target_mode = "surprised")
self.change_student_modes(
"raise_right_hand", "confused", "raise_left_hand"
)
self.random_blink()
class RememberDuality(TeacherStudentsScene):
def construct(self):
words = TextMobject("Remember ", "duality", "?", arg_separator = "")
words[1].gradient_highlight(BLUE, YELLOW)
self.teacher_says(words, pi_creature_target_mode = "sassy")
self.random_blink(2)
class NextVideo(Scene):
def construct(self):
title = TextMobject("""
Next video: Cross products in the
light of linear transformations
""")
title.scale_to_fit_height(1.2)
title.to_edge(UP, buff = MED_BUFF/2)
rect = Rectangle(width = 16, height = 9, color = BLUE)
rect.scale_to_fit_height(6)
rect.next_to(title, DOWN)
self.add(title)
self.play(ShowCreation(rect))
self.dither()
class CrossAndDualWords(Scene):
def construct(self):
v_tex, w_tex, p_tex = get_vect_tex(*"vwp")
vector_word = TextMobject("Vector:")
transform_word = TextMobject("Dual transform:")
cross = TexMobject(
p_tex, "=", v_tex, "\\times", w_tex
)
for tex, color in zip([v_tex, w_tex, p_tex], [U_COLOR, W_COLOR, P_COLOR]):
cross.highlight_by_tex(tex, color)
input_array_tex = matrix_to_tex_string(["x", "y", "z"])
func = TexMobject("L\\left(%s\\right) = "%input_array_tex)
matrix = Matrix(np.array([
["x", "y", "z"],
["v_1", "v_2", "v_3"],
["w_1", "w_2", "w_3"],
]).T)
matrix.highlight_columns(WHITE, U_COLOR, W_COLOR)
det_text = get_det_text(matrix, background_rect = False)
det_text.add(matrix)
dot_with_cross = TexMobject(
"%s \\cdot ( "%input_array_tex,
v_tex, "\\times", w_tex, ")"
)
dot_with_cross.highlight_by_tex(v_tex, U_COLOR)
dot_with_cross.highlight_by_tex(w_tex, W_COLOR)
transform = Group(func, det_text)
transform.arrange_submobjects()
Group(transform, dot_with_cross).scale(0.7)
Group(vector_word, cross).arrange_submobjects(
RIGHT, buff = MED_BUFF
).center().shift(LEFT).to_edge(UP)
transform_word.next_to(vector_word, DOWN, buff = MED_BUFF, aligned_edge = LEFT)
transform.next_to(transform_word, DOWN, buff = MED_BUFF, aligned_edge = LEFT)
dot_with_cross.next_to(func, RIGHT)
self.add(vector_word)
self.play(Write(cross))
self.dither()
self.play(FadeIn(transform_word))
self.play(Write(transform))
self.dither()
self.play(Transform(det_text, dot_with_cross))
self.dither()

255
eola/chapter8p2.py Normal file
View file

@ -0,0 +1,255 @@
from mobject.tex_mobject import TexMobject
from mobject import Mobject
from mobject.image_mobject import ImageMobject
from mobject.vectorized_mobject import VMobject
from animation.animation import Animation
from animation.transform import *
from animation.simple_animations import *
from topics.geometry import *
from topics.characters import *
from topics.functions import *
from topics.number_line import *
from topics.numerals import *
from scene import Scene
from camera import Camera
from mobject.svg_mobject import *
from mobject.tex_mobject import *
from mobject.vectorized_mobject import *
from eola.matrix import *
from eola.two_d_space import *
from eola.chapter5 import get_det_text
from eola.chapter8 import get_vect_tex, CrossProductRightHandRule
from eola.chapter8 import U_COLOR, V_COLOR, W_COLOR, P_COLOR
class OpeningQuote(Scene):
def construct(self):
words = TextMobject(
"From [Grothendieck], I have also learned not",
"to take glory in the ",
"difficulty of a proof:",
"difficulty means we have not understood.",
"The idea is to be able to ",
"paint a landscape",
"in which the proof is obvious.",
arg_separator = " "
)
words.highlight_by_tex("difficulty of a proof:", RED)
words.highlight_by_tex("paint a landscape", GREEN)
words.scale_to_fit_width(2*SPACE_WIDTH - 2)
words.to_edge(UP)
author = TextMobject("-Pierre Deligne")
author.highlight(YELLOW)
author.next_to(words, DOWN, buff = 0.5)
self.play(FadeIn(words))
self.dither(4)
self.play(Write(author, run_time = 3))
self.dither()
class BruteForceVerification(Scene):
def construct(self):
v = Matrix(["v_1", "v_2", "v_3"])
w = Matrix(["w_1", "w_2", "w_3"])
v1, v2, v3 = v.get_entries()
w1, w2, w3 = w.get_entries()
v.highlight(V_COLOR)
w.highlight(W_COLOR)
def get_term(e1, e2, e3, e4):
group = Group(
e1.copy(), e2.copy(),
TexMobject("-"),
e3.copy(), e4.copy(),
)
group.arrange_submobjects()
return group
cross = Matrix(list(it.starmap(get_term, [
(v2, w3, v3, w2),
(v3, w1, v1, w3),
(v2, w3, v3, w2),
])))
cross_product = Group(
v.copy(), TexMobject("\\times"), w.copy(),
TexMobject("="), cross.copy()
)
cross_product.arrange_submobjects()
cross_product.scale(0.75)
formula_word = TextMobject("Numerical formula")
computation_words = TextMobject("""
Facts you could (painfully)
verify computationally
""")
computation_words.scale(0.75)
h_line = Line(LEFT, RIGHT).scale(SPACE_WIDTH)
v_line = Line(UP, DOWN).scale(SPACE_HEIGHT)
computation_words.to_edge(UP, buff = MED_BUFF/2)
h_line.next_to(computation_words, DOWN)
formula_word.next_to(h_line, UP, buff = MED_BUFF)
computation_words.shift(SPACE_WIDTH*RIGHT/2)
formula_word.shift(SPACE_WIDTH*LEFT/2)
cross_product.next_to(formula_word, DOWN, buff = LARGE_BUFF)
self.add(formula_word, computation_words)
self.play(
ShowCreation(h_line),
ShowCreation(v_line),
Write(cross_product)
)
v_tex, w_tex = get_vect_tex(*"vw")
v_dot, w_dot = [
TexMobject(
tex, "\\cdot",
"(", v_tex, "\\times", w_tex, ")",
"= 0"
)
for tex in v_tex, w_tex
]
theta_def = TexMobject(
"\\theta",
"= \\cos^{-1} \\big(", v_tex, "\\cdot", w_tex, "/",
"(||", v_tex, "||", "\\cdot", "||", w_tex, "||)", "\\big)"
)
length_check = TexMobject(
"||", "(", v_tex, "\\times", w_tex, ")", "|| = ",
"(||", v_tex, "||)",
"(||", w_tex, "||)",
"\\sin(", "\\theta", ")"
)
last_point = h_line.get_center()+SPACE_WIDTH*RIGHT/2
max_width = SPACE_WIDTH-1
for mob in v_dot, w_dot, theta_def, length_check:
mob.highlight_by_tex(v_tex, V_COLOR)
mob.highlight_by_tex(w_tex, W_COLOR)
mob.highlight_by_tex("\\theta", GREEN)
mob.next_to(last_point, DOWN, buff = MED_BUFF)
if mob.get_width() > max_width:
mob.scale_to_fit_width(max_width)
last_point = mob
self.play(FadeIn(mob))
self.dither()
class ButWeCanDoBetter(TeacherStudentsScene):
def construct(self):
self.teacher_says("But we can do \\\\ better than that")
self.change_student_modes(*["happy"]*3)
self.random_blink(3)
class Prerequisites(Scene):
def construct(self):
title = TextMobject("Prerequisites")
title.to_edge(UP)
title.highlight(YELLOW)
rect = Rectangle(width = 16, height = 9, color = BLUE)
rect.scale_to_fit_width(SPACE_WIDTH - 1)
left_rect, right_rect = [
rect.copy().shift(DOWN/2).to_edge(edge)
for edge in LEFT, RIGHT
]
chapter5 = TextMobject("""
\\centering
Chapter 5
Determinants
""")
chapter7 = TextMobject("""
\\centering
Chapter 7:
Dot products and duality
""")
self.add(title)
for chapter, rect in (chapter5, left_rect), (chapter7, right_rect):
if chapter.get_width() > rect.get_width():
chapter.scale_to_fit_width(rect.get_width())
chapter.next_to(rect, UP)
self.play(
Write(chapter5),
ShowCreation(left_rect)
)
self.play(
Write(chapter7),
ShowCreation(right_rect)
)
self.dither()
class DualityReview(TeacherStudentsScene):
def construct(self):
words = TextMobject("Quick", "duality", "review")
words[1].gradient_highlight(BLUE, YELLOW)
self.teacher_says(words, pi_creature_target_mode = "surprised")
self.change_student_modes("pondering")
self.random_blink(2)
class DotProductToTransformSymbol(Scene):
CONFIG = {
"vect_coords" : [4, 1]
}
def construct(self):
matrix = Matrix([self.vect_coords])
vector = Matrix(self.vect_coords)
matrix.highlight_columns(X_COLOR, Y_COLOR)
vector.highlight_columns(YELLOW)
_input = Matrix(["x", "y"])
_input.get_entries().gradient_highlight(X_COLOR, Y_COLOR)
left_input, right_input = [_input.copy() for x in range(2)]
dot, equals = map(TexMobject, ["\\cdot", "="])
equation = Group(
vector, dot, left_input, equals,
matrix, right_input
)
equation.arrange_submobjects()
left_brace = Brace(Group(vector, left_input))
right_brace = Brace(matrix, UP)
left_words = left_brace.get_text("Dot product")
right_words = right_brace.get_text("Transform")
right_words.scale_to_fit_width(right_brace.get_width())
self.play(*map(FadeIn, (matrix, right_input)))
self.play(
GrowFromCenter(right_brace),
Write(right_words, run_time = 1)
)
self.dither()
self.play(
Write(equals),
Write(dot),
Transform(matrix.copy(), vector),
Transform(right_input.copy(), left_input)
)
self.play(
GrowFromCenter(left_brace),
Write(left_words, run_time = 1)
)
self.dither()

View file

@ -93,7 +93,9 @@ class TexMobject(SVGMobject):
def highlight_by_tex(self, tex, color): def highlight_by_tex(self, tex, color):
if not hasattr(self, "expression_parts"): if not hasattr(self, "expression_parts"):
raise Exception("Calling highlight_by_tex on a non-composite TexMobject") if tex == self.get_tex_string():
self.highlight(color)
return self
for submob, part_tex in zip(self.split(), self.expression_parts): for submob, part_tex in zip(self.split(), self.expression_parts):
if part_tex == tex: if part_tex == tex:
submob.highlight(color) submob.highlight(color)
@ -105,12 +107,12 @@ class TexMobject(SVGMobject):
) )
def add_background_rectangle(self, color = BLACK, opacity = 0.75): def add_background_rectangle(self, color = BLACK, opacity = 0.75):
rect = BackgroundRectangle( self.background_rectangle = BackgroundRectangle(
self, color = color, self, color = color,
fill_opacity = opacity fill_opacity = opacity
) )
letters = VMobject(*self.submobjects) letters = VMobject(*self.submobjects)
self.submobjects = [rect, letters] self.submobjects = [self.background_rectangle, letters]
return self return self
class TextMobject(TexMobject): class TextMobject(TexMobject):

View file

@ -6,7 +6,8 @@ from mobject.vectorized_mobject import VMobject
from mobject.tex_mobject import TextMobject, TexMobject from mobject.tex_mobject import TextMobject, TexMobject
from animation import Animation from animation import Animation
from animation.transform import Transform, ApplyMethod, FadeOut, FadeIn from animation.transform import Transform, ApplyMethod, \
FadeOut, FadeIn, ApplyPointwiseFunction
from animation.simple_animations import Write from animation.simple_animations import Write
from scene import Scene from scene import Scene
@ -428,6 +429,24 @@ class TeacherStudentsScene(Scene):
for pi, mode in zip(self.get_students(), modes) for pi, mode in zip(self.get_students(), modes)
]) ])
def zoom_in_on_thought_bubble(self, radius = SPACE_HEIGHT+SPACE_WIDTH):
bubble = None
for pi in self.get_everyone():
if hasattr(pi, "bubble") and isinstance(pi.bubble, ThoughtBubble):
bubble = pi.bubble
break
if bubble is None:
raise Exception("No pi creatures have a thought bubble")
vect = -bubble.get_bubble_center()
def func(point):
centered = point+vect
return radius*centered/np.linalg.norm(centered)
self.play(*[
ApplyPointwiseFunction(func, mob)
for mob in self.get_mobjects()
])