From 240f5020b4d1f0e74e3a6cc880e9e1fecfb28ccd Mon Sep 17 00:00:00 2001 From: YishiMichael <3375630562@qq.com> Date: Wed, 26 Jan 2022 13:21:27 +0800 Subject: [PATCH] Add back default_config.yml --- manimlib/default_config.yml | 58 +++++++++++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) create mode 100644 manimlib/default_config.yml diff --git a/manimlib/default_config.yml b/manimlib/default_config.yml new file mode 100644 index 00000000..c948a8e5 --- /dev/null +++ b/manimlib/default_config.yml @@ -0,0 +1,58 @@ +directories: + # Set this to true if you want the path to video files + # to match the directory structure of the path to the + # sourcecode generating that video + mirror_module_path: False + # Where should manim output video and image files? + output: "" + # If you want to use images, manim will look to these folders to find them + raster_images: "" + vector_images: "" + # If you want to use sounds, manim will look here to find it. + sounds: "" + # Manim often generates tex_files or other kinds of serialized data + # to keep from having to generate the same thing too many times. By + # default, these will be stored at tempfile.gettempdir(), e.g. this might + # return whatever is at to the TMPDIR environment variable. If you want to + # specify them elsewhere, + temporary_storage: "" +tex: + executable: "latex" + template_file: "tex_template.tex" + intermediate_filetype: "dvi" + text_to_replace: "[tex_expression]" + # For ctex, use the following configuration + # executable: "xelatex -no-pdf" + # template_file: "ctex_template.tex" + # intermediate_filetype: "xdv" +universal_import_line: "from manimlib import *" +style: + font: "Consolas" + background_color: "#333333" +# Set the position of preview window, you can use directions, e.g. UL/DR/OL/OO/... +# also, you can also specify the position(pixel) of the upper left corner of +# the window on the monitor, e.g. "960,540" +window_position: UR +window_monitor: 0 +full_screen: False +# If break_into_partial_movies is set to True, then many small +# files will be written corresponding to each Scene.play and +# Scene.wait call, and these files will then be combined +# to form the full scene. Sometimes video-editing is made +# easier when working with the broken up scene, which +# effectively has cuts at all the places you might want. +break_into_partial_movies: False +camera_qualities: + low: + resolution: "854x480" + frame_rate: 15 + medium: + resolution: "1280x720" + frame_rate: 30 + high: + resolution: "1920x1080" + frame_rate: 30 + ultra_high: + resolution: "3840x2160" + frame_rate: 60 + default_quality: "high"