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Lemma1 and Lemma2 animations
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1 changed files with 420 additions and 51 deletions
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@ -4,23 +4,238 @@ from once_useful_constructs.light import Lighthouse
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from once_useful_constructs.light import SwitchOn
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# from once_useful_constructs.light import LightSource
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PRODUCT_COLOR = BLUE
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CHEAP_AMBIENT_LIGHT_CONFIG = {
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"num_levels": 5,
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"radius": 1,
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}
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class IntroduceDistanceProduct(MovingCameraScene):
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class DistanceProductScene(MovingCameraScene):
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CONFIG = {
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"ambient_light_config": {
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"opacity_function": inverse_quadratic(1, 1.1, 1),
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"opacity_function": inverse_power_law(1, 1.5, 1, 4),
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"num_levels": 100,
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"light_radius": 5,
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"max_opacity": 0.8,
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"color": PRODUCT_COLOR,
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},
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"circle_color": BLUE,
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"circle_radius": 3,
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"num_lighthouses": 6,
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"lighthouse_height": 0.5,
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"ignored_lighthouse_indices": [],
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"observer_config": {
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"color": MAROON_B,
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"mode": "pondering",
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"height": 0.25,
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"flip_at_start": True,
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},
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"observer_fraction": 1.0 / 3,
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"d_label_height": 0.35,
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"numeric_distance_label_height": 0.25,
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"default_product_column_top": FRAME_WIDTH * RIGHT / 4 + 1.5 * UP,
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}
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def setup(self):
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super(DistanceProductScene, self).setup()
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self.circle = Circle(
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color=self.circle_color,
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radius=self.circle_radius,
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)
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def get_circle_point_at_proportion(self, alpha):
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radius = self.get_radius()
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center = self.circle.get_center()
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angle = alpha * TAU
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unit_circle_point = np.cos(angle) * RIGHT + np.sin(angle) * UP
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return radius * unit_circle_point + center
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def get_lh_points(self):
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return np.array([
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self.get_circle_point_at_proportion(fdiv(i, self.num_lighthouses))
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for i in range(self.num_lighthouses)
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if i not in self.ignored_lighthouse_indices
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])
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def get_observer_point(self, fraction=None):
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if fraction is None:
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fraction = self.observer_fraction
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return self.get_circle_point_at_proportion(fraction / self.num_lighthouses)
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def get_observer(self):
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observer = self.observer = PiCreature(**self.observer_config)
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observer.next_to(self.get_observer_point(), RIGHT, buff=SMALL_BUFF)
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return observer
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def get_observer_dot(self):
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self.observer_dot = Dot(
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self.get_observer_point(),
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color=self.observer_config["color"]
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)
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return self.observer_dot
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def get_lighthouses(self):
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self.lighthouses = VGroup()
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for point in self.get_lh_points():
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lighthouse = Lighthouse()
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lighthouse.scale_to_fit_height(self.lighthouse_height)
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lighthouse.move_to(point)
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self.lighthouses.add(lighthouse)
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return self.lighthouses
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def get_lights(self):
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self.lights = VGroup()
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for point in self.get_lh_points():
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light = AmbientLight(
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source_point=VectorizedPoint(point),
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**self.ambient_light_config
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)
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self.lights.add(light)
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return self.lights
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def get_distance_lines(self):
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self.distance_lines = VGroup(*[
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Line(self.get_observer_point(), point)
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for point in self.get_lh_points()
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])
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return self.distance_lines
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def get_symbolic_distance_labels(self):
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if not hasattr(self, "distance_lines"):
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self.get_distance_lines()
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self.d_labels = VGroup()
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for i, line in enumerate(self.distance_lines):
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d_label = TexMobject("d_%d" % i)
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d_label.scale_to_fit_height(self.d_label_height)
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vect = rotate_vector(line.get_vector(), 90 * DEGREES)
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vect *= 2.5 * SMALL_BUFF / np.linalg.norm(vect)
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d_label.move_to(line.get_center() + vect)
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self.d_labels.add(d_label)
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return self.d_labels
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def get_numeric_distance_labels(self, num_decimal_points=3, show_ellipsis=True):
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radius = self.circle.get_width() / 2
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if not hasattr(self, "distance_lines"):
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self.get_distance_lines()
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labels = self.numeric_distance_labels = VGroup()
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for line in self.distance_lines:
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label = DecimalNumber(
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line.get_length() / radius,
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num_decimal_points=num_decimal_points,
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show_ellipsis=show_ellipsis,
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)
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label.scale_to_fit_height(self.numeric_distance_label_height)
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max_width = 0.5 * line.get_length()
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if label.get_width() > max_width:
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label.scale_to_fit_width(max_width)
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angle = (line.get_angle() % TAU) - TAU / 2
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if np.abs(angle) > TAU / 4:
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angle += np.sign(angle) * np.pi
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label.angle = angle
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label.next_to(line.get_center(), UP, SMALL_BUFF)
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label.rotate(angle, about_point=line.get_center())
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labels.add(label)
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return labels
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def get_circle_group(self):
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group = VGroup(self.circle)
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if not hasattr(self, "observer_dot"):
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self.get_observer_dot()
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if not hasattr(self, "observer"):
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self.get_observer()
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if not hasattr(self, "lighthouses"):
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self.get_lighthouses()
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if not hasattr(self, "lights"):
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self.get_lights()
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group.add(
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self.observer_dot,
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self.observer,
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self.lighthouses,
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self.lights,
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)
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return group
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def setup_lighthouses_and_observer(self):
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self.add(*self.get_circle_group())
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# Numerical results
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def get_radius(self):
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return self.circle.get_width() / 2.0
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def get_distance_product(self, fraction=None):
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radius = self.get_radius()
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observer_point = self.get_observer_point(fraction)
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distances = [
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np.linalg.norm(point - observer_point) / radius
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for point in self.get_lh_points()
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]
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return reduce(op.mul, distances, 1.0)
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# Animating methods
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def add_numeric_distance_labels(self, show_line_creation=True):
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anims = []
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if not hasattr(self, "distance_lines"):
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self.get_distance_lines()
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if not hasattr(self, "numeric_distance_labels"):
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self.get_numeric_distance_labels()
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if show_line_creation:
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anims.append(LaggedStart(ShowCreation, self.distance_lines))
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anims.append(LaggedStart(FadeIn, self.numeric_distance_labels))
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self.play(*anims)
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def show_distance_product_in_column(self, column_top=None):
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if not hasattr(self, "numeric_distance_labels"):
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self.get_numeric_distance_labels()
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if column_top is None:
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column_top = self.default_product_column_top
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labels = self.numeric_distance_labels
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stacked_labels = labels.copy()
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for label in stacked_labels:
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label.rotate(-label.angle)
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label.scale_to_fit_height(self.numeric_distance_label_height)
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stacked_labels.arrange_submobjects(DOWN)
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stacked_labels.move_to(column_top, UP)
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h_line = Line(LEFT, RIGHT)
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h_line.scale_to_fit_width(1.5 * stacked_labels.get_width())
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h_line.next_to(stacked_labels, DOWN, aligned_edge=RIGHT)
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times = TexMobject("\\times")
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times.next_to(h_line, UP, SMALL_BUFF, aligned_edge=LEFT)
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product_decimal = DecimalNumber(
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self.get_distance_product(),
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num_decimal_points=3,
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show_ellipsis=True
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)
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product_decimal.scale_to_fit_height(self.numeric_distance_label_height)
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product_decimal.next_to(h_line, DOWN)
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product_decimal.align_to(stacked_labels, RIGHT)
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product_decimal.set_color(BLUE)
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self.play(ReplacementTransform(labels.copy(), stacked_labels))
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self.play(
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ShowCreation(h_line),
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Write(times)
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)
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self.play(
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ReplacementTransform(
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stacked_labels.copy(),
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VGroup(product_decimal)
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)
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)
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class IntroduceDistanceProduct(DistanceProductScene):
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CONFIG = {
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"ambient_light_config": {
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# "num_levels": 10,
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"light_radius": 10,
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# "radius": 1,
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"max_opacity": 0.4,
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"color": YELLOW,
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},
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"num_lighthouses": 6,
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"circle_radius": 3,
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"observer_color": MAROON_B,
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"lighthouse_height": 0.5,
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"camera_class": MovingCamera,
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}
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def construct(self):
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@ -29,12 +244,10 @@ class IntroduceDistanceProduct(MovingCameraScene):
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self.show_sum_of_inverse_squares()
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def draw_circle_with_points(self):
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circle = Circle(color=BLUE)
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circle.scale(self.circle_radius)
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circle = self.circle
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lh_dots = self.lh_dots = VGroup(*[
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Dot().move_to(circle.point_from_proportion(alpha))
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for alpha in np.arange(0, 1, 1.0 / self.num_lighthouses)
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Dot(point) for point in self.get_lh_points()
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])
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lh_dot_arrows = VGroup(*[
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Arrow(*[
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@ -47,8 +260,7 @@ class IntroduceDistanceProduct(MovingCameraScene):
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evenly_space_dots_label.scale_to_fit_width(0.5 * circle.get_width())
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evenly_space_dots_label.move_to(circle)
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special_dot = self.special_dot = Dot(color=self.observer_color)
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special_dot.move_to(circle.point_from_proportion(0.04))
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special_dot = self.special_dot = self.get_observer_dot()
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special_dot_arrow = Vector(DL)
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special_dot_arrow.next_to(special_dot, UR, SMALL_BUFF)
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special_dot_arrow.match_color(special_dot)
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@ -77,24 +289,13 @@ class IntroduceDistanceProduct(MovingCameraScene):
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self.play(FadeOut(VGroup(special_dot_arrow, special_dot_label)))
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def turn_into_lighthouses_and_observer(self):
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lighthouses = self.lighthouses = VGroup()
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lights = self.lights = VGroup()
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for dot in self.lh_dots:
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point = dot.get_center()
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lighthouse = Lighthouse()
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lighthouse.scale_to_fit_height(self.lighthouse_height)
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lighthouse.move_to(point)
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lighthouses.add(lighthouse)
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lighthouses = self.get_lighthouses()
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lights = self.get_lights()
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light = AmbientLight(
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source_point=VectorizedPoint(point),
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**self.ambient_light_config
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)
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lights.add(light)
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observer = self.observer = PiCreature(color=self.observer_color)
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observer.flip()
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observer.move_to(self.special_dot)
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observer = self.get_observer()
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observer.save_state()
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observer.scale_to_fit_height(2)
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observer.change_mode("happy")
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observer.to_edge(RIGHT)
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self.play(
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@ -104,23 +305,12 @@ class IntroduceDistanceProduct(MovingCameraScene):
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)
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self.wait()
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self.play(FadeIn(observer))
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self.play(
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observer.scale_to_fit_height, 0.25,
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observer.next_to, self.special_dot, RIGHT, 0.5 * SMALL_BUFF,
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)
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self.play(observer.restore)
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self.wait()
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def show_sum_of_inverse_squares(self):
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lines = VGroup(*[
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Line(self.special_dot.get_center(), dot.get_center())
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for dot in self.lh_dots
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])
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labels = VGroup(*[TexMobject("d_%d" % i) for i in range(len(lines))])
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for label, line in zip(labels, lines):
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label.scale(0.75)
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vect = rotate_vector(line.get_vector(), TAU / 4)
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vect *= 2 * SMALL_BUFF / np.linalg.norm(vect)
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label.move_to(line.get_center() + vect)
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lines = self.get_distance_lines()
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labels = self.get_symbolic_distance_labels()
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sum_of_inverse_squares = TexMobject(*it.chain(*[
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["{1", "\\over", "(", "d_%d" % i, ")", "^2}", "+"]
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@ -182,7 +372,7 @@ class IntroduceDistanceProduct(MovingCameraScene):
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labels[:-1].copy(),
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d_terms[:-1],
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),
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circle_group.scale, 0.8, {"about_edge": DOWN}
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circle_group.scale, 0.8, {"about_point": FRAME_Y_RADIUS * DOWN}
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)
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self.wait()
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self.play(LaggedStart(
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@ -195,9 +385,10 @@ class IntroduceDistanceProduct(MovingCameraScene):
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# Mention useful just to basel problem
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circle_group.save_state()
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v_point = VectorizedPoint(FRAME_X_RADIUS * LEFT + FRAME_Y_RADIUS * DOWN)
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self.play(
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circle_group.scale, 0.5,
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circle_group.to_corner, DL,
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circle_group.next_to, v_point, UR, {"submobject_to_align": self.circle},
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circle_group.scale, 0.5, {"about_point": v_point.get_center()},
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)
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self.play(
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GrowFromCenter(brace),
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@ -230,7 +421,9 @@ class IntroduceDistanceProduct(MovingCameraScene):
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wallis_product.next_to, basel_sum, UP, {"aligned_edge": RIGHT},
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)
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self.play(
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d_terms.shift, d_terms.get_height() * UP / 2,
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d_terms.shift, 0.75 * d_terms.get_height() * UP,
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d_terms.set_color, PRODUCT_COLOR,
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light_rings.set_fill, PRODUCT_COLOR,
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*[
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FadeOut(mob)
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for mob in sum_of_inverse_squares
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@ -240,7 +433,7 @@ class IntroduceDistanceProduct(MovingCameraScene):
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self.wait()
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self.play(
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FadeOut(plusses),
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d_terms.arrange_submobjects, RIGHT, 0.5 * SMALL_BUFF,
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d_terms.arrange_submobjects, RIGHT, 0.25 * SMALL_BUFF,
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d_terms.move_to, sum_of_inverse_squares, DOWN,
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)
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self.wait()
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@ -268,6 +461,182 @@ class IntroduceDistanceProduct(MovingCameraScene):
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self.wait()
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class Lemma1(DistanceProductScene):
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CONFIG = {
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"circle_radius": 2.5,
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"observer_fraction": 0.5,
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# "ambient_light_config": {
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# "num_levels": 5,
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# "radius": 1,
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# },
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"lighthouse_height": 0.25,
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"lemma_text": "distance product = 2",
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}
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def construct(self):
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self.add_title()
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self.add_circle_group()
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self.state_lemma_premise()
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self.show_product()
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def add_title(self):
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title = self.title = TextMobject("Two lemmas:")
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title.set_color(YELLOW)
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title.to_edge(UP, buff=MED_SMALL_BUFF)
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self.add(title)
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def add_circle_group(self):
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self.circle.to_corner(DL)
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circle_group = self.get_circle_group()
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self.play(LaggedStart(FadeIn, VGroup(*circle_group.family_members_with_points())))
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def state_lemma_premise(self):
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premise = TextMobject("Lemma 1: If observer is halfway between lighthouses,")
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self.premise = premise
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premise.next_to(self.title, DOWN)
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frac = 1.0 / self.num_lighthouses
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arc1, arc2 = arcs = VGroup(VMobject(), VMobject())
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arc1.pointwise_become_partial(self.circle, 0, frac / 2)
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arc2.pointwise_become_partial(self.circle, frac / 2, frac)
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arc1.reverse_points()
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arcs.set_stroke(YELLOW, 5)
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show_arcs = ShowCreationThenDestruction(
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arcs,
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submobject_mode="all_at_once",
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run_time=2,
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)
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self.play(Write(premise), show_arcs, run_time=2)
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self.wait()
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self.play(show_arcs)
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self.wait()
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def show_product(self):
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lemma = TextMobject(self.lemma_text)
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lemma.set_color(BLUE)
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lemma.next_to(self.premise, DOWN)
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self.add_numeric_distance_labels()
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self.play(Write(lemma, run_time=1))
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self.show_distance_product_in_column()
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self.wait()
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class Lemma1With7Lighthouses(Lemma1):
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CONFIG = {
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"num_lighthouses": 7,
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}
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class Lemma1With8Lighthouses(Lemma1):
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CONFIG = {
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"num_lighthouses": 8,
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}
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class Lemma1With9Lighthouses(Lemma1):
|
||||
CONFIG = {
|
||||
"num_lighthouses": 9,
|
||||
}
|
||||
|
||||
|
||||
class Lemma2(Lemma1):
|
||||
CONFIG = {
|
||||
# "ambient_light_config": CHEAP_AMBIENT_LIGHT_CONFIG,
|
||||
"lemma_text": "distance product = \\# Initial lighthouses"
|
||||
}
|
||||
|
||||
def construct(self):
|
||||
self.add_title()
|
||||
self.add_circle_group()
|
||||
self.state_lemma_premise()
|
||||
self.replace_first_lighthouse()
|
||||
self.show_product()
|
||||
|
||||
def state_lemma_premise(self):
|
||||
premise = self.premise = TextMobject(
|
||||
"If the observer replaces a lighthouse,"
|
||||
)
|
||||
premise.next_to(self.title, DOWN)
|
||||
|
||||
self.play(Write(premise, run_time=1))
|
||||
|
||||
def replace_first_lighthouse(self):
|
||||
dot = self.observer_dot
|
||||
observer_anim = MaintainPositionRelativeTo(self.observer, dot)
|
||||
lighthouse_group = VGroup(self.lighthouses[0], self.lights[0])
|
||||
point = self.get_lh_points()[0]
|
||||
|
||||
self.play(
|
||||
lighthouse_group.shift, 5 * RIGHT,
|
||||
lighthouse_group.fade, 1,
|
||||
run_time=1.5,
|
||||
rate_func=running_start,
|
||||
remover=True,
|
||||
)
|
||||
self.play(
|
||||
dot.move_to, point,
|
||||
observer_anim,
|
||||
path_arc=(-120 * DEGREES),
|
||||
)
|
||||
self.wait()
|
||||
|
||||
self.ignored_lighthouse_indices = [0]
|
||||
self.observer_fraction = 0
|
||||
for group in self.lighthouses, self.lights:
|
||||
self.lighthouses.submobjects.pop(0)
|
||||
|
||||
|
||||
class Lemma2With7Lighthouses(Lemma2):
|
||||
CONFIG = {
|
||||
"num_lighthouses": 7,
|
||||
}
|
||||
|
||||
|
||||
class Lemma2With8Lighthouses(Lemma2):
|
||||
CONFIG = {
|
||||
"num_lighthouses": 8,
|
||||
}
|
||||
|
||||
|
||||
class Lemma2With9Lighthouses(Lemma2):
|
||||
CONFIG = {
|
||||
"num_lighthouses": 9,
|
||||
}
|
||||
|
||||
|
||||
class FromGeometryToAlgebra(DistanceProductScene):
|
||||
CONFIG = {
|
||||
"num_lighthouses": 7,
|
||||
"ambient_light_config": CHEAP_AMBIENT_LIGHT_CONFIG,
|
||||
}
|
||||
|
||||
def construct(self):
|
||||
self.setup_lights()
|
||||
self.point_out_evenly_spaced()
|
||||
self.transition_to_complex_plane()
|
||||
self.name_roots_of_unity()
|
||||
|
||||
def setup_lights(self):
|
||||
lights = self.get_lights()
|
||||
circle = self.circle
|
||||
|
||||
self.add(circle, lights)
|
||||
|
||||
def point_out_evenly_spaced(self):
|
||||
pass
|
||||
|
||||
def transition_to_complex_plane(self):
|
||||
pass
|
||||
|
||||
def name_roots_of_unity(self):
|
||||
pass
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue