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Fix chaining animation in example scenes
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1 changed files with 1 additions and 2 deletions
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@ -401,8 +401,7 @@ class CoordinateSystemExample(Scene):
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# system defined by them.
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# system defined by them.
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f_always(dot.move_to, lambda: axes.c2p(1, 1))
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f_always(dot.move_to, lambda: axes.c2p(1, 1))
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self.play(
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self.play(
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axes.animate.scale(0.75),
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axes.animate.scale(0.75).to_corner(UL),
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axes.animate.to_corner(UL),
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run_time=2,
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run_time=2,
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)
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)
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self.wait()
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self.wait()
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