diff --git a/manimlib/shaders/quadratic_bezier_stroke/vert.glsl b/manimlib/shaders/quadratic_bezier_stroke/vert.glsl index 6bd488d5..bca72d66 100644 --- a/manimlib/shaders/quadratic_bezier_stroke/vert.glsl +++ b/manimlib/shaders/quadratic_bezier_stroke/vert.glsl @@ -15,7 +15,7 @@ out vec4 v_joint_product; out float v_stroke_width; out vec4 v_color; -const float STROKE_WIDTH_CONVERSION = 0.015; +const float STROKE_WIDTH_CONVERSION = 0.01; void main(){ verts = point;