- Allowed ``Mobject.set_points`` to take in an empty list, and added ``Mobject.add_point`` (`#1739 <https://github.com/3b1b/manim/pull/1739/commits/a64259158538eae6043566aaf3d3329ff4ac394b>`__)
- Added presenter mode to scenes with ``-p`` option (`#1739 <https://github.com/3b1b/manim/pull/1739/commits/9a9cc8bdacb7541b7cd4a52ad705abc21f3e27fe>`__ and `#1742 <https://github.com/3b1b/manim/pull/1742>`__)
- Allowed for an embed by hitting ``ctrl+shift+e`` during interaction (`#1739 <https://github.com/3b1b/manim/pull/1739/commits/9df12fcb7d8360e51cd7021d6877ca1a5c31835e>`__ and `#1746 <https://github.com/3b1b/manim/pull/1746>`__)
- Allowed ``Mobject.match_coord/x/y/z`` to take in a point (`#1739 <https://github.com/3b1b/manim/pull/1739/commits/29a4d3e82ba94c007c996b2d1d0f923941452698>`__)
- Added ``text_config`` to ``DecimalNumber`` (`#1744 <https://github.com/3b1b/manim/pull/1744>`__)
- Refactored ``SVGMobject`` with svgelements (`#1731 <https://github.com/3b1b/manim/pull/1731>`__)
- Made sure ``ParametricCurve`` has at least one point (`#1739 <https://github.com/3b1b/manim/pull/1739/commits/2488b9e866fb1ecb842a27dd9f4956ec167e3dee>`__)
- Set default to no tips on ``Axes`` (`#1739 <https://github.com/3b1b/manim/pull/1739/commits/6c6d387a210756c38feca7d34838aa9ac99bb58a>`__)
- Stopped displaying when writing tex string is happening (`#1739 <https://github.com/3b1b/manim/pull/1739/commits/58e06e8f6b7c5059ff315d51fd0018fec5cfbb05>`__)
- Reorganize inheriting order and refactor SVGMobject (`#1745 <https://github.com/3b1b/manim/pull/1745>`__)
- Import ``Iterable`` from ``collections.abc`` instead of ``collections`` which is deprecated since python 3.9 (`d2e0811 <https://github.com/3b1b/manim/commit/d2e0811285f7908e71a65e664fec88b1af1c6144>`__)
- Used ``FFMPEG_BIN`` instead of ``"ffmpeg"`` for sound incorporation (`5aa8d15 <https://github.com/3b1b/manim/pull/1697/commits/5aa8d15d85797f68a8f169ca69fd90d441a3abbe>`__)
- Decorated ``CoordinateSystem.get_axes`` and ``.get_all_ranges`` as abstract method (`#1709 <https://github.com/3b1b/manim/pull/1709>`__)
- Enabled ``glow_factor`` on ``DotCloud`` (`2c7689e <https://github.com/3b1b/manim/pull/1688/commits/2c7689ed9e81229ce87c648f97f26267956c0bc9>`__)
- Added option ``-e`` to insert embed line from the command line (`d065e19 <https://github.com/3b1b/manim/pull/1688/commits/d065e1973d1d6ebd2bece81ce4bdf0c2fff7c772>`__)
- Improved ``point_from_proportion`` to account for arc length (`0e78027 <https://github.com/3b1b/manim/pull/1688/commits/0e78027186a976f7e5fa8d586f586bf6e6baab8d>`__)
- Added shortcut ``set_backstroke`` for setting black background stroke (`781a993 <https://github.com/3b1b/manim/pull/1688/commits/781a9934fda6ba11f22ba32e8ccddcb3ba78592e>`__)
- Added getter methods for specific euler angles (`e899604 <https://github.com/3b1b/manim/pull/1688/commits/e899604a2d05f78202fcb3b9824ec34647237eae>`__)
- Hade ``rotation_between_vectors`` handle identical/similar vectors (`407c53f <https://github.com/3b1b/manim/pull/1688/commits/407c53f97c061bfd8a53beacd88af4c786f9e9ee>`__)
- Created single progress display for full scene render (`9dd1f47 <https://github.com/3b1b/manim/pull/1688/commits/9dd1f47dabca1580d6102e34e44574b0cba556e7>`__)
- Slight tweaks to how saturation_factor works on newton-fractal (`8b454fb <https://github.com/3b1b/manim/pull/1688/commits/8b454fbe9335a7011e947093230b07a74ba9c653>`__)
- Made it possible to set full screen preview as a default (`317a5d6 <https://github.com/3b1b/manim/pull/1688/commits/317a5d6226475b6b54a78db7116c373ef84ea923>`__)
- Used ``quick_point_from_proportion`` for graph points (`e764da3 <https://github.com/3b1b/manim/pull/1688/commits/e764da3c3adc5ae2a4ce877b340d2b6abcddc2fc>`__)
- Made sure ``Line.set_length`` returns self (`d2182b9 <https://github.com/3b1b/manim/pull/1688/commits/d2182b9112300558b6c074cefd685f97c10b3898>`__)
- Better align ``SurfaceMesh`` to the corresponding surface polygons (`eea3c6b <https://github.com/3b1b/manim/pull/1688/commits/eea3c6b29438f9e9325329c4355e76b9f635e97a>`__)
- Match ``fix_in_frame`` status for ``FlashAround`` mobject (`ee1594a <https://github.com/3b1b/manim/pull/1688/commits/ee1594a3cb7a79b8fc361e4c4397a88c7d20c7e3>`__)
- Made sure ``Mobject.is_fixed_in_frame`` stays updated with uniforms (`ba23fbe <https://github.com/3b1b/manim/pull/1688/commits/ba23fbe71e4a038201cd7df1d200514ed1c13bc2>`__)
- Made sure ``skip_animations`` and ``start_at_animation_number`` play well together (`98b0d26 <https://github.com/3b1b/manim/pull/1691/commits/98b0d266d2475926a606331923cca3dc1dea97ad>`__)
- Updated progress display for full scene render (`f8e6e7d <https://github.com/3b1b/manim/pull/1691/commits/f8e6e7df3ceb6f3d845ced4b690a85b35e0b8d00>`__)
-``VectorizedPoint`` should call ``__init__`` for both super classes (`8f1dfab <https://github.com/3b1b/manim/pull/1691/commits/8f1dfabff04a8456f5c4df75b0f97d50b2755003>`__)
- Used array copy when checking need for refreshing triangulation (`758f329 <https://github.com/3b1b/manim/pull/1691/commits/758f329a06a0c198b27a48c577575d94554305bf>`__)
- Fixed bug with common range array used for all coordinate systems (`56df154 <https://github.com/3b1b/manim/commit/56df15453f3e3837ed731581e52a1d76d5692077>`__)
- Saved state before each embed (`f22a341 <https://github.com/3b1b/manim/commit/f22a341e8411eae9331d4dd976b5e15bc6db08d9>`__)
- Allowed releasing of Textures (`e10a752 <https://github.com/3b1b/manim/commit/e10a752c0001e8981038faa03be4de2603d3565f>`__)
- Consolidated and renamed newton_fractal shader (`14fbed7 <https://github.com/3b1b/manim/commit/14fbed76da4b493191136caebb8a955e2d41265b>`__)
- Hade ``ImageMoject`` remember the filepath to the Image (`6cdbe0d <https://github.com/3b1b/manim/commit/6cdbe0d67a11ab14a6d84840a114ae6d3af10168>`__)
- Used ``make_approximately_smooth`` for ``set_points_smoothly`` by default (`d8378d8 <https://github.com/3b1b/manim/commit/d8378d8157040cd797cc47ef9576beffd8607863>`__)
- Refactored to call ``_handle_scale_side_effects`` after scaling takes place (`7b4199c <https://github.com/3b1b/manim/commit/7b4199c674e291f1b84678828b63b6bd4fcc6b17>`__)
- Refactored to only call ``throw_error_if_no_points`` once for ``get_start_and_end`` (`7356a36 <https://github.com/3b1b/manim/commit/7356a36fa70a8279b43ae74e247cbd43b2bfd411>`__)
- Made sure framerate is 30 for previewed scenes (`0787c4f <https://github.com/3b1b/manim/commit/0787c4f36270a6560b50ce3e07b30b0ec5f2ba3e>`__)
- Pushed ``pixel_coords_to_space_coords`` to ``Window`` (`c635f19 <https://github.com/3b1b/manim/commit/c635f19f2a33e916509e53ded46f55e2afa8f5f2>`__)
- Refactored to pass tuples and not arrays to uniforms (`d5a88d0 <https://github.com/3b1b/manim/commit/d5a88d0fa457cfcf4cb9db417a098c37c95c7051>`__)
- Refactored to copy uniform arrays in ``Mobject.copy`` (`9483f26 <https://github.com/3b1b/manim/commit/9483f26a3b056de0e34f27acabd1a946f1adbdf9>`__)
- Added ``bounding_box`` as exceptional key to point_cloud mobject (`ed1fc4d <https://github.com/3b1b/manim/commit/ed1fc4d5f94467d602a568466281ca2d0368b506>`__)
- Made sure stroke width is always a float (`329d2c6 <https://github.com/3b1b/manim/commit/329d2c6eaec3d88bfb754b555575a3ea7c97a7e0>`__)