2021-02-02 21:23:16 +08:00
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directories:
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# Set this to true if you want the path to video files
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# to match the directory structure of the path to the
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# sourcecode generating that video
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mirror_module_path: False
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2024-12-05 15:52:39 -06:00
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# Manim may write to and read from teh file system, e.g.
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# to render videos and to look for svg/png assets. This
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# will specify where those assets live, with a base directory,
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# and various subdirectory names within it
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base: ""
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subdirs:
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# Where should manim output video and image files?
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output: "videos"
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# If you want to use images, manim will look to these folders to find them
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raster_images: "raster_images"
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vector_images: "vector_images"
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# If you want to use sounds, manim will look here to find it.
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sounds: "sounds"
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# Place for other forms of data relevant to any projects, like csv's
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data: "data"
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# When downloading, say an image, where will it go?
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downloads: "downloads"
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2024-12-04 20:50:42 -06:00
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# For certain object types, especially Tex and Text, manim will save information
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# to file to prevent the need to re-compute, e.g. recompiling the latex. By default,
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# it stores this saved data to whatever directory appdirs.user_cache_dir("manim") returns,
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# but here a user can specify a different cache location
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cache: ""
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2024-12-10 10:10:58 -06:00
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window:
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2024-12-10 11:07:54 -06:00
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# The position of window on screen. UR -> Upper Right, and likewise DL -> Down and Left,
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# UO would be upper middle, etc.
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position_string: UR
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# If using multiple monitors, which one should show the window
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monitor_index: 0
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2024-12-10 10:10:58 -06:00
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# If not full screen, the default to give it half the screen width
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full_screen: False
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2024-12-10 11:07:54 -06:00
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# Other optional specifications that override the above
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# position: (500, 500) # Specific position, in pixel coordiantes, for upper right corner
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# size: (1920, 1080) # Specific size, in pixels
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2024-08-22 14:24:26 -05:00
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file_writer_config:
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# If break_into_partial_movies is set to True, then many small
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# files will be written corresponding to each Scene.play and
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# Scene.wait call, and these files will then be combined
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# to form the full scene. Sometimes video-editing is made
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# easier when working with the broken up scene, which
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# effectively has cuts at all the places you might want.
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break_into_partial_movies: False
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video_codec: "libx264"
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pixel_format: "yuv420p"
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saturation: 1.0
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gamma: 1.0
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2024-12-10 10:10:58 -06:00
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style:
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tex_template: "default"
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font: "Consolas"
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text_alignment: "LEFT"
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background_color: "#333333"
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2022-05-14 17:29:07 -07:00
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camera_resolutions:
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low: "854x480"
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med: "1280x720"
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high: "1920x1080"
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4k: "3840x2160"
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2022-08-23 11:41:21 +08:00
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default_resolution: "high"
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2022-05-28 21:43:37 +08:00
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fps: 30
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2024-12-10 10:10:58 -06:00
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universal_import_line: "from manimlib import *"
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2022-12-29 14:38:25 -08:00
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embed_exception_mode: "Verbose"
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2022-12-29 14:58:40 -08:00
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embed_error_sound: False
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2024-12-09 16:57:55 -06:00
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ignore_manimlib_modules_on_reload: True
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