3b1b-manim/extract_scene.py

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#!/usr/bin/env python
import sys
# import getopt
import argparse
import imp
import itertools as it
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import inspect
import traceback
import imp
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import os
from helpers import *
from scene import Scene
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from camera import Camera
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HELP_MESSAGE = """
Usage:
python extract_scene.py <module> [<scene name>]
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-p preview in low quality
-s show and save picture of last frame
-w write result to file [this is default if nothing else is stated]
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-l use low quality
-m use medium quality
-a run and save every scene in the script, or all args for the given scene
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-q don't print progress
-f when writing to a movie file, export the frames in png sequence
-t use transperency when exporting images
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"""
SCENE_NOT_FOUND_MESSAGE = """
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That scene is not in the script
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"""
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CHOOSE_NUMBER_MESSAGE = """
Choose number corresponding to desired scene/arguments.
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(Use comma separated list for multiple entries)
Choice(s): """
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INVALID_NUMBER_MESSAGE = "Fine then, if you don't want to give a valid number I'll just quit"
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NO_SCENE_MESSAGE = """
There are no scenes inside that module
"""
def get_configuration():
try:
parser = argparse.ArgumentParser()
parser.add_argument(
"file", help = "path to file holding the python code for the scene"
)
parser.add_argument(
"scene_name", help = "Name of the Scene class you want to see"
)
optional_args = [
("-p", "--preview"),
("-w", "--write_to_movie"),
("-s", "--show_last_frame"),
("-l", "--low_quality"),
("-m", "--medium_quality"),
("-f", "--save_pngs"),
("-t", "--transparent"),
("-q", "--quiet"),
("-a", "--write_all")
]
for short_arg, long_arg in optional_args:
parser.add_argument(short_arg, long_arg, action = "store_true")
parser.add_argument("-o", "--output_name")
parser.add_argument("-n", "--skip_to_animation_number")
args = parser.parse_args()
except argparse.ArgumentError as err:
print(str(err))
sys.exit(2)
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config = {
"file" : args.file,
"scene_name" : args.scene_name,
"camera_config" : PRODUCTION_QUALITY_CAMERA_CONFIG, #TODO
"frame_duration" : PRODUCTION_QUALITY_FRAME_DURATION, #TODO
"preview" : args.preview,
"write_to_movie" : args.write_to_movie,
"save_frames" : args.preview, #Scenes only save frame when previewing
"show_last_frame" : args.show_last_frame,
"save_pngs" : args.save_pngs,
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#If -t is passed in (for transparent), this will be RGBA
"saved_image_mode": "RGBA" if args.transparent else "RGB",
"quiet" : args.quiet or args.write_all,
"write_all" : args.write_all,
"output_name" : args.output_name,
"skip_to_animation_number" : args.skip_to_animation_number,
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}
if args.low_quality or args.preview:
config["camera_config"] = LOW_QUALITY_CAMERA_CONFIG
config["frame_duration"] = LOW_QUALITY_FRAME_DURATION
elif args.medium_quality:
config["camera_config"] = MEDIUM_QUALITY_CAMERA_CONFIG
config["frame_duration"] = MEDIUM_QUALITY_FRAME_DURATION
else:
config["camera_config"] = PRODUCTION_QUALITY_CAMERA_CONFIG
config["frame_duration"] = PRODUCTION_QUALITY_FRAME_DURATION
stan = config["skip_to_animation_number"]
if stan is not None:
config["skip_to_animation_number"] = int(stan)
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#By default, write to file
actions = ["write_to_movie", "preview", "show_last_frame"]
if not any([config[key] for key in actions]):
config["write_to_movie"] = True
config["skip_animations"] = any([
config["show_last_frame"] and not config["write_to_movie"],
config["skip_to_animation_number"],
])
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return config
def handle_scene(scene, **config):
if config["quiet"]:
curr_stdout = sys.stdout
sys.stdout = open(os.devnull, "w")
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if config["preview"]:
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scene.preview()
if config["show_last_frame"]:
if not config["write_all"]:
scene.show_frame()
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scene.save_image(mode = config["saved_image_mode"])
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if config["quiet"]:
sys.stdout.close()
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sys.stdout = curr_stdout
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def is_scene(obj):
if not inspect.isclass(obj):
return False
if not issubclass(obj, Scene):
return False
if obj == Scene:
return False
return True
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def prompt_user_for_choice(name_to_obj):
num_to_name = {}
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names = sorted(name_to_obj.keys())
for count, name in zip(it.count(1), names):
print("%d: %s"%(count, name))
num_to_name[count] = name
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try:
user_input = raw_input(CHOOSE_NUMBER_MESSAGE)
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return [
name_to_obj[num_to_name[int(num_str)]]
for num_str in user_input.split(",")
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]
except:
print(INVALID_NUMBER_MESSAGE)
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sys.exit()
def get_scene_classes(scene_names_to_classes, config):
if len(scene_names_to_classes) == 0:
print(NO_SCENE_MESSAGE)
return []
if len(scene_names_to_classes) == 1:
return scene_names_to_classes.values()
if config["scene_name"] in scene_names_to_classes:
return [scene_names_to_classes[config["scene_name"]] ]
if config["scene_name"] != "":
print(SCENE_NOT_FOUND_MESSAGE)
return []
if config["write_all"]:
return scene_names_to_classes.values()
return prompt_user_for_choice(scene_names_to_classes)
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def get_module_windows(file_name):
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module_name = file_name.replace(".py", "")
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last_module = imp.load_module("__init__", *imp.find_module("__init__", ['.']))
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for part in module_name.split(os.sep):
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load_args = imp.find_module(part, [os.path.dirname(last_module.__file__)])
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last_module = imp.load_module(part, *load_args)
return last_module
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def get_module_posix(file_name):
module_name = file_name.replace(".py", "")
last_module = imp.load_module(".", *imp.find_module("."))
for part in module_name.split(os.sep):
load_args = imp.find_module(part, last_module.__path__)
last_module = imp.load_module(part, *load_args)
return last_module
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def get_module(file_name):
if os.name == 'nt':
return get_module_windows(file_name)
return get_module_posix(file_name)
def main():
config = get_configuration()
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module = get_module(config["file"])
scene_names_to_classes = dict(
inspect.getmembers(module, is_scene)
)
config["output_directory"] = os.path.join(
ANIMATIONS_DIR,
config["file"].replace(".py", "")
)
scene_kwargs = dict([
(key, config[key])
for key in [
"camera_config",
"frame_duration",
"skip_animations",
"write_to_movie",
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"save_frames",
"output_directory",
"save_pngs",
"skip_to_animation_number",
]
])
scene_kwargs["name"] = config["output_name"]
if config["save_pngs"]:
print "We are going to save a PNG sequence as well..."
scene_kwargs["save_pngs"] = True
scene_kwargs["pngs_mode"] = config["saved_image_mode"]
for SceneClass in get_scene_classes(scene_names_to_classes, config):
try:
handle_scene(SceneClass(**scene_kwargs), **config)
play_finish_sound()
except:
print("\n\n")
traceback.print_exc()
print("\n\n")
play_error_sound()
if __name__ == "__main__":
main()