2015-06-10 22:00:35 -07:00
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import numpy as np
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import itertools as it
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import os
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from PIL import Image
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from random import random
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from copy import deepcopy
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from colour import Color
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from constants import *
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from helpers import *
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import displayer as disp
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class Mobject(object):
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"""
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Mathematical Object
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"""
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#Number of numbers used to describe a point (3 for pos, 3 for normal vector)
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DIM = 3
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DEFAULT_COLOR = Color("skyblue")
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SHOULD_BUFF_POINTS = GENERALLY_BUFF_POINTS
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def __init__(self,
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color = None,
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name = None,
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center = None,
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):
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self.color = Color(color) if color else Color(self.DEFAULT_COLOR)
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if not hasattr(self, "name"):
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self.name = name or self.__class__.__name__
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self.has_normals = hasattr(self, 'unit_normal')
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self.points = np.zeros((0, 3))
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self.rgbs = np.zeros((0, 3))
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if self.has_normals:
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self.unit_normals = np.zeros((0, 3))
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self.generate_points()
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if center:
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self.center().shift(center)
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def __str__(self):
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return self.name
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def show(self):
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Image.fromarray(disp.paint_mobject(self)).show()
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def save_image(self, name = None):
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Image.fromarray(disp.paint_mobject(self)).save(
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os.path.join(MOVIE_DIR, (name or str(self)) + ".png")
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)
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def add_points(self, points, rgbs = None, color = None):
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"""
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points must be a Nx3 numpy array, as must rgbs if it is not None
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"""
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points = np.array(points)
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num_new_points = points.shape[0]
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self.points = np.append(self.points, points)
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self.points = self.points.reshape((self.points.size / 3, 3))
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if rgbs is None:
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color = Color(color) if color else self.color
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rgbs = np.array([color.get_rgb()] * num_new_points)
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else:
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if rgbs.shape != points.shape:
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raise Exception("points and rgbs must have same shape")
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self.rgbs = np.append(self.rgbs, rgbs).reshape(self.points.shape)
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if self.has_normals:
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self.unit_normals = np.append(
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self.unit_normals,
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np.array([self.unit_normal(point) for point in points])
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).reshape(self.points.shape)
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return self
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def rotate(self, angle, axis = [0, 0, 1]):
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t_rotation_matrix = np.transpose(rotation_matrix(angle, axis))
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self.points = np.dot(self.points, t_rotation_matrix)
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if self.has_normals:
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self.unit_normals = np.dot(self.unit_normals, t_rotation_matrix)
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return self
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2015-06-19 08:31:02 -07:00
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def rotate_in_place(self, angle, axis = (0, 0, 1)):
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2015-06-10 22:00:35 -07:00
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center = self.get_center()
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self.shift(-center)
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self.rotate(angle, axis)
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self.shift(center)
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return self
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def shift(self, vector):
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cycle = it.cycle(vector)
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2015-06-13 19:00:23 -07:00
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v = np.array([
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cycle.next()
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for x in range(self.points.size)
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]).reshape(self.points.shape)
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2015-06-10 22:00:35 -07:00
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self.points += v
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return self
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2015-06-22 10:14:53 -07:00
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def wag(self, wag_direction = RIGHT, wag_axis = DOWN,
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wag_factor = 1.0):
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2015-06-13 19:00:23 -07:00
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alphas = np.dot(self.points, np.transpose(wag_axis))
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alphas -= min(alphas)
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alphas /= max(alphas)
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2015-06-22 10:14:53 -07:00
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alphas = alphas**wag_factor
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2015-06-13 19:00:23 -07:00
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self.points += np.dot(
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alphas.reshape((len(alphas), 1)),
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np.array(wag_direction).reshape((1, 3))
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)
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return self
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2015-06-10 22:00:35 -07:00
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def center(self):
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self.shift(-self.get_center())
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return self
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2015-06-19 08:31:02 -07:00
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#To wrapper functions for better naming
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def to_corner(self, corner = (-1, 1, 0), buff = 0.5):
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return self.align_on_border(corner, buff)
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def to_edge(self, edge = (-1, 0, 0), buff = 0.5):
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return self.align_on_border(edge, buff)
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def align_on_border(self, direction, buff = 0.5):
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"""
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Direction just needs to be a vector pointing towards side or
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corner in the 2d plane.
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"""
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shift_val = [0, 0, 0]
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space_dim = (SPACE_WIDTH, SPACE_HEIGHT)
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for i in [0, 1]:
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if direction[i] == 0:
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continue
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elif direction[i] > 0:
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shift_val[i] = space_dim[i]-buff-max(self.points[:,i])
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else:
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shift_val[i] = -space_dim[i]+buff-min(self.points[:,i])
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self.shift(shift_val)
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return self
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2015-06-10 22:00:35 -07:00
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def scale(self, scale_factor):
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self.points *= scale_factor
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return self
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def scale_in_place(self, scale_factor):
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center = self.get_center()
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return self.center().scale(scale_factor).shift(center)
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def add(self, *mobjects):
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for mobject in mobjects:
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self.add_points(mobject.points, mobject.rgbs)
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return self
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def repeat(self, count):
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#Can make transition animations nicer
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points, rgbs = deepcopy(self.points), deepcopy(self.rgbs)
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for x in range(count - 1):
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self.add_points(points, rgbs)
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return self
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def pose_at_angle(self):
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self.rotate(np.pi / 7)
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self.rotate(np.pi / 7, [1, 0, 0])
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return self
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def apply_function(self, function):
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self.points = np.apply_along_axis(function, 1, self.points)
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return self
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def apply_complex_function(self, function):
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def point_map((x, y, z)):
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result = function(complex(x, y))
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return (result.real, result.imag, 0)
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return self.apply_function(point_map)
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2015-06-27 04:49:10 -07:00
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def highlight(self, color = "red", condition = None):
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2015-06-10 22:00:35 -07:00
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"""
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Condition is function which takes in one arguments, (x, y, z).
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"""
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2015-06-27 04:49:10 -07:00
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rgb = Color(color).get_rgb()
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if condition:
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to_change = np.apply_along_axis(condition, 1, self.points)
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self.rgbs[to_change, :] = rgb
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else:
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self.rgbs[:,:] = rgb
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2015-06-10 22:00:35 -07:00
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return self
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2015-06-19 08:31:02 -07:00
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def fade(self, brightness = 0.5):
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self.rgbs *= brightness
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2015-06-10 22:00:35 -07:00
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return self
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def filter_out(self, condition):
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to_eliminate = ~np.apply_along_axis(condition, 1, self.points)
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self.points = self.points[to_eliminate]
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self.rgbs = self.rgbs[to_eliminate]
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return self
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2015-06-27 04:49:10 -07:00
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def sort_points(self, function = lambda p : p[0]):
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"""
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function is any map from R^3 to R
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"""
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self.points = np.array(sorted(
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self.points,
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lambda *points : cmp(*map(function, points))
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))
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2015-06-10 22:00:35 -07:00
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### Getters ###
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2015-06-13 19:00:23 -07:00
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def get_num_points(self):
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return self.points.shape[0]
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2015-06-10 22:00:35 -07:00
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def get_center(self):
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return np.apply_along_axis(np.mean, 0, self.points)
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def get_width(self):
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return np.max(self.points[:, 0]) - np.min(self.points[:, 0])
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def get_height(self):
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return np.max(self.points[:, 1]) - np.min(self.points[:, 1])
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2015-06-19 08:31:02 -07:00
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def get_color(self):
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color = Color()
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color.set_rgb(self.rgbs[0, :])
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return color
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2015-06-10 22:00:35 -07:00
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### Stuff subclasses should deal with ###
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def should_buffer_points(self):
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# potentially changed in subclasses
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return GENERALLY_BUFF_POINTS
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def generate_points(self):
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#Typically implemented in subclass, unless purposefully left blank
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pass
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### Static Methods ###
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def align_data(mobject1, mobject2):
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count1, count2 = mobject1.get_num_points(), mobject2.get_num_points()
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if count1 == 0:
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mobject1.add_points([(0, 0, 0)])
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if count2 == 0:
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mobject2.add_points([(0, 0, 0)])
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if count1 == count2:
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return
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for attr in ['points', 'rgbs']:
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new_arrays = make_even(getattr(mobject1, attr), getattr(mobject2, attr))
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for array, mobject in zip(new_arrays, [mobject1, mobject2]):
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setattr(mobject, attr, np.array(array))
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def interpolate(mobject1, mobject2, target_mobject, alpha):
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"""
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Turns target_mobject into an interpolation between mobject1
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and mobject2.
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"""
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Mobject.align_data(mobject1, mobject2)
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for attr in ['points', 'rgbs']:
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new_array = (1 - alpha) * getattr(mobject1, attr) + \
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alpha * getattr(mobject2, attr)
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setattr(target_mobject, attr, new_array)
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class Mobject1D(Mobject):
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def __init__(self, density = DEFAULT_POINT_DENSITY_1D, *args, **kwargs):
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self.epsilon = 1.0 / density
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Mobject.__init__(self, *args, **kwargs)
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class Mobject2D(Mobject):
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def __init__(self, density = DEFAULT_POINT_DENSITY_2D, *args, **kwargs):
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self.epsilon = 1.0 / density
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Mobject.__init__(self, *args, **kwargs)
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class CompoundMobject(Mobject):
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def __init__(self, *mobjects):
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Mobject.__init__(self)
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self.original_mobs_num_points = []
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for mobject in mobjects:
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self.original_mobs_num_points.append(mobject.points.shape[0])
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self.add_points(mobject.points, mobject.rgbs)
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def split(self):
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result = []
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curr = 0
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for num_points in self.original_mobs_num_points:
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result.append(Mobject().add_points(
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self.points[curr:curr+num_points, :],
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self.rgbs[curr:curr+num_points, :]
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))
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curr += num_points
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return result
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