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< li class = "toctree-l1" > < a class = "reference internal" href = "../getting_started/structure.html" > Manim’ s structure< / a > < / li >
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< h1 > Changelog< a class = "headerlink" href = "#changelog" title = "Permalink to this headline" > ¶< / a > < / h1 >
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< h2 > Unreleased< a class = "headerlink" href = "#unreleased" title = "Permalink to this headline" > ¶< / a > < / h2 >
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< h3 > Fixed bugs< a class = "headerlink" href = "#fixed-bugs" title = "Permalink to this headline" > ¶< / a > < / h3 >
< ul class = "simple" >
< li > < p > Fixed the bug of < code class = "xref py py-func docutils literal notranslate" > < span class = "pre" > resize_with_interpolation()< / span > < / code > in the case of < code class = "docutils literal notranslate" > < span class = "pre" > length=0< / span > < / code > < / p > < / li >
< li > < p > Fixed the bug of < code class = "docutils literal notranslate" > < span class = "pre" > __init__< / span > < / code > in < code class = "xref py py-class docutils literal notranslate" > < span class = "pre" > Elbow< / span > < / code > < / p > < / li >
< li > < p > If chosen monitor is not available, choose one that does exist< / p > < / li >
< li > < p > Make sure mobject data gets unlocked after animations< / p > < / li >
< li > < p > Fixed a bug for off-center vector fields< / p > < / li >
< li > < p > Had < code class = "docutils literal notranslate" > < span class = "pre" > Mobject.match_points< / span > < / code > return self< / p > < / li >
< li > < p > Fixed chaining animation in example scenes< / p > < / li >
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< h3 > New Features< a class = "headerlink" href = "#new-features" title = "Permalink to this headline" > ¶< / a > < / h3 >
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< li > < p > Added < code class = "xref py py-class docutils literal notranslate" > < span class = "pre" > VShowPassingFlash< / span > < / code > < / p > < / li >
< li > < p > Added < code class = "docutils literal notranslate" > < span class = "pre" > COLORMAP_3B1B< / span > < / code > < / p > < / li >
< li > < p > Added some methods to coordinate system to access all axes ranges< / p >
< ul >
< li > < p > < code class = "xref py py-meth docutils literal notranslate" > < span class = "pre" > get_origin()< / span > < / code > < / p > < / li >
< li > < p > < code class = "xref py py-meth docutils literal notranslate" > < span class = "pre" > get_all_ranges()< / span > < / code > < / p > < / li >
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< li > < p > Added < code class = "xref py py-meth docutils literal notranslate" > < span class = "pre" > set_color_by_rgba_func()< / span > < / code > < / p > < / li >
< li > < p > Updated < code class = "xref py py-class docutils literal notranslate" > < span class = "pre" > VectorField< / span > < / code > and < code class = "xref py py-class docutils literal notranslate" > < span class = "pre" > StreamLines< / span > < / code > < / p > < / li >
< li > < p > Allow < code class = "docutils literal notranslate" > < span class = "pre" > 3b1b_colormap< / span > < / code > as an option for < code class = "xref py py-func docutils literal notranslate" > < span class = "pre" > get_colormap_list()< / span > < / code > < / p > < / li >
< li > < p > Return < code class = "docutils literal notranslate" > < span class = "pre" > stroke_width< / span > < / code > as 1d array< / p > < / li >
< li > < p > Added < code class = "xref py py-meth docutils literal notranslate" > < span class = "pre" > get_parts_by_text()< / span > < / code > < / p > < / li >
< li > < p > Use Text not TexText for Brace< / p > < / li >
< li > < p > Update to Cross to make it default to variable stroke width< / p > < / li >
< li > < p > Added < code class = "xref py py-class docutils literal notranslate" > < span class = "pre" > FlashAround< / span > < / code > and < code class = "xref py py-class docutils literal notranslate" > < span class = "pre" > FlashUnder< / span > < / code > < / p > < / li >
< li > < p > Allowed configuration in < code class = "docutils literal notranslate" > < span class = "pre" > Brace.get_text< / span > < / code > < / p > < / li >
< li > < p > Added < code class = "xref py py-meth docutils literal notranslate" > < span class = "pre" > reorient()< / span > < / code > for quicker changes to frame angle< / p > < / li >
< li > < p > Added < code class = "docutils literal notranslate" > < span class = "pre" > units< / span > < / code > to < code class = "xref py py-meth docutils literal notranslate" > < span class = "pre" > set_euler_angles()< / span > < / code > < / p > < / li >
< li > < p > Allowed any < code class = "docutils literal notranslate" > < span class = "pre" > VMobject< / span > < / code > to be passed into < code class = "docutils literal notranslate" > < span class = "pre" > TransformMatchingTex< / span > < / code > < / p > < / li >
< li > < p > Removed double brace convention in < code class = "docutils literal notranslate" > < span class = "pre" > Tex< / span > < / code > and < code class = "docutils literal notranslate" > < span class = "pre" > TexText< / span > < / code > < / p > < / li >
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