3b1b-manim/crypto.py

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from helpers import *
from mobject.tex_mobject import TexMobject
from mobject import Mobject
from mobject.image_mobject import ImageMobject
from mobject.vectorized_mobject import *
from animation.animation import Animation
from animation.transform import *
from animation.simple_animations import *
from animation.playground import *
from topics.geometry import *
from topics.characters import *
from topics.functions import *
from topics.fractals import *
from topics.number_line import *
from topics.combinatorics import *
from topics.numerals import *
from topics.three_dimensions import *
from topics.objects import *
from topics.probability import *
from topics.complex_numbers import *
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from topics.common_scenes import *
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from scene import Scene
from scene.reconfigurable_scene import ReconfigurableScene
from scene.zoomed_scene import *
from camera import Camera
from mobject.svg_mobject import *
from mobject.tex_mobject import *
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#force_skipping
#revert_to_original_skipping_status
BITCOIN_COLOR = "#f7931a"
def get_cursive_name(name):
result = TextMobject("\\normalfont\\calligra %s"%name)
result.set_stroke(width = 0.5)
return result
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class TenDollarBill(VGroup):
CONFIG = {
"color" : GREEN,
"height" : 0.5,
"mark_paths_closed" : False,
}
def __init__(self, **kwargs):
VGroup.__init__(self, **kwargs)
rect = Rectangle(
height = 2.61,
width = 6.14,
color = self.color,
mark_paths_closed = False,
fill_color = BLACK,
fill_opacity = 1,
)
rect.scale_to_fit_height(self.height)
oval = Circle()
oval.stretch_to_fit_height(0.7*self.height)
oval.stretch_to_fit_width(0.4*self.height)
rect.add_subpath(oval.points)
pi = Randolph(
mode = "pondering",
color = GREEN_B
)
pi.scale_to_fit_width(oval.get_width())
pi.move_to(oval)
pi.shift(0.1*pi.get_height()*DOWN)
self.add(pi, rect)
for vect in UP+LEFT, DOWN+RIGHT:
ten = TexMobject("\\$10")
ten.scale_to_fit_height(0.25*self.height)
ten.next_to(self.get_corner(vect), -vect, SMALL_BUFF)
ten.highlight(GREEN_C)
self.add(ten)
class Broadcast(LaggedStart):
CONFIG = {
"small_radius" : 0.0,
"big_radius" : 5,
"n_circles" : 5,
"remover" : True,
"lag_ratio" : 0.7,
"run_time" : 3,
}
def __init__(self, focal_point, **kwargs):
digest_config(self, kwargs)
circles = VGroup()
for x in range(self.n_circles):
circle = Circle(
radius = self.big_radius,
stroke_color = BLACK,
stroke_width = 0,
)
circle.move_to(focal_point)
circle.save_state()
circle.scale_to_fit_width(self.small_radius*2)
circle.set_stroke(WHITE, 8)
circles.add(circle)
LaggedStart.__init__(
self,
ApplyMethod, circles,
lambda c : (c.restore,),
**kwargs
)
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##################
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class AskQuestion(Scene):
CONFIG = {
"time_per_char" : 0.06,
}
def construct(self):
strings = [
"What", "does", "it", "mean ", "to",
"have ", "a", "Bitcoin?"
]
question = TextMobject(*strings)
question.highlight_by_tex("have", YELLOW)
self.dither()
for word, part in zip(strings, question):
n_chars = len(word.strip())
n_spaces = len(word) - n_chars
self.play(
LaggedStart(FadeIn, part),
run_time = self.time_per_char * len(word),
rate_func = squish_rate_func(smooth, 0, 0.5)
)
self.dither(self.time_per_char*n_spaces)
self.dither(2)
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class BitcoinPaperHighlightTitle(ExternallyAnimatedScene):
pass
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class TimeBitcoinCover(ExternallyAnimatedScene):
pass
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class ListOfAttributes(Scene):
def construct(self):
logo = BitcoinLogo()
digital = TextMobject("Digital")
government, bank = buildings = [
SVGMobject(
file_name = "%s_building"%word,
height = 2,
fill_color = LIGHT_GREY,
fill_opacity = 1,
stroke_width = 0,
)
for word in "government", "bank"
]
attributes = VGroup(digital, *buildings)
attributes.arrange_submobjects(RIGHT, buff = LARGE_BUFF)
for building in buildings:
building.cross = Cross(building)
building.cross.set_stroke(width = 12)
self.play(DrawBorderThenFill(logo))
self.play(
logo.to_corner, UP+LEFT,
Write(digital, run_time = 2)
)
for building in buildings:
self.play(FadeIn(building))
self.play(ShowCreation(building.cross))
self.dither()
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class UnknownAuthor(Scene):
CONFIG = {
"camera_config" : {
"background_image" : "bitcoin_paper"
}
}
def construct(self):
rect = Rectangle(height = 0.4, width = 2.5)
rect.shift(2.45*UP)
question = TextMobject("Who is this?")
question.next_to(rect, RIGHT, buff = 1.5)
arrow = Arrow(question, rect, buff = SMALL_BUFF)
VGroup(question, arrow, rect).highlight(RED_D)
self.play(ShowCreation(rect))
self.play(
Write(question),
ShowCreation(arrow)
)
self.dither()
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class NameCryptoCurrencies(TeacherStudentsScene):
def construct(self):
words = TextMobject("It's called a", "``cryptocurrency''")
words.highlight_by_tex("cryptocurrency", YELLOW)
self.teacher_says(words)
self.change_student_modes(*["pondering"]*3)
self.dither()
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class CryptocurrencyMarketCaps(ExternallyAnimatedScene):
pass
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class Hype(TeacherStudentsScene):
def construct(self):
self.teacher.change_mode("guilty")
phrases = map(TextMobject, [
"I want some!",
"I'll get rich, right?",
"Buy them all!"
])
modes = ["hooray", "conniving", "surprised"]
for student, phrase, mode in zip(self.students, phrases, modes):
bubble = SpeechBubble()
bubble.set_fill(BLACK, 1)
bubble.add_content(phrase)
bubble.resize_to_content()
bubble.pin_to(student)
bubble.add(phrase)
self.play(
student.change_mode, mode,
FadeIn(bubble),
)
self.dither(3)
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class AskQuestionCopy(AskQuestion):
pass
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class LedgerScene(PiCreatureScene):
CONFIG = {
"ledger_width" : 6,
"ledger_height" : 7,
"denomination" : "USD",
"ledger_line_height" : 0.4,
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"sign_transactions" : False,
"enumerate_lines" : False,
"line_number_color" : YELLOW,
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}
def setup(self):
PiCreatureScene.setup(self)
self.remove(self.pi_creatures)
def add_ledger_and_network(self):
self.add(self.get_ledger(), self.get_network())
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def get_ledger(self):
title = TextMobject("Ledger")
rect = Rectangle(
width = self.ledger_width,
height = self.ledger_height
)
title.next_to(rect.get_top(), DOWN)
h_line = Line(rect.get_left(), rect.get_right())
h_line.scale(0.8)
h_line.set_stroke(width = 2)
h_line.next_to(title, DOWN)
content = VGroup(h_line)
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self.ledger = VGroup(rect, title, content)
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self.ledger.content = content
self.ledger.to_corner(UP+LEFT)
return self.ledger
def add_line_to_ledger(self, string_or_mob):
if isinstance(string_or_mob, str):
mob = TextMobject(string_or_mob)
elif isinstance(string_or_mob, Mobject):
mob = string_or_mob
else:
raise Exception("Invalid input")
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items = self.ledger.content
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mob.scale_to_fit_height(self.ledger_line_height)
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if self.enumerate_lines:
num = TexMobject(str(len(items)) + ".")
num.scale(0.8)
num.highlight(self.line_number_color)
num.next_to(mob, LEFT, MED_SMALL_BUFF)
mob.add_to_back(num)
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mob.next_to(
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items[-1], DOWN,
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buff = MED_SMALL_BUFF,
aligned_edge = LEFT
)
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if self.enumerate_lines and len(items) == 1:
mob.shift(MED_LARGE_BUFF * LEFT)
items.add(mob)
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return mob
def add_payment_line_to_ledger(self, from_name, to_name, amount):
amount_str = str(amount)
if self.denomination == "USD":
amount_str = "\\$" + amount_str
else:
amount_str += " " + self.denomination
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line_tex_parts = [
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from_name.capitalize(),
"pays" if from_name.lower() != "you" else "pay",
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to_name.capitalize(),
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amount_str,
]
if self.sign_transactions:
line_tex_parts.append(self.get_signature_tex())
line = TextMobject(*line_tex_parts)
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for name in from_name, to_name:
color = self.get_color_from_name(name)
line.highlight_by_tex(name.capitalize(), color)
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if self.sign_transactions:
from_part = line.get_part_by_tex(from_name.capitalize())
line[-1].highlight(from_part.get_color())
amount_color = {
"USD" : GREEN,
"BTC" : BITCOIN_COLOR,
"LD" : YELLOW,
}.get(self.denomination, WHITE)
line.highlight_by_tex(amount_str, amount_color)
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return self.add_line_to_ledger(line)
def get_color_from_name(self, name):
if hasattr(self, name.lower()):
creature = getattr(self, name.lower())
color = creature.get_color()
if np.mean(color.get_rgb()) < 0.5:
color = average_color(color, color, WHITE)
return color
return WHITE
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def animate_payment_addition(self, *args, **kwargs):
line = self.add_payment_line_to_ledger(*args, **kwargs)
self.play(LaggedStart(
FadeIn,
VGroup(*it.chain(*line)),
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run_time = 1
))
def get_network(self):
creatures = self.pi_creatures
lines = VGroup(*[
Line(
VGroup(pi1, pi1.label), VGroup(pi2, pi2.label),
buff = MED_SMALL_BUFF,
stroke_width = 2,
)
for pi1, pi2 in it.combinations(creatures, 2)
])
labels = VGroup(*[pi.label for pi in creatures])
self.network = VGroup(creatures, labels, lines)
return self.network
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def create_pi_creatures(self):
creatures = VGroup(*[
PiCreature(color = color, height = 1).shift(2*vect)
for color, vect in zip(
[BLUE_C, MAROON_D, GREY_BROWN, BLUE_E],
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[UP+LEFT, UP+RIGHT, DOWN+LEFT, DOWN+RIGHT],
)
])
creatures.to_edge(RIGHT)
names = self.get_names()
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for name, creature in zip(names, creatures):
setattr(self, name, creature)
label = TextMobject(name.capitalize())
label.scale(0.75)
label.next_to(creature, DOWN, SMALL_BUFF)
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creature.label = label
if (creature.get_center() - creatures.get_center())[0] > 0:
creature.flip()
creature.look_at(creatures.get_center())
return creatures
def get_names(self):
return ["alice", "bob", "charlie", "you"]
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def get_signature_tex(self):
if not hasattr(self, "nonce"):
self.nonce = 0
binary = bin(hash(str(self.nonce)))[-8:]
self.nonce += 1
return binary + "\\dots"
def get_signature(self, color = BLUE_C):
result = TexMobject(self.get_signature_tex())
result.highlight(color)
return result
def add_ellipsis(self):
last_item = self.ledger.content[-1]
dots = TexMobject("\\vdots")
dots.next_to(last_item.get_left(), DOWN)
last_item.add(dots)
self.add(last_item)
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class LayOutPlan(LedgerScene):
def construct(self):
self.ask_question()
self.show_ledger()
self.become_skeptical()
def ask_question(self):
btc = BitcoinLogo()
group = VGroup(btc, TexMobject("= ???"))
group.arrange_submobjects(RIGHT)
self.play(
DrawBorderThenFill(btc),
Write(group[1], run_time = 2)
)
self.dither()
self.play(
group.scale, 0.7,
group.next_to, ORIGIN, RIGHT,
group.to_edge, UP
)
def show_ledger(self):
network = self.get_network()
ledger = self.get_ledger()
payments = [
("Alice", "Bob", 20),
("Bob", "Charlie", 40),
("Alice", "You", 50),
]
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self.play(*map(FadeIn, [network, ledger]))
for payment in payments:
new_line = self.add_payment_line_to_ledger(*payment)
from_name, to_name, amount = payment
from_pi = getattr(self, from_name.lower())
to_pi = getattr(self, to_name.lower())
cash = TexMobject("\\$"*(amount/10))
cash.scale(0.5)
cash.move_to(from_pi)
cash.highlight(GREEN)
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self.play(
cash.move_to, to_pi,
to_pi.change_mode, "hooray"
)
self.play(
FadeOut(cash),
Write(new_line, run_time = 1)
)
self.dither()
def become_skeptical(self):
creatures = self.pi_creatures
self.play(*[
ApplyMethod(pi.change_mode, "sassy")
for pi in creatures
])
for k in range(3):
self.play(*[
ApplyMethod(
creatures[i].look_at,
creatures[k*(i+1)%4]
)
for i in range(4)
])
self.dither(2)
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class UnderlyingSystemVsUserFacing(Scene):
def construct(self):
underlying = TextMobject("Underlying \\\\ system")
underlying.shift(DOWN).to_edge(LEFT)
user_facing = TextMobject("User-facing")
user_facing.next_to(underlying, UP, LARGE_BUFF, LEFT)
protocol = TextMobject("Bitcoin protocol")
protocol.next_to(underlying, RIGHT, MED_LARGE_BUFF)
protocol.highlight(BITCOIN_COLOR)
banking = TextMobject("Banking system")
banking.next_to(protocol, RIGHT, MED_LARGE_BUFF)
banking.highlight(GREEN)
phone = SVGMobject(
file_name = "phone",
fill_color = WHITE,
fill_opacity = 1,
height = 1,
stroke_width = 0,
)
phone.next_to(protocol, UP, LARGE_BUFF)
card = SVGMobject(
file_name = "credit_card",
fill_color = LIGHT_GREY,
fill_opacity = 1,
stroke_width = 0,
height = 1
)
card.next_to(banking, UP, LARGE_BUFF)
btc = BitcoinLogo()
btc.next_to(phone, UP, MED_LARGE_BUFF)
dollar = TexMobject("\\$")
dollar.scale_to_fit_height(1)
dollar.highlight(GREEN)
dollar.next_to(card, UP, MED_LARGE_BUFF)
card.save_state()
card.shift(2*RIGHT)
card.set_fill(opacity = 0)
h_line = Line(underlying.get_left(), banking.get_right())
h_line.next_to(underlying, DOWN, MED_SMALL_BUFF, LEFT)
h_line2 = h_line.copy()
h_line2.next_to(user_facing, DOWN, MED_LARGE_BUFF, LEFT)
h_line3 = h_line.copy()
h_line3.next_to(user_facing, UP, MED_LARGE_BUFF, LEFT)
v_line = Line(5*UP, ORIGIN)
v_line.next_to(underlying, RIGHT, MED_SMALL_BUFF)
v_line.shift(1.7*UP)
v_line2 = v_line.copy()
v_line2.next_to(protocol, RIGHT, MED_SMALL_BUFF)
v_line2.shift(1.7*UP)
self.add(h_line, h_line2, h_line3, v_line, v_line2)
self.add(underlying, user_facing, btc)
self.play(Write(protocol))
self.dither(2)
self.play(
card.restore,
Write(dollar)
)
self.play(Write(banking))
self.dither(2)
self.play(DrawBorderThenFill(phone))
self.dither(2)
class CryptoPrefix(Scene):
def construct(self):
cryptocurrency = TextMobject(
"Crypto", "currency",
arg_separator = ""
)
crypto = cryptocurrency.get_part_by_tex("Crypto")
brace = Brace(crypto, UP)
explanation = TextMobject(
"Built using the math \\\\ from cryptography"
)
explanation.next_to(brace, UP)
self.add(cryptocurrency)
self.play(
crypto.highlight, YELLOW,
GrowFromCenter(brace)
)
self.play(Write(explanation))
self.dither(3)
class IntroduceLedgerSystem(LedgerScene):
CONFIG = {
"payments" : [
("Alice", "Bob", 20),
("Bob", "Charlie", 40),
("Charlie", "You", 30),
("You", "Alice", 10),
]
}
def construct(self):
self.add(self.get_network())
self.exchange_money()
self.add_ledger()
self.tally_it_all_up()
def exchange_money(self):
for from_name, to_name, num in self.payments:
from_pi = getattr(self, from_name.lower())
to_pi = getattr(self, to_name.lower())
cash = TexMobject("\\$"*(num/10)).highlight(GREEN)
cash.scale_to_fit_height(0.5)
cash.move_to(from_pi)
self.play(
cash.move_to, to_pi,
to_pi.change_mode, "hooray"
)
self.play(FadeOut(cash))
self.dither()
def add_ledger(self):
ledger = self.get_ledger()
self.play(
Write(ledger),
*[
ApplyMethod(pi.change, "pondering", ledger)
for pi in self.pi_creatures
]
)
for payment in self.payments:
self.animate_payment_addition(*payment)
self.dither(3)
def tally_it_all_up(self):
accounts = dict()
names = "alice", "bob", "charlie", "you"
for name in names:
accounts[name] = 0
for from_name, to_name, amount in self.payments:
accounts[from_name.lower()] -= amount
accounts[to_name.lower()] += amount
results = VGroup()
debtors = VGroup()
creditors = VGroup()
for name in names:
amount = accounts[name]
creature = getattr(self, name)
creature.cash = TexMobject("\\$"*abs(amount/10))
creature.cash.next_to(creature, UP+LEFT, SMALL_BUFF)
creature.cash.highlight(GREEN)
if amount < 0:
verb = "Owes"
debtors.add(creature)
else:
verb = "Gets"
creditors.add(creature)
if name == "you":
verb = verb[:-1]
result = TextMobject(
verb, "\\$%d"%abs(amount)
)
result.highlight_by_tex("Owe", RED)
result.highlight_by_tex("Get", GREEN)
result.add_background_rectangle()
result.scale(0.7)
result.next_to(creature.label, DOWN)
results.add(result)
brace = Brace(VGroup(*self.ledger.content[1:]), RIGHT)
tally_up = brace.get_text("Tally up")
tally_up.add_background_rectangle()
self.play(
GrowFromCenter(brace),
FadeIn(tally_up)
)
self.play(
LaggedStart(FadeIn, results),
*[
ApplyMethod(pi.change, "happy")
for pi in creditors
] + [
ApplyMethod(pi.change, "plain")
for pi in debtors
]
)
self.dither()
debtor_cash, creditor_cash = [
VGroup(*it.chain(*[pi.cash for pi in group]))
for group in debtors, creditors
]
self.play(FadeIn(debtor_cash))
self.play(
debtor_cash.arrange_submobjects, RIGHT, SMALL_BUFF,
debtor_cash.move_to, self.pi_creatures,
)
self.dither()
self.play(ReplacementTransform(
debtor_cash, creditor_cash
))
self.dither(2)
class InitialProtocol(Scene):
def construct(self):
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self.add_title()
self.show_first_two_items()
def add_title(self):
title = TextMobject("Protocol")
title.scale(1.5)
title.to_edge(UP)
h_line = Line(LEFT, RIGHT).scale(4)
h_line.next_to(title, DOWN)
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self.h_line = h_line
self.title = title
self.add(title, h_line)
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def show_first_two_items(self):
items = VGroup(*map(self.get_new_item, [
"Anyone can add lines to the Ledger",
"Settle up with real money each month"
]))
for item in items:
self.dither()
self.play(LaggedStart(FadeIn, item))
self.dither(2)
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def get_new_item(self, item_string):
item = TextMobject("$\\cdot$ %s"%item_string)
if not hasattr(self, "items"):
self.items = VGroup(item)
self.items.next_to(self.h_line, DOWN, MED_LARGE_BUFF)
else:
item.next_to(self.items, DOWN, MED_LARGE_BUFF, LEFT)
self.items.add(item)
return item
class AddFraudulentLine(LedgerScene):
def construct(self):
self.add_ledger_and_network()
self.bob_adds_lines()
self.alice_reacts()
def bob_adds_lines(self):
line = self.add_payment_line_to_ledger("Alice", "Bob", 100)
line.save_state()
line.scale(0.001)
line.move_to(self.bob)
self.play(self.bob.change, "conniving")
self.play(line.restore)
self.dither()
def alice_reacts(self):
bubble = SpeechBubble(
height = 1.5, width = 2, direction = LEFT,
)
bubble.next_to(self.alice, UP+RIGHT, buff = 0)
bubble.write("Hey!")
self.play(
Animation(self.bob.pupils),
self.alice.change, "angry",
FadeIn(bubble),
Write(bubble.content, run_time = 1)
)
self.dither(3)
self.play(
FadeOut(bubble),
FadeOut(bubble.content),
self.alice.change_mode, "pondering"
)
class AnnounceDigitalSignatures(TeacherStudentsScene):
def construct(self):
words = TextMobject("Digital \\\\ signatures!")
words.scale(1.5)
self.force_skipping()
self.teacher_says(
words,
target_mode = "hooray",
)
self.revert_to_original_skipping_status()
self.change_student_modes(*["hooray"]*3)
self.dither(2)
class IntroduceSignatures(LedgerScene):
CONFIG = {
"payments" : [
("Alice", "Bob", 100),
("Charlie", "You", 20),
("Bob", "You", 30),
],
}
def construct(self):
self.add_ledger_and_network()
self.add_transactions()
self.add_signatures()
def add_transactions(self):
transactions = VGroup(*[
self.add_payment_line_to_ledger(*payment)
for payment in self.payments
])
self.play(LaggedStart(FadeIn, transactions))
self.dither()
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def add_signatures(self):
signatures = VGroup(*[
get_cursive_name(payments[0].capitalize())
for payments in self.payments
])
for signature, transaction in zip(signatures, self.ledger.content[1:]):
signature.next_to(transaction, RIGHT)
signature.highlight(transaction[0].get_color())
self.play(Write(signature, run_time = 2))
transaction.add(signature)
self.dither(2)
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rect = SurroundingRectangle(self.ledger.content[1])
self.play(ShowCreation(rect))
self.play(FadeOut(rect))
self.dither()
self.play(Indicate(signatures[0]))
self.dither()
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class AskHowDigitalSignaturesArePossible(TeacherStudentsScene):
def construct(self):
signature = get_cursive_name("Alice")
signature.scale(1.5)
signature.highlight(BLUE_C)
signature.to_corner(UP+LEFT)
signature_copy = signature.copy()
signature_copy.shift(3*RIGHT)
bits = TexMobject("01100001")
bits.next_to(signature, DOWN)
bits.shift_onto_screen()
bits_copy = bits.copy()
bits_copy.next_to(signature_copy, DOWN)
self.add(signature)
self.student_says(
"Couldn't you just \\\\ copy the signature?",
target_mode = "confused",
run_time = 1
)
self.change_student_modes("pondering", "confused", "erm")
self.play(LaggedStart(FadeIn, bits, run_time = 1))
self.dither()
self.play(ReplacementTransform(
bits.copy(), bits_copy,
path_arc = np.pi/2
))
self.play(Write(signature_copy))
self.dither(3)
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class DescribeDigitalSignatures(LedgerScene):
CONFIG = {
"public_color" : GREEN,
"private_color" : RED,
"signature_color" : BLUE_C,
}
def construct(self):
self.reorganize_pi_creatures()
self.generate_key_pairs()
self.keep_secret_key_secret()
self.show_handwritten_signatures()
self.show_digital_signatures()
self.show_signing_functions()
def reorganize_pi_creatures(self):
self.pi_creatures.remove(self.you)
creature_groups = VGroup(*[
VGroup(pi, pi.label).scale(1.7)
for pi in self.pi_creatures
])
creature_groups.arrange_submobjects(RIGHT, buff = 2)
creature_groups.to_edge(DOWN)
self.add(creature_groups)
for pi in self.pi_creatures:
if pi.is_flipped():
pi.flip()
def generate_key_pairs(self):
title = TextMobject("Private", "key /", "Public", "key")
title.to_edge(UP)
private, public = map(title.get_part_by_tex, ["Private", "Public"])
private.highlight(self.private_color)
public.highlight(self.public_color)
secret = TextMobject("Secret")
secret.move_to(private, RIGHT)
secret.highlight(self.private_color)
names = self.get_names()[:-1]
public_key_strings = [
bin(256+ord(name[0].capitalize()))[3:]
for name in names
]
private_key_strings = [
bin(hash(name))[2:10]
for name in names
]
public_keys, private_keys = [
VGroup(*[
TextMobject(key_name+":"," $%s\\dots$"%key)
for key in keys
])
for key_name, keys in [
("pk", public_key_strings),
("sk", private_key_strings)
]
]
key_pairs = [
VGroup(*pair).arrange_submobjects(DOWN, aligned_edge = LEFT)
for pair in zip(public_keys, private_keys)
]
for key_pair, pi in zip(key_pairs, self.pi_creatures):
key_pair.next_to(pi, UP, MED_LARGE_BUFF)
for key in key_pair:
key.highlight_by_tex("sk", self.private_color)
key.highlight_by_tex("pk", self.public_color)
self.play(Write(title, run_time = 2))
self.play(ReplacementTransform(
VGroup(VGroup(public.copy())),
public_keys
))
self.play(ReplacementTransform(
VGroup(VGroup(private.copy())),
private_keys
))
self.dither()
self.play(private.shift, DOWN)
self.play(FadeIn(secret))
self.play(FadeOut(private))
self.dither()
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title.remove(private)
title.add(secret)
self.title = title
self.private_keys = private_keys
self.public_keys = public_keys
def keep_secret_key_secret(self):
keys = self.private_keys
rects = VGroup(*map(SurroundingRectangle, keys))
rects.highlight(self.private_color)
lock = SVGMobject(
file_name = "lock",
height = rects.get_height(),
fill_color = LIGHT_GREY,
fill_opacity = 1,
stroke_width = 0,
)
locks = VGroup(*[
lock.copy().next_to(rect, LEFT, SMALL_BUFF)
for rect in rects
])
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self.play(ShowCreation(rects))
self.play(LaggedStart(DrawBorderThenFill, locks))
self.dither()
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self.private_key_rects = rects
self.locks = locks
def show_handwritten_signatures(self):
lines = VGroup(*[Line(LEFT, RIGHT) for x in range(5)])
lines.arrange_submobjects(DOWN)
last_line = lines[-1]
last_line.scale(0.7, about_point = last_line.get_left())
signature_line = lines[0].copy()
signature_line.set_stroke(width = 2)
signature_line.next_to(lines, DOWN, LARGE_BUFF)
ex = TexMobject("\\times")
ex.scale(0.7)
ex.next_to(signature_line, UP, SMALL_BUFF, LEFT)
lines.add(ex, signature_line)
rect = SurroundingRectangle(
lines,
color = LIGHT_GREY,
buff = MED_SMALL_BUFF
)
document = VGroup(rect, lines)
documents = VGroup(*[
document.copy()
for x in range(2)
])
documents.arrange_submobjects(RIGHT, buff = MED_LARGE_BUFF)
documents.to_corner(UP+LEFT)
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signatures = VGroup()
for document in documents:
signature = get_cursive_name("Alice")
signature.highlight(self.signature_color)
line = document[1][-1]
signature.next_to(line, UP, SMALL_BUFF)
signatures.add(signature)
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self.play(
FadeOut(self.title),
LaggedStart(FadeIn, documents, run_time = 1)
)
self.play(Write(signatures))
self.dither()
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self.signatures = signatures
self.documents = documents
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def show_digital_signatures(self):
rect = SurroundingRectangle(VGroup(
self.public_keys[0],
self.private_key_rects[0],
self.locks[0]
))
digital_signatures = VGroup()
for i, signature in enumerate(self.signatures):
bits = bin(hash(str(i)))[-8:]
digital_signature = TexMobject(bits + "\\dots")
digital_signature.scale(0.7)
digital_signature.highlight(signature.get_color())
digital_signature.move_to(signature, DOWN)
digital_signatures.add(digital_signature)
arrows = VGroup(*[
Arrow(
rect.get_corner(UP), sig.get_bottom(),
tip_length = 0.15,
color = WHITE
)
for sig in digital_signatures
])
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words = VGroup(*map(
TextMobject,
["Different messages", "Completely different signatures"]
))
words.arrange_submobjects(DOWN, aligned_edge = LEFT)
words.scale(1.3)
words.next_to(self.documents, RIGHT)
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self.play(FadeIn(rect))
self.play(*map(ShowCreation, arrows))
self.play(Transform(self.signatures, digital_signatures))
self.play(*[
ApplyMethod(pi.change, "pondering", digital_signatures)
for pi in self.pi_creatures
])
for word in words:
self.play(FadeIn(word))
self.dither()
self.play(FadeOut(words))
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def show_signing_functions(self):
sign = TextMobject(
"Sign(", "Message", ", ", "sk", ") = ", "Signature",
arg_separator = ""
)
sign.to_corner(UP+RIGHT)
verify = TextMobject(
"Verify(", "Message", ", ", "Signature", ", ", "pk", ") = ", "T/F",
arg_separator = ""
)
for mob in sign, verify:
mob.highlight_by_tex("sk", self.private_color)
mob.highlight_by_tex("pk", self.public_color)
mob.highlight_by_tex(
"Signature", self.signature_color,
)
for name in "Message", "sk", "Signature", "pk":
part = mob.get_part_by_tex(name)
if part is not None:
setattr(mob, name.lower(), part)
verify.next_to(sign, DOWN, MED_LARGE_BUFF, LEFT)
VGroup(sign, verify).to_corner(UP+RIGHT)
private_key = self.private_key_rects[0]
public_key = self.public_keys[0]
message = self.documents[0]
signature = self.signatures[0]
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self.play(*[
FadeIn(part)
for part in sign
if part not in [sign.message, sign.sk, sign.signature]
])
self.play(ReplacementTransform(
message.copy(), VGroup(sign.message)
))
self.dither()
self.play(ReplacementTransform(
private_key.copy(), sign.sk
))
self.dither()
self.play(ReplacementTransform(
VGroup(sign.sk, sign.message).copy(),
VGroup(sign.signature)
))
self.dither()
self.play(Indicate(sign.sk))
self.dither()
self.play(Indicate(sign.message))
self.dither()
self.play(*[
FadeIn(part)
for part in verify
if part not in [
verify.message, verify.signature,
verify.pk, verify[-1]
]
])
self.dither()
self.play(
ReplacementTransform(
sign.message.copy(), verify.message
),
ReplacementTransform(
sign.signature.copy(), verify.signature
)
)
self.dither()
self.play(ReplacementTransform(
public_key.copy(), VGroup(verify.pk)
))
self.dither()
self.play(Write(verify[-1]))
self.dither()
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class TryGuessingDigitalSignature(Scene):
def construct(self):
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verify = TextMobject(
"Verify(", "Message", ", ",
"256 bit Signature", ", ", "pk", ")",
arg_separator = ""
)
verify.scale(1.5)
verify.shift(DOWN)
signature = verify.get_part_by_tex("Signature")
verify.highlight_by_tex("Signature", BLUE)
verify.highlight_by_tex("pk", GREEN)
brace = Brace(signature, UP)
zeros_row = TexMobject("0"*32)
zeros = VGroup(*[zeros_row.copy() for x in range(8)])
zeros.arrange_submobjects(DOWN, buff = SMALL_BUFF)
zeros.next_to(brace, UP)
self.add(verify)
self.play(
GrowFromCenter(brace),
FadeIn(
zeros,
submobject_mode = "lagged_start",
run_time = 3
)
)
self.dither()
for n in range(2**10):
last_row = zeros[-1]
binary = bin(n)[2:]
for i, bit_str in enumerate(reversed(binary)):
curr_bit = last_row.submobjects[-i-1]
new_bit = TexMobject(bit_str)
new_bit.replace(curr_bit, dim_to_match = 1)
last_row.submobjects[-i-1] = new_bit
self.remove(curr_bit)
self.add(last_row)
self.dither(1./30)
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class SupplementVideoWrapper(Scene):
def construct(self):
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title = TextMobject("How secure is 256 bit security?")
title.scale(1.5)
title.to_edge(UP)
rect = ScreenRectangle(height = 6)
rect.next_to(title, DOWN)
self.add(title)
self.play(ShowCreation(rect))
self.dither()
class IncludeTransactionNumber(LedgerScene):
CONFIG = {
"ledger_width" : 7,
}
def construct(self):
self.add_ledger_and_network()
self.add_signed_payment()
self.copy_payment_many_times()
self.add_ids()
def add_signed_payment(self):
line = self.add_payment_line_to_ledger(
"Alice", "Bob", 100
)
signature = self.get_signature()
signature.next_to(line, RIGHT)
signature.save_state()
signature.scale(0.1)
signature.move_to(self.alice)
self.play(Write(line, run_time = 1))
self.play(
signature.restore,
self.alice.change, "raise_left_hand"
)
self.dither()
self.play(self.alice.change, "happy")
self.dither()
line.add(signature)
def copy_payment_many_times(self):
line = self.ledger.content[-1]
copies = VGroup(*[line.copy() for x in range(4)])
copies.arrange_submobjects(DOWN, buff = MED_SMALL_BUFF)
copies.next_to(line, DOWN, buff = MED_SMALL_BUFF)
self.play(
LaggedStart(FadeIn, copies, run_time = 3),
self.bob.change, "conniving",
)
self.play(self.alice.change, "angry")
self.dither()
self.copies = copies
def add_ids(self):
top_line = self.ledger.content[-1]
lines = VGroup(top_line, *self.copies)
numbers = VGroup()
old_signatures = VGroup()
new_signatures = VGroup()
colors = list(Color(BLUE_B).range_to(GREEN_B, len(lines)))
for i, line in enumerate(lines):
number = TexMobject(str(i))
number.scale(0.7)
number.highlight(YELLOW)
number.next_to(line, LEFT)
numbers.add(number)
line.add_to_back(number)
old_signature = line[-1]
new_signature = self.get_signature()
new_signature.replace(old_signature)
new_signature.highlight(colors[i])
old_signatures.add(old_signature)
new_signatures.add(VGroup(new_signature))
line.remove(old_signature)
self.play(
Write(numbers),
self.alice.change, "thinking"
)
self.play(FadeOut(old_signatures))
self.play(ReplacementTransform(
lines.copy(), new_signatures,
submobject_mode = "lagged_start",
run_time = 2,
))
self.play(self.bob.change, "erm")
self.dither(2)
class ProtocolWithDigitalSignatures(InitialProtocol):
def construct(self):
self.force_skipping()
InitialProtocol.construct(self)
self.revert_to_original_skipping_status()
rect = SurroundingRectangle(self.items[-1])
rect.highlight(RED)
new_item = self.get_new_item(
"Only signed transactions are valid"
)
new_item.highlight(YELLOW)
self.play(Write(new_item))
self.dither()
self.play(ShowCreation(rect))
self.dither()
class SignedLedgerScene(LedgerScene):
CONFIG = {
"sign_transactions" : True,
"enumerate_lines" : True,
"ledger_width" : 7.5,
}
class CharlieRacksUpDebt(SignedLedgerScene):
CONFIG = {
"payments" : [
("Charlie", "Alice", 100),
("Charlie", "Bob", 200),
("Charlie", "You", 800),
("Charlie", "Bob", 600),
("Charlie", "Alice", 900),
],
}
def construct(self):
self.add_ledger_and_network()
lines = VGroup(*[
self.add_payment_line_to_ledger(*payment)
for payment in self.payments
])
self.play(LaggedStart(
FadeIn, lines,
run_time = 3,
lag_ratio = 0.25
))
self.play(*[
ApplyMethod(pi.change, "sassy", self.charlie)
for pi in self.pi_creatures
if pi is not self.charlie
])
self.play(
self.charlie.shift, SPACE_WIDTH*RIGHT,
rate_func = running_start
)
self.play(*[
ApplyMethod(pi.change, "angry", self.charlie)
for pi in self.get_pi_creatures()
])
self.dither()
class ThinkAboutSettlingUp(Scene):
def construct(self):
randy = Randolph()
randy.to_corner(DOWN+LEFT)
self.play(PiCreatureBubbleIntroduction(
randy,
"You don't \\emph{actually} \\\\" + \
"need to settle up $\\dots$",
bubble_class = ThoughtBubble,
target_mode = "thinking"
))
self.play(Blink(randy))
self.dither()
class LedgerWithInitialBuyIn(SignedLedgerScene):
def construct(self):
self.add_ledger_and_network()
self.everyone_buys_in()
self.add_initial_lines()
self.add_charlie_payments()
self.point_out_charlie_is_broke()
self.running_balance()
def everyone_buys_in(self):
center = self.network.get_center()
moneys = VGroup(*[
TexMobject("\\$100")
for pi in self.pi_creatures
])
moneys.highlight(GREEN)
for pi, money in zip(reversed(self.pi_creatures), moneys):
vect = pi.get_center() - center
money.next_to(center, vect, SMALL_BUFF)
money.add_background_rectangle()
money.save_state()
money.scale(0.01)
corner = pi.get_corner(UP + np.sign(vect[0])*LEFT)
money.move_to(corner)
self.play(
LaggedStart(
ApplyMethod, moneys,
lambda m : (m.restore,)
),
self.charlie.change, "raise_right_hand",
self.you.change, "raise_right_hand",
)
self.network.add(moneys)
def add_initial_lines(self):
lines = VGroup()
for name in self.get_names():
new_line = TextMobject(
name.capitalize(),
"get" if name == "you" else "gets",
"\\$100"
)
new_line.highlight_by_tex(
name.capitalize(),
self.get_color_from_name(name)
)
new_line.highlight_by_tex("100", GREEN)
self.add_line_to_ledger(new_line)
lines.add(new_line)
line = Line(LEFT, RIGHT)
line.scale_to_fit_width(self.ledger.get_width())
line.scale_in_place(0.9)
line.next_to(lines[-1], DOWN, SMALL_BUFF, LEFT)
line.set_stroke(width = 1)
lines[-1].add(line)
self.play(
LaggedStart(FadeIn, lines),
*[
ApplyMethod(pi.change, "thinking", self.ledger)
for pi in self.pi_creatures
]
)
self.dither()
def add_charlie_payments(self):
payments = [
("Charlie", "Alice", 50),
("Charlie", "Bob", 50),
("Charlie", "You", 20),
]
new_lines = VGroup(*[
self.add_payment_line_to_ledger(*payment)
for payment in payments
])
for line in new_lines:
self.play(Write(line, run_time = 1))
self.dither()
def point_out_charlie_is_broke(self):
charlie_lines = VGroup(*[
VGroup(*self.ledger.content[i][1:5])
for i in 3, 5, 6, 7
])
rects = VGroup(*[
SurroundingRectangle(line)
for line in charlie_lines
])
rects.highlight(YELLOW)
rects.set_stroke(width = 2)
last_rect = rects[-1]
last_rect.set_stroke(RED, 4)
rects.remove(last_rect)
invalid = TextMobject("Invalid")
invalid.highlight(RED)
invalid.next_to(last_rect, DOWN)
self.play(ShowCreation(rects))
self.play(self.charlie.change_mode, "guilty")
self.dither()
self.play(ShowCreation(last_rect))
self.play(*[
ApplyMethod(pi.change, "sassy", self.charlie)
for pi in self.pi_creatures
if pi is not self.charlie
])
self.play(Write(invalid))
self.dither(2)
self.play(*map(FadeOut, [rects, last_rect, invalid]))
def running_balance(self):
charlie_lines = VGroup(*[
VGroup(*self.ledger.content[i][1:5])
for i in 3, 5, 6, 7
])
signatures = VGroup(*[
self.ledger.content[i][5]
for i in 5, 6, 7
])
rect = Rectangle(color = WHITE)
rect.set_fill(BLACK, 0.8)
rect.stretch_to_fit_height(self.ledger.get_height() - 2*MED_SMALL_BUFF)
title = TextMobject("Charlie's running \\\\ balance")
rect.stretch_to_fit_width(title.get_width() + 2*MED_SMALL_BUFF)
rect.move_to(self.ledger.get_right())
title.next_to(rect.get_top(), DOWN)
balance = VGroup(rect, title)
lines = VGroup(*map(TextMobject, [
"\\$100", "\\$50", "\\$0", "Overdrawn"
]))
lines.highlight(GREEN)
lines[-1].highlight(RED)
arrows = VGroup()
for line, c_line in zip(lines, charlie_lines):
line.next_to(rect.get_left(), RIGHT, LARGE_BUFF)
line.shift(
(c_line.get_center() - line.get_center())[1]*UP
)
arrow = Arrow(c_line, line)
arrows.add(arrow)
self.pi_creatures.remove(self.alice, self.charlie)
self.play(
FadeOut(signatures),
FadeIn(balance)
)
self.play(
LaggedStart(FadeIn, lines, run_time = 3),
LaggedStart(ShowCreation, arrows, run_time = 3),
)
self.dither()
class RemovedConnectionBetweenLedgerAndCash(TeacherStudentsScene):
def construct(self):
ledger = Rectangle(
height = 2, width = 1.5,
color = WHITE
)
ledger_name = TextMobject("Ledger")
ledger_name.scale_to_fit_width(ledger.get_width() - MED_SMALL_BUFF)
ledger_name.next_to(ledger.get_top(), DOWN)
ledger.add(ledger_name)
arrow = TexMobject("\\leftrightarrow")
cash = TexMobject("\\$\\$\\$")
cash.highlight(GREEN)
arrow.next_to(ledger, RIGHT)
cash.next_to(arrow, RIGHT)
group = VGroup(ledger, arrow, cash)
group.next_to(self.teacher, UP+LEFT)
self.add(group)
self.play(
Animation(group),
self.teacher.change, "raise_right_hand"
)
self.play(
arrow.shift, 2*UP,
arrow.set_fill, None, 0
)
self.play(
ledger.shift, LEFT,
cash.shift, RIGHT
)
self.change_student_modes(
*["pondering"]*3,
look_at_arg = ledger,
added_anims = [self.teacher.change, "happy"]
)
self.dither(3)
class RenameToLedgerDollars(LedgerScene):
CONFIG = {
"payments" : [
("Alice", "Bob", 20),
("Charlie", "You", 80),
("Bob", "Charlie", 60),
("Bob", "Alice", 30),
("Alice", "You", 100),
],
"enumerate_lines" : True,
"line_number_color" : WHITE,
}
def construct(self):
self.add(self.get_ledger())
self.add_bubble()
self.jump_in_to_middle()
self.add_payments_in_dollars()
self.rewrite_as_ledger_dollars()
def add_bubble(self):
randy = self.pi_creature
bubble = SpeechBubble(direction = RIGHT)
bubble.write("Who needs \\\\ cash?")
bubble.resize_to_content()
bubble.add(bubble.content)
bubble.pin_to(randy)
bubble.shift(MED_LARGE_BUFF*RIGHT)
self.bubble = bubble
self.add(randy, bubble)
self.add_foreground_mobject(bubble)
def jump_in_to_middle(self):
h_line = self.ledger.content[0]
dots = TexMobject("\\vdots")
dots.next_to(h_line.get_left(), DOWN)
h_line.add(dots)
self.add(h_line)
point = VectorizedPoint(h_line.get_corner(DOWN+LEFT))
point.shift(MED_SMALL_BUFF*LEFT)
self.ledger.content.add(*[
point.copy()
for x in range(103)
])
def add_payments_in_dollars(self):
lines = VGroup(*[
self.add_payment_line_to_ledger(*payment)
for payment in self.payments
])
self.play(LaggedStart(
FadeIn, lines,
run_time = 4,
lag_ratio = 0.3
))
self.dither()
self.payment_lines = lines
def rewrite_as_ledger_dollars(self):
curr_lines = self.payment_lines
amounts = VGroup(*[line[4] for line in curr_lines])
amounts.target = VGroup()
for amount in amounts:
dollar_sign = amount[0]
amount.remove(dollar_sign)
amount.add(dollar_sign)
tex_string = amount.get_tex_string()
ld = TextMobject(tex_string[2:] + " LD")
ld.highlight(YELLOW)
ld.scale(0.8)
ld.move_to(amount, LEFT)
amounts.target.add(ld)
ledger_dollars = TextMobject("Ledger Dollars \\\\ ``LD'' ")
ledger_dollars.highlight(YELLOW)
ledger_dollars.next_to(self.ledger, RIGHT)
self.play(
Write(ledger_dollars),
FadeOut(self.bubble),
self.pi_creature.change, "thinking", ledger_dollars
)
self.play(MoveToTarget(amounts))
self.dither(2)
###
def create_pi_creatures(self):
LedgerScene.create_pi_creatures(self)
randy = Randolph(mode = "shruggie").flip()
randy.to_corner(DOWN+RIGHT)
return VGroup(randy)
class ExchangeCashForLedgerDollars(LedgerScene):
CONFIG = {
"sign_transactions" : True,
"denomination" : "LD",
"ledger_width" : 7.5,
"ledger_height" : 6,
}
def construct(self):
self.add_ledger_and_network()
self.add_ellipsis()
self.add_title()
self.give_ten_dollar_bill()
self.add_bob_pays_alice_line()
self.everyone_thinks()
def add_title(self):
self.ledger.shift(DOWN)
title = TextMobject(
"Exchange", "LD", "for", "\\$\\$\\$"
)
title.highlight_by_tex("LD", YELLOW)
title.highlight_by_tex("\\$", GREEN)
title.scale(1.3)
title.to_edge(UP).shift(LEFT)
self.play(Write(title))
self.dither()
def give_ten_dollar_bill(self):
bill = TenDollarBill()
bill.next_to(self.alice.get_corner(UP+RIGHT), UP)
bill.generate_target()
bill.target.next_to(self.bob.get_corner(UP+LEFT), UP)
arrow = Arrow(bill, bill.target, color = GREEN)
small_bill = bill.copy()
small_bill.scale(0.01, about_point = bill.get_bottom())
self.play(
ReplacementTransform(small_bill, bill),
self.alice.change, "raise_right_hand"
)
self.play(ShowCreation(arrow))
self.play(MoveToTarget(bill))
self.play(self.bob.change, "happy", bill)
self.dither()
def add_bob_pays_alice_line(self):
line = self.add_payment_line_to_ledger(
"Bob", "Alice", 10
)
line.save_state()
line.scale(0.01)
line.move_to(self.bob.get_corner(UP+LEFT))
self.play(self.bob.change, "raise_right_hand", line)
self.play(line.restore, run_time = 2)
self.dither()
def everyone_thinks(self):
self.play(*[
ApplyMethod(pi.change, "thinking", self.ledger)
for pi in self.pi_creatures
])
self.dither(4)
class BitcoinIsALedger(Scene):
def construct(self):
self.add_btc_to_ledger()
self.add_currency_to_tx_history()
def add_btc_to_ledger(self):
logo = BitcoinLogo()
ledger = self.get_ledger()
arrow = TexMobject("\\Leftrightarrow")
group = VGroup(logo, arrow, ledger)
group.arrange_submobjects(RIGHT)
self.play(DrawBorderThenFill(logo))
self.dither()
self.play(
Write(arrow),
Write(ledger)
)
self.dither()
self.btc_to_ledger = group
def add_currency_to_tx_history(self):
equation = TextMobject(
"Currency", "=", "Transaction history"
)
equation.highlight_by_tex("Currency", BITCOIN_COLOR)
equation.shift(
self.btc_to_ledger[1].get_center() - \
equation[1].get_center() + 2*UP
)
for part in equation:
self.play(FadeIn(part))
self.dither()
def get_ledger(self):
rect = Rectangle(height = 2, width = 1.5)
title = TextMobject("Ledger")
title.scale_to_fit_width(0.8*rect.get_width())
title.next_to(rect.get_top(), DOWN, SMALL_BUFF)
lines = VGroup(*[
Line(LEFT, RIGHT)
for x in range(8)
])
lines.arrange_submobjects(DOWN, buff = SMALL_BUFF)
lines.stretch_to_fit_width(title.get_width())
lines.next_to(title, DOWN)
return VGroup(rect, title, lines)
class DistributedLedgerScene(LedgerScene):
def get_large_network(self):
network = self.get_network()
network.scale_to_fit_height(2*SPACE_HEIGHT - LARGE_BUFF)
network.center()
for pi in self.pi_creatures:
pi.label.scale(0.8, about_point = pi.get_bottom())
return network
def get_distributed_ledgers(self):
ledger = self.get_ledger()
title = ledger[1]
h_line = ledger.content
title.scale_to_fit_width(0.7*ledger.get_width())
title.next_to(ledger.get_top(), DOWN, MED_LARGE_BUFF)
h_line.next_to(title, DOWN)
added_lines = VGroup(*[h_line.copy() for x in range(5)])
added_lines.arrange_submobjects(DOWN, buff = MED_LARGE_BUFF)
added_lines.next_to(h_line, DOWN, MED_LARGE_BUFF)
ledger.content.add(added_lines)
ledgers = VGroup()
for pi in self.pi_creatures:
pi.ledger = ledger.copy()
pi.ledger.scale_to_fit_height(pi.get_height())
pi.ledger[0].highlight(pi.get_color())
vect = pi.get_center()-self.pi_creatures.get_center()
x_vect = vect[0]*RIGHT
pi.ledger.next_to(pi, x_vect, SMALL_BUFF)
ledgers.add(pi.ledger)
return ledgers
def add_large_network_and_distributed_ledger(self):
self.add(self.get_large_network())
self.add(self.get_distributed_ledgers())
class TransitionToDistributedLedger(DistributedLedgerScene):
CONFIG = {
"sign_transactions" : True,
"ledger_width" : 7.5,
"ledger_height" : 6,
"enumerate_lines" : True,
"denomination" : "LD",
"line_number_color" : WHITE,
"ledger_line_height" : 0.35,
}
def construct(self):
self.add_ledger_and_network()
self.ledger.shift(DOWN)
self.add_ellipsis()
self.ask_where_is_ledger()
self.add_various_payements()
self.ask_who_controls_ledger()
self.distribute_ledger()
self.broadcast_transaction()
self.ask_about_ledger_consistency()
def ask_where_is_ledger(self):
question = TextMobject("Where", "is", "this?!")
question.highlight(RED)
question.scale(1.5)
question.next_to(self.ledger, UP)
self.play(Write(question))
self.dither()
self.question = question
def add_various_payements(self):
payments = VGroup(*[
self.add_payment_line_to_ledger(*payment)
for payment in [
("Alice", "Bob", 20),
("Charlie", "You", 100),
("You", "Alice", 50),
("Bob", "You", 30),
]
])
for payment in payments:
self.play(LaggedStart(FadeIn, payment, run_time = 1))
self.dither()
def ask_who_controls_ledger(self):
new_question = TextMobject("Who", "controls", "this?!")
new_question.scale(1.3)
new_question.move_to(self.question)
new_question.highlight(RED)
self.play(Transform(self.question, new_question))
self.play(*[
ApplyMethod(pi.change, "confused", new_question)
for pi in self.pi_creatures
])
self.dither(2)
def distribute_ledger(self):
ledger = self.ledger
self.ledger_width = 6
self.ledger_height = 7
distribute_ledgers = self.get_distributed_ledgers()
group = VGroup(self.network, distribute_ledgers)
self.play(FadeOut(self.question))
self.play(ReplacementTransform(
VGroup(ledger), distribute_ledgers
))
self.play(*[
ApplyMethod(pi.change, "pondering", pi.ledger)
for pi in self.pi_creatures
])
self.play(
group.scale_to_fit_height, 2*SPACE_HEIGHT - 2,
group.center
)
self.dither(2)
def broadcast_transaction(self):
payment = TextMobject(
"Alice", "pays", "Bob", "100 LD"
)
payment.highlight_by_tex("Alice", self.alice.get_color())
payment.highlight_by_tex("Bob", self.bob.get_color())
payment.highlight_by_tex("LD", YELLOW)
payment.scale(0.75)
payment.add_background_rectangle()
payment_copies = VGroup(*[
payment.copy().next_to(pi, UP)
for pi in self.pi_creatures
])
payment = payment_copies[0]
self.play(
self.alice.change, "raise_right_hand", payment,
Write(payment, run_time = 2)
)
self.dither()
self.play(
ReplacementTransform(
VGroup(payment), payment_copies,
run_time = 3,
rate_func = squish_rate_func(smooth, 0.5, 1)
),
Broadcast(self.alice.get_corner(UP+RIGHT)),
self.alice.change, "happy"
)
self.dither()
pairs = zip(payment_copies, self.pi_creatures)
Scene.play(self, *it.chain(*[
[
pi.look_at, pi.ledger[-1],
line.scale, 0.2,
line.next_to, pi.ledger[-1], DOWN, SMALL_BUFF,
]
for line, pi in pairs
]))
self.dither(3)
for line, pi in pairs:
pi.ledger.add(line)
def ask_about_ledger_consistency(self):
ledgers = VGroup(*[
pi.ledger
for pi in self.pi_creatures
])
self.play(
FadeOut(self.network),
ledgers.scale, 2,
ledgers.arrange_submobjects, RIGHT,
ledgers.space_out_submobjects,
)
question = TextMobject("Are these the same?")
question.scale(1.5)
question.to_edge(UP)
arrows = VGroup(*[
Arrow(question.get_bottom(), ledger.get_top())
for ledger in ledgers
])
self.play(*map(ShowCreation, arrows))
self.play(Write(question))
self.dither()
class BobDoubtsBroadcastTransaction(DistributedLedgerScene):
def construct(self):
self.setup_bob_and_charlie()
self.bob_receives_transaction()
self.bob_tries_to_pay_charlie()
def setup_bob_and_charlie(self):
bob, charlie = self.bob, self.charlie
self.pi_creatures = VGroup(bob, charlie)
for pi in self.pi_creatures:
pi.flip()
self.pi_creatures.scale(2)
self.pi_creatures.arrange_submobjects(RIGHT, buff = 5)
for name in "bob", "charlie":
label = TextMobject(name.capitalize())
pi = getattr(self, name)
label.next_to(pi, DOWN)
pi.label = label
bob.make_eye_contact(charlie)
self.get_distributed_ledgers()
self.add(bob, bob.label, bob.ledger)
def bob_receives_transaction(self):
bob, charlie = self.bob, self.charlie
corner = SPACE_HEIGHT*UP + SPACE_WIDTH*LEFT
payment = TextMobject(
"Alice", "pays", "Bob", "10 LD"
)
payment.highlight_by_tex("Alice", self.alice.get_color())
payment.highlight_by_tex("Bob", self.bob.get_color())
payment.highlight_by_tex("LD", YELLOW)
payment.next_to(corner, UP+LEFT)
self.play(
Broadcast(corner),
ApplyMethod(
payment.next_to, bob, UP,
run_time = 3,
rate_func = squish_rate_func(smooth, 0.3, 1)
),
)
self.play(bob.look_at, payment)
self.play(
payment.scale, 0.3,
payment.next_to, bob.ledger[-1], DOWN, SMALL_BUFF
)
def bob_tries_to_pay_charlie(self):
bob, charlie = self.bob, self.charlie
chralie_group = VGroup(
charlie, charlie.label, charlie.ledger
)
self.play(
PiCreatureSays(
bob, "Did you hear that?",
target_mode = "sassy"
),
FadeIn(chralie_group)
)
self.play(charlie.change, "maybe", bob.eyes)
self.dither(2)
class YouListeningToBroadcasts(LedgerScene):
CONFIG = {
"denomination" : "LD"
}
def construct(self):
ledger = self.get_ledger()
payments = VGroup(*[
self.add_payment_line_to_ledger(*payment)
for payment in [
("Alice", "You", 20),
("Bob", "You", 50),
("Charlie", "You", 30),
]
])
self.remove(self.ledger)
corners = [
SPACE_WIDTH*RIGHT*u1 + SPACE_HEIGHT*UP*u2
for u1, u2 in (-1, 1), (1, 1), (-1, -1)
]
you = self.you
you.scale(2)
you.center()
self.add(you)
for payment, corner in zip(payments, corners):
vect = corner/np.linalg.norm(corner)
payment.next_to(corner, vect)
self.play(
Broadcast(corner),
ApplyMethod(
payment.next_to, you, vect,
run_time = 3,
rate_func = squish_rate_func(smooth, 0.3, 1)
),
you.change_mode, "pondering"
)
self.dither()
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