3b1b-manim/manimlib/scene/three_d_scene.py

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from manimlib.animation.transform import ApplyMethod
from manimlib.camera.three_d_camera import ThreeDCamera
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from manimlib.constants import DEGREES
from manimlib.constants import PRODUCTION_QUALITY_FRAME_DURATION
from manimlib.continual_animation.update import ContinualGrowValue
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from manimlib.mobject.coordinate_systems import ThreeDAxes
from manimlib.mobject.geometry import Line
from manimlib.mobject.three_dimensions import Sphere
from manimlib.mobject.types.vectorized_mobject import VGroup
from manimlib.mobject.types.vectorized_mobject import VectorizedPoint
from manimlib.scene.scene import Scene
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from manimlib.utils.config_ops import digest_config
from manimlib.utils.config_ops import merge_config
class ThreeDScene(Scene):
CONFIG = {
"camera_class": ThreeDCamera,
"ambient_camera_rotation": None,
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"default_angled_camera_orientation_kwargs": {
"phi": 70 * DEGREES,
"theta": -135 * DEGREES,
}
}
def set_camera_orientation(self, phi=None, theta=None, distance=None, gamma=None):
if phi is not None:
self.camera.set_phi(phi)
if theta is not None:
self.camera.set_theta(theta)
if distance is not None:
self.camera.set_distance(distance)
if gamma is not None:
self.camera.set_gamma(gamma)
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def begin_ambient_camera_rotation(self, rate=0.02):
self.ambient_camera_rotation = ContinualGrowValue(
self.camera.theta_tracker,
rate=rate
)
self.add(self.ambient_camera_rotation)
def stop_ambient_camera_rotation(self):
if self.ambient_camera_rotation is not None:
self.remove(self.ambient_camera_rotation)
self.ambient_camera_rotation = None
def move_camera(self,
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phi=None,
theta=None,
distance=None,
gamma=None,
frame_center=None,
added_anims=[],
**kwargs):
anims = []
value_tracker_pairs = [
(phi, self.camera.phi_tracker),
(theta, self.camera.theta_tracker),
(distance, self.camera.distance_tracker),
(gamma, self.camera.gamma_tracker),
]
for value, tracker in value_tracker_pairs:
if value is not None:
anims.append(
ApplyMethod(tracker.set_value, value, **kwargs)
)
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if frame_center is not None:
anims.append(ApplyMethod(
self.camera.frame_center.move_to,
frame_center
))
is_camera_rotating = self.ambient_camera_rotation in self.continual_animations
if is_camera_rotating:
self.remove(self.ambient_camera_rotation)
self.play(*anims + added_anims)
if is_camera_rotating:
self.add(self.ambient_camera_rotation)
def get_moving_mobjects(self, *animations):
moving_mobjects = Scene.get_moving_mobjects(self, *animations)
camera_mobjects = self.camera.get_value_trackers()
if any([cm in moving_mobjects for cm in camera_mobjects]):
return self.mobjects
return moving_mobjects
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def add_fixed_orientation_mobjects(self, *mobjects, **kwargs):
self.add(*mobjects)
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self.camera.add_fixed_orientation_mobjects(*mobjects, **kwargs)
def add_fixed_in_frame_mobjects(self, *mobjects):
self.add(*mobjects)
self.camera.add_fixed_in_frame_mobjects(*mobjects)
def remove_fixed_orientation_mobjects(self, *mobjects):
self.camera.remove_fixed_orientation_mobjects(*mobjects)
def remove_fixed_in_frame_mobjects(self, *mobjects):
self.camera.remove_fixed_in_frame_mobjects(*mobjects)
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##
def set_to_default_angled_camera_orientation(self, **kwargs):
config = dict(self.default_camera_orientation_kwargs)
config.update(kwargs)
self.set_camera_orientation(**config)
class SpecialThreeDScene(ThreeDScene):
CONFIG = {
"cut_axes_at_radius": True,
"camera_config": {
"should_apply_shading": True,
"exponential_projection": True,
},
"three_d_axes_config": {
"num_axis_pieces": 1,
"number_line_config": {
"unit_size": 2,
"tick_frequency": 1,
"numbers_with_elongated_ticks": [0, 1, 2],
"stroke_width": 2,
}
},
"sphere_config": {
"radius": 2,
"resolution": (24, 48),
},
"default_angled_camera_position": {
"phi": 70 * DEGREES,
"theta": -110 * DEGREES,
},
# When scene is extracted with -l flag, this
# configuration will override the above configuration.
"low_quality_config": {
"camera_config": {
"should_apply_shading": False,
},
"three_d_axes_config": {
"num_axis_pieces": 1,
},
"sphere_config": {
"resolution": (12, 24),
}
}
}
def __init__(self, **kwargs):
digest_config(self, kwargs)
if self.frame_duration == PRODUCTION_QUALITY_FRAME_DURATION:
config = {}
else:
config = self.low_quality_config
ThreeDScene.__init__(self, **merge_config([kwargs, config]))
def get_axes(self):
axes = ThreeDAxes(**self.three_d_axes_config)
for axis in axes:
if self.cut_axes_at_radius:
p0 = axis.main_line.get_start()
p1 = axis.number_to_point(-1)
p2 = axis.number_to_point(1)
p3 = axis.main_line.get_end()
new_pieces = VGroup(
Line(p0, p1), Line(p1, p2), Line(p2, p3),
)
for piece in new_pieces:
piece.shade_in_3d = True
new_pieces.match_style(axis.pieces)
axis.pieces.submobjects = new_pieces.submobjects
for tick in axis.tick_marks:
tick.add(VectorizedPoint(
1.5 * tick.get_center(),
))
return axes
def get_sphere(self, **kwargs):
config = merge_config([kwargs, self.sphere_config])
return Sphere(**config)
def get_default_camera_position(self):
return self.default_angled_camera_position
def set_camera_to_default_position(self):
self.set_camera_orientation(
**self.default_angled_camera_position
)