3b1b-manim/active_projects/gradient.py

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2018-08-04 16:33:52 -07:00
from big_ol_pile_of_manim_imports import *
class GradientDescentWrapper(Scene):
def construct(self):
title = TextMobject("Gradient descent")
title.to_edge(UP)
rect = ScreenRectangle(height=6)
rect.next_to(title, DOWN)
self.add(title)
self.play(ShowCreation(rect))
self.wait()
class ShowSimpleMultivariableFunction(Scene):
def construct(self):
scale_val = 1.5
func_tex = TexMobject(
"C(", "x_1,", "x_2,", "\\dots,", "x_n", ")", "=",
)
func_tex.scale(scale_val)
func_tex.shift(2 * LEFT)
alt_func_tex = TexMobject(
"C(", "x,", "y", ")", "="
)
alt_func_tex.scale(scale_val)
for tex in func_tex, alt_func_tex:
tex.set_color_by_tex_to_color_map({
"C(": RED,
")": RED,
})
alt_func_tex.move_to(func_tex, RIGHT)
inputs = func_tex[1:-2]
self.add(func_tex)
many_inputs = TexMobject(*[
"x_{%d}, " % d for d in range(1, 25)
])
many_inputs.scale_to_fit_width(FRAME_WIDTH)
many_inputs.to_edge(UL)
inputs_brace = Brace(inputs, UP)
inputs_brace_text = inputs_brace.get_text("Multiple inputs")
decimal = DecimalNumber(0)
decimal.scale(scale_val)
decimal.next_to(tex, RIGHT)
value_tracker = ValueTracker(0)
self.add(ContinualMovement(value_tracker, rate=0.5))
decimal_change = ContinualChangingDecimal(
decimal,
lambda a: 1 + np.sin(value_tracker.get_value())
)
self.add(decimal_change)
output_brace = Brace(decimal, DOWN)
output_brace_text = output_brace.get_text("Single output")
self.wait(2)
self.play(GrowFromCenter(inputs_brace))
self.play(Write(inputs_brace_text))
self.play(GrowFromCenter(output_brace))
self.play(Write(output_brace_text))
self.wait(3)
self.play(
ReplacementTransform(
inputs,
many_inputs[:len(inputs)]
),
LaggedStart(
FadeIn,
many_inputs[len(inputs):]
),
FadeOut(inputs_brace),
FadeOut(inputs_brace_text),
)
self.wait()
self.play(
ReplacementTransform(
func_tex[0], alt_func_tex[0]
),
Write(alt_func_tex[1:3]),
LaggedStart(FadeOutAndShiftDown, many_inputs)
)
self.wait(3)
class ShowGraphWithVectors(ExternallyAnimatedScene):
pass
class ShowFunction(Scene):
def construct(self):
func = TexMobject(
"f(x, y) = e^{-x^2 + \\cos(2y)}",
tex_to_color_map={
"x": BLUE,
"y": RED,
}
)
func.scale(1.5)
self.play(FadeInFromDown(func))
self.wait()
class ShowExampleFunctionGraph(ExternallyAnimatedScene):
pass
class ShowGradient(Scene):
def construct(self):
lhs = TexMobject(
"\\nabla f(x, y)=",
tex_to_color_map={"x": BLUE, "y": RED}
)
vector = Matrix([
["\\partial f / \\partial x"],
["\\partial f / \\partial y"],
], v_buff=1)
gradient = VGroup(lhs, vector)
gradient.arrange_submobjects(RIGHT, buff=SMALL_BUFF)
gradient.scale(1.5)
del_x, del_y = partials = vector.get_entries()
background_rects = VGroup()
for partial, color in zip(partials, [BLUE, RED]):
partial[-1].set_color(color)
partial.rect = SurroundingRectangle(
partial, buff=MED_SMALL_BUFF
)
partial.rect.set_stroke(width=0)
partial.rect.set_fill(color=color, opacity=0.5)
background_rects.add(partial.rect.copy())
background_rects.set_fill(opacity=0.1)
partials.set_fill(opacity=0)
self.play(
LaggedStart(FadeIn, gradient),
LaggedStart(
FadeIn, background_rects,
rate_func=squish_rate_func(smooth, 0.5, 1)
)
)
self.wait()
for partial in partials:
self.play(DrawBorderThenFill(partial.rect))
self.wait()
self.play(FadeOut(partial.rect))
self.wait()
for partial in partials:
self.play(Write(partial))
self.wait()
class SliceGraphTwoWays(ExternallyAnimatedScene):
pass
class TakePartialDerivatives(Scene):
def construct(self):
tex_to_color_map = {
"x": BLUE,
"y": RED,
}
func_tex = TexMobject(
"f(x, y)", "=", "e^{", "-x^2 + \\cos(2y)}",
tex_to_color_map=tex_to_color_map
)
partial_x = TexMobject(
"{\\partial f \\over \\partial x}", "=",
"\\left( e^{-x^2 + \\cos(2y)} \\right)",
"(-2x)",
tex_to_color_map=tex_to_color_map
)
partial_y = TexMobject(
"{\\partial f \\over \\partial y}", "=",
"\\left( e^{-x^2 + \\cos(2y)} \\right)",
"(-\\sin(2y) \\cdot 2)",
tex_to_color_map=tex_to_color_map
)
partials = VGroup(partial_x, partial_y)
for mob in func_tex, partials:
mob.scale(1.5)
func_tex.move_to(2 * UP + LEFT)
for partial in partials:
partial.next_to(func_tex, DOWN, buff=LARGE_BUFF)
top_eq_x = func_tex.get_part_by_tex("=").get_center()[0]
low_eq_x = partial.get_part_by_tex("=").get_center()[0]
partial.shift((top_eq_x - low_eq_x) * RIGHT)
index = func_tex.index_of_part_by_tex("e^")
exp_rect = SurroundingRectangle(func_tex[index + 1:], buff=0)
exp_rect.set_stroke(width=0)
exp_rect.set_fill(GREEN, opacity=0.5)
xs = func_tex.get_parts_by_tex("x", substring=False)
ys = func_tex.get_parts_by_tex("y", substring=False)
for terms in xs, ys:
terms.rects = VGroup(*[
SurroundingRectangle(term, buff=0.5 * SMALL_BUFF)
for term in terms
])
terms.arrows = VGroup(*[
Vector(0.5 * DOWN).next_to(rect, UP, SMALL_BUFF)
for rect in terms.rects
])
treat_as_constant
self.add(func_tex, partial_x)
self.add(exp_rect)
self.add(xs.rects)
self.add(ys.rects)
self.add(xs.arrows)
self.add(ys.arrows)
# Start to show partial_x
# Label y as constant
# Perform partial_x derivative
# Swap out partial_x for partial_y
# Show same outer derivative
# Finish y derivative
class ShowDerivativeAtExamplePoint(Scene):
def construct(self):
pass